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"markups" have majorly changed this situation, and tagged electronictexts are becoming more and more widespread as sources of information.  <P>Markup languages such as SGML (Standard Generalized Markup Language)<!WA80><A HREF="#referencessl">Goldfarb, Charles 1990</A> have been introducedfor creating structured documents, but extracting the informationbased on the structures in the documents is still not a very simpleissue, and in most cases, it is ad hoc and based on primitive wordsearches.  <P>This talk would introduce structured documents and SGML, and discusssome of the ways of extracting information out of tagged documents. Inparticular, some present directions toward this area would bediscussed, along with examples, advantages and disadvantages.<DT> <I>Lincoln Carr: </I>Querying SGML Documents<DD> The Standard Generalized Markup Language, or SGML, and the data typedefinitions, or DTDs, built up from it provide the basis for storingdocuments in a way that allows complex querying.  The Text EncodingInitiative, or TEI, uses SGML to create standard DTDs for suchdocument types as poetry and drama.<!WA81><A HREF="#referencessl">TEI,1994</A> Currently, TEI has encoded a large body of poetry using itsstandards into the English Poetry Database, for which a simple queryengine is available.  However, since the poems are not marked up usingthe fullest potential of TEI's standard, many useful, more complextypes of queries are not presently possible.</DL><A NAME="ls0301"><DT> <STRONG>March 1</STRONG><DL><DT> Logic Seminar</DL><A NAME="ls0306"><DT> <STRONG>March 6</STRONG><DL><DT> <I>Bob Penrod: </I>The Evolution of Visualization Tools for Large Information Spaces<DD> Large information spaces present several problems forvisualization. Such spaces require tools that visualize <I>all</I> thenecessary data and facilitate comprehension of global structure. Mosttraditional tools provide a simple window that displays a limitedextent of data. This is problematic because (1) not all the data isconcurrently visible, (2) navigation through the data is slow, and (3)no attempt at providing context is made. <P> The <I>Perspective Wall</I> <!WA82><A HREF="#referencessl">Mackinlay,J.D., Robertson, G.G., Card, S.K, 1991</A> attempts to handle theseproblems by integrating detail and context. We will examine twoprecursors to the <I>Perspective Wall</I>, "generalized fisheye views"<!WA83><A HREF="#referencessl">Furnas, G.W., 1986</A> and the "bifocaldisplay" <!WA84><A HREF="#referencessl">Spence, R., Apperley, M., 1982</A>,focusing in particular on the application of those ideas to <I>linear</I> information spaces.<DT> <I>Weizhen Hu: </I>Interactive Video Technology<DD>Ordinary video applications only allow users to access andreplay movies passively. Interactive Video technologyintroduced in <!WA85><A HREF="#referencessl"> Yoshinobu Tonomura, et al. 1994</A>allows users to do more operations about thevideo, such as grasping the main idea of the video (fastbrowsing), searching, analyzing, and editing. Three topics aretalked about here: 1. video segmentation and feature extraction;2. Fast Browing method; 3. new video interfaces.</DL><A NAME="ls0308"><DT> <STRONG>March 8</STRONG><DL><DT> <I>Torrin Sanders: </I>Hypermedia Product Evaluation<DD> ???<DT><I>Xingchun Zheng: </I>An Intelligent Multimedia System<DD>Hypermedia provides poeple with a new way to combine different media into single artefacts.  These can be developed and marketed in the style of conventional media publications.  Multimedia technologies not only being the presentation of data stored as images, sound and video but also allow the incorporation of media specific input modes(eg. natural language, speech, pen gesture), and the generation of images, sound and video from more abstract formats. <P>In <I>Using an Intelligent Agent to Mediate Multibase Information Access </I><!WA86><a href="http://web/inf/rl/ac/uk/people/mdw/42.ps">W Behrendt, E Hutchinson, KG Jeffrey, CA Macnee, MD Wilson (1993)</a>, the MIPS Project <!WA87><a href="http://www.cee.hw.ac.uk/Database/mips/mips.html"> (multimedia presentation system)</a> is introduced in the paper as  a presentation of  an open pre-authored hypermedia network stored in the HyTime standard format with  dynamically created web nodes containing answers to conventional database queries. This illustrates how conventional hypermedia tools can be extended to include intelligent automatic generation of multimedia presentations from retrieved data. An example multimodel system(MMI2) is described to illustrate the technologies which could be brought to the market independently. <p>The above concepts and ideas are still in the research stage.</DL><A NAME="ls0320"><DT> <STRONG>March 20</STRONG><DL><DT> <I>Qizhen Zhang: </I>Video-on-Demand and Database Related Issues: AnIntroduction <DD> Video-on-demand features a new form of information delivery that iscausing a great commotion in the industries of cable TV,telecommunications, personal computers, and software.  In thisrevolution, multimedia database design and management play anindispesable role.  This talk briefly describes the architecture, thetechnology, and the experimental implementations of this emergingapplication.  By means of the description, potential database issuesare explored.  As an example, I am going to discuss <!WA88><AHREF="#referencessl">Network Support for Dynamically Scaled MultimediaData Streams</A> in some depth.<DT> <I>Robert Fahey </I>Video Object Servers and Video On-Demand<DD>Recently, video on-demand has received quite a bit of attention in themedia.  However, the media rarely discuss how it will be implemented.In this talk, I shall examine the requirements needed to supportreal-time video, and how current technology meets these requirements.I will also describe several approaches to providing on-demand video.Some issues which will be investigated are: throughput requirements forvideo, throughput and seektime for several secondary storage devices,optimization/organization techniques to improve throughput/response time,and several types of architectures to support video objects.<P>This presentation is based on five different papers, ranging from continuousmedia storage to the cost effectiveness of Video On-Demand systems.  Thesepapers are: <!WA89><A HREF="#referencessl">Lougher, P. and Shepherd, D. 1993</A>, <!WA90><A HREF="#referencessl">Rangan, P. and Vin, H. 1993</A>,<!WA91><A HREF="#referencessl">Federighi, C. and Rowe, L. 1994</A>,<!WA92><A HREF="#referencessl">Ghandeharizadeh, S. and Ramos, L. 1993</A>, and<!WA93><A HREF="#referencessl">Doganata, Y. and Tantawi, A. 1994.</A>.</DL><A NAME="ls0322"><DT> <STRONG>March 22</STRONG><DL><DT> <I>Kaushik Mody:</I> An Introduction to ATM - Asynchronous Transfer Mode<DD>Computer networks have revolutionized the way we communicate andinteract the data around the world. However with DistributedMultimedia becoming norms rather than exception, the existing networksare not able to support the high bandwidth and low latencyrequirements of its applications. Asynchronous Transfer Mode, aswitching and multiplexing technique is described as a technology thatwill allow total flexibility and efficiency to be achieved intomorrow's high speed, multi-service, multimedia networks.  Thispresentation is based on the work by <!WA94><a href="#referencessl"> RonaldJ. Vetter; David H. C. Du 1995</a> and <!WA95><ahref="#referencessl">B. G. Kim and P. Wang 1995</a>.<DT> <I>Alan Keahey:</I> Multi-Resolution Information Display<DD> This talk will take a look at some techniques for displayinginformation at more than one level of resolutionsimulataneously. While similar in scope to the recent talk given byBob Penrod, the focus will be more on the details of hyperbolic orfisheye views, implementation issues, and possibilities for futuresystems such as multi-focus systems.</DL><A NAME="ls0327"><DT> <STRONG>March 27</STRONG><DL><DT> <I>Yong Jiang: </I>Matadata in Video Databases<DD> Video is composed of audio-visual information. Providing content based access to video data is essential for the sucessful integration of video into computers. Organizing video for content based access requires the use of video matadata. This papter explores the nature of video matadata. A data model for video databases is presented based on a study of the applilcations of video, the nature of video retrieval requests, and the features of video. The data model is used in the architectural framework of a video database. The current state of technology in video databases is summarized and research issues are highlighted.<DT> <I>Aditya Khosla: </I>Towards an optimal operating system for multimedia<DD> My talk will be based on a survey paper that addresses key issues that an operating systemneeds to possess in order to efficiently handle multimedia systems. The aspects thatI will discuss include <B>Process Management</B> and related scheduling strategies. I willfurther talk about <B>Resource Management</B> , <B>File Management</B> and <B>MemoryManagement</B> issues in this context, with  alternative algorithmsexamined, and the options that best suit such systems.</DL><A NAME="ls0329"><DT> <STRONG>March 29</STRONG><DL><DT> <I>Chia-Lin Chou: </I>???<DD> <DT> <I>Julia Dymshitz: </I> Approaches to database interface design<DD> Approaches to human-computer interaction (HCI) can be broadlyclassified into four categories:empirical, predictive modelling,cognitive and anthropomorphic <!WA96><A HREF="#referencessl">Eberts,R.E. 1994</A>.  Each of these approaches emphasizes a different aspectof HCI, although many research studies fall into more than onecategory.<P> Cognitive and anthropomorphic approaches were appliedextensively to database interface design, producing a number of designguidelines.  The usefulness of these guidelines for actual design willbe discussed in the context of advantages and disadvantages of eachapproach. In addition, two articles (<!WA97><A HREF="#referencessl">Williams,M.D. 1984</A> and <!WA98><A HREF="#referencessl">Eberts, R.E. and Bittianda,K.P. 1993</A>) will be described in greater detail to illustrate theapplication of cognitive and anthropomorphic methods to databaseinterface issues.</DL><A NAME="ls0405"><DT> <STRONG>April 5</STRONG><DL><DT> <I>Arijit Sengupta</I><DT> <I>Lincoln Carr</I></DL><A NAME="ls0410"><DT> <STRONG>April 10</STRONG><DL><DT> <I>Aditya Khosla</I><DT> <I>Yong Jiang</I></DL><A NAME="ls0412"><DT> <STRONG>April 12</STRONG><DL><DT> <I>Bob Penrod</I><DT> <I>XingChun Zheng</I></DL><A NAME="ls0417"><DT> <STRONG>April 17</STRONG><DL><DT> <I>Weizhen Hu</I><DT> <I>Torrin Sanders</I></DL><A NAME="ls0419"><DT> <STRONG>April 19</STRONG><DL><DT> <I>Kaushik Mody</I><DT> <I>Alan Keahey</I></DL><A NAME="ls0424"><DT> <STRONG>April 24</STRONG><DL><DT> <I>Julia Dymshitz</I><DT> <I>Chia-Lin Chou</I></DL><A NAME="ls0426"><DT> <STRONG>April 26</STRONG><DL><DT> <I>Bob Fahey</I><DT> <I>Qizhen Zhang</I></DL></DL><HR><A NAME="pschedule"><H3 ALIGN=CENTER>Project schedule (overview)<BR><!WA99><A NAME=1 HREF="#toc">(TOC)</A></H3></A><DL><DT> <STRONG>Week 2: Selection</STRONG><DD> Select a project.<DT> <STRONG>Week 4: Proposal</STRONG><DD> Propose the goals for the project<DT> <STRONG>Week 6: Iteration 1</STRONG><DD> Write a user manual, implement critical elements<DT> <STRONG>Week 8: Iteration 2</STRONG><DD> Refine user manual, implement significant elements<DT> <STRONG>Week 10: Iteration 3</STRONG><DD> Implement almost all elements, measure performance<DT> <STRONG>Week 12: Iteration 4</STRONG><DD> Restructure (if necessary) and complete the implementation.<DT> <STRONG>Week 14: Integration </STRONG><DD> Integrate system<DT> <STRONG>Week 16: Delivery </STRONG><DD> Deliver system and user manual</DL><HR><A NAME="projecthomes"><H3 ALIGN=CENTER>Project home pages<BR><!WA100><A NAME=1 HREF="#toc">(TOC)</A></H3><UL><LI> <!WA101><AHREF="http://www.cs.indiana.edu/hyplan/torsande/MMDbasestuff/c690homepage.html">Kiosk Enhancements</A><LI> <!WA102><A HREF="http://www.cs.indiana.edu/hyplan/tkeahey/mmdb.html">MovieSpace</A><LI> <!WA103><A HREF="http://www.cs.indiana.edu/hyplan/xczheng/moviewall.html">MovieWall</A> <LI> <!WA104><A HREF="http://www.cs.indiana.edu/hyplan/faheyr/c690.html">PerformanceTrack</A> <LI> <!WA105><A HREF="http://www.cs.indiana.edu/hyplan/asengupt/mmdb/texttrack.html">TextTrack</A> <LI> <!WA106><A HREF="http://www.cs.indiana.edu/hyplan/chichou/TDBM/TDBMS.html">Track Database Management System (TDBMS)</A></UL>If you are new to HTML, you may want to look at <!WA107><A HREF="http://www.cs.indiana.edu/hyplan/gandhim/authoring.html">A Guide to Authoring HTML Documents</A>.<HR><A NAME="deliverables"><H3 ALIGN=CENTER>Project deliverables<BR><!WA108><A NAME=1 HREF="#toc">(TOC)</A></H3></A><DL><DT> <STRONG>February 1</STRONG><DD> <I>Brief proposal</I><DT> <STRONG>February 15</STRONG><DD> <DL><DT> <I>User manual</I><DD> The user manual will serve two purposes.  First, it willserve as a guide for the user using your system.  Second, it willserve as a precise specification of your project.  The manual shouldhave the following sections which answer the indicated questions<DL><DT> <KBD>System overview</KBD><DD> What does your system do? What does the user gain by using yoursystem?<DT> <KBD>Audience</KBD><DD> Who are the users of your system? Why should the person reading yourmanual read any further?<DT> <KBD>Graphical user interface</KBD> (for systems with a graphicalinterface) <DD> What are the different areas on the interface? What elementsexist in each area? How is each element manipulated and how does thesystem respond to each manipulation?  What functionalities is the userinterface capable of performing?  How does the user interact with theinterface to achieve each of these functionalities?<DT> <KBD>Programming interface</KBD> (for systems with a programminginterface) <DD> What functions are available?  What do they do?  What parametersdo they take? What is the effect of each parameter? What values arereturned? </DL> <DT> <I>Implementation: Iteration 1</I> <DD> First, identify a set of capabilities to be implemented in thisiteration.  Second, ensure that your supervisor agrees with you on thecapabilities by February 8. Finally, implement the functionality bythe due date. <BR> Here are some criterion which may be used in choosing the capabilitiesfor implementation in iteration 1:<UL><LI> they must be implementable by the due date,<LI> they should constitute a significant element of your system.  <LI> they should attack the high risk elements of your system.</UL></DL><DT> <STRONG>March 19</STRONG><DD> <DL><DT> <I>User manual</I><DD> Complete your user manual to follow the guidelines above.<DT> <I>Implementation: Iteration II</I><DD> Implement <I>more than half</I> of the required functionality.</DL><DT> <STRONG>April 2</STRONG><DD> <DL><DT> <I>Design document</I><DD> Prepare your design document<DT> <I>Implementation: Iteration III</I><DD> Implement <I>almost all</I> of the desired functionality.</DL><DT> <STRONG>April 26</STRONG><DD> <DL><DT> <I>Handin</I><DD> Handin your user manual, design document, and implementation.</DL></DL><HR><A NAME="tools"><H3 ALIGN=CENTER>Development tools<BR><!WA109><A NAME=1 HREF="#toc">(TOC)</A></H3></A>Here are some starting points for each of the development tools thatwill be used in the projects.<DL><DT> <STRONG>Digital Media Libraries</STRONG><DD> The IRIS Media Libraries provide a digital media software developmentenvironment that includes audio, video, movie and compressionlibraries. Check out the <I>IRIS Digital Media Programming Guide</I>

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