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<title>CS 5513 -- Computer Architecture </title><H1>CS 5513 -- Computer Architecture </H1><H4> Instructor:<!WA0><A HREF="http://www.cs.utsa.edu/faculty/das.html"> Samir R. Das </A> </H4> <EM> (email: samir@ringer.cs.utsa.edu) </EM><UL> <LI> <!WA1><A HREF="http://www.cs.utsa.edu/courses/cs5513/infosheet.ps"> Course Information and syllabus </A><LI> <!WA2><A HREF="http://www.cs.utsa.edu/courses/cs5513/lecture.html"> Lecture Notes </A><LI> <!WA3><A HREF="http://Literary.COM//mkp/new/hp2e/hp2e_bugs0.html">Errata for the textbook. </a><LI> Homeworks <UL><LI> HW1: Problems 1.2, 1.6, 1.11 from the textbook. (Due Sept 10)<LI> HW2: click <!WA4><a href="http://www.cs.utsa.edu/courses/cs5513/hw2.html"> here </a>. (Due Sept 24)<LI> HW3: Problems 3.3 (all parts), 3.5 and 3.9 from the textbook.(Due Oct 3). <LI> HW4: click <!WA5><a href="http://www.cs.utsa.edu/courses/cs5513/hw4.html"> here </a>. (Due Nov 5). </UL><LI> Answers to selected problems<UL><LI> 1.1(b) 53%, (c) 95%, (d) 1.8%<LI> 1.13(b) 80 million, (c) 1.1, (d) 7.3, (e) Yes.<LI> 2.12(a) IC for new is 96.5% of the old, (b) new is 1.3% slower.</UL><LI> <b> <font color=red> Tools </font></b><UL> <LI><b>DLX toolset</b>: dlxsim (DLX simulator), dlxcc (gcc cross-compiler,generates DLX code), dinero (cache simulator on DLX traces). They areinstalled in CS LAN and should be in your path. Dlxsim documentation isavailable <!WA6><a href="http://www.cs.utsa.edu/courses/cs5513/dlx.ps">here. </a> Dlxcc has a man page. Dinerodocumentation is available <!WA7><a href="http://www.cs.utsa.edu/courses/cs5513/dinero.ps"> here. </a>. If you need the source codes, they are available in /usr/local/courses/cs5513 on CS LAN.</a> <LI> <b>Shade</b>: a SPARC instruction set simulation, analysis andtracing tool. Installed in /usr/local/src/simulators/spat/ on CS LAN.Look around the shade.v8 directory for documentation. The documents youwill need are "Introduction to Shade" and "Shade Users' Manual." Thereare some analyzers (such as ifreq, icount, cachesim5) that are alreadysupplied. The executables to be used on Solaris/SPARC (any nonUltraSPARC) platform are in shade.v8.elf directory. There are alsosource files and makefiles.</UL><LI> <b> <font color=red> Term Project </font></b><!WA8><A HREF="http://www.cs.utsa.edu/courses/cs5513/project.html"> Click here. </a><LI> Useful Pointers:<ul><LI> <!WA9><A HREF="http://www.specbench.org"> SPEC </a><LI> <!WA10><A HREF="http://sacam.oren.ortn.edu/~dave/benchmark-faq.html">FAQ of comp.benchmarks </a></ul><LI> <b> <font color=blue> Course Next Semester</font></b><!WA11><A HREF="http://www.cs.utsa.edu/courses/cs5513/6553.html"> Click here. </a></UL>
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