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📄 hour12_3a.cpp

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💻 CPP
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 //Listing 12.1

 // Passing pointers to objects
 // passobjectsbyref.cpp

 #include <iostream>

 

 class SimpleCat

 {

 public:

     SimpleCat ();                    // constructor

     SimpleCat(SimpleCat&);     // copy constructor

     ~SimpleCat();                    // destructor

 };

 

 SimpleCat::SimpleCat()

 {

     std::cout << "Simple Cat Constructor...\n";

 }

 

 SimpleCat::SimpleCat(SimpleCat&)

 {

     std::cout << "Simple Cat Copy Constructor...\n";

 }

 

 SimpleCat::~SimpleCat()

 {

     std::cout << "Simple Cat Destructor...\n";

 }

 

 SimpleCat FunctionOne (SimpleCat theCat);

 SimpleCat* FunctionTwo (SimpleCat *theCat);

 

 int main()

 {

     std::cout << "Making a cat...\n";

     SimpleCat Frisky;
     std::cout << "address of Frisky " << &Frisky << "\n";

     std::cout << "Calling FunctionOne...\n";

     FunctionOne(Frisky);

     std::cout << "Calling FunctionTwo...\n";

     FunctionTwo(&Frisky);

     return 0;

 }

 

 // FunctionOne, passes by value

 SimpleCat FunctionOne(SimpleCat theCat)

 {

     std::cout << "address of Frisky in Function One " << &theCat << "\n";
     std::cout << "Function One. Returning...\n";

     return theCat;

 }

 

 // functionTwo, passes by reference

 SimpleCat* FunctionTwo (SimpleCat  *theCat)

 {

     std::cout << "address of Frisky in Function Two" << theCat << "\n";
     std::cout << "Function Two. Returning...\n";

     return theCat;

 }

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