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📄 modem3.h

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// Modem3.h : main header file for the MODEM3 application
//

#if !defined(AFX_MODEM3_H__73273C26_CDE0_4EFE_B3B5_EAD6AEFE153F__INCLUDED_)
#define AFX_MODEM3_H__73273C26_CDE0_4EFE_B3B5_EAD6AEFE153F__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__
	#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h"		// main symbols
#define UNIQUE_NAME "{F5EFF561-ECB3-11d1-A18D-DCB3C85EBD34}"
/////////////////////////////////////////////////////////////////////////////
// CModem3App:
// See Modem3.cpp for the implementation of this class
//

class CModem3App : public CWinApp
{
protected:
	HANDLE     m_hInstance;

public:
	CModem3App();
   	_ConnectionPtr m_pConnection;

   
// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CModem3App)
	public:
	virtual BOOL InitInstance();
	virtual int ExitInstance();
	//}}AFX_VIRTUAL

// Implementation

	//{{AFX_MSG(CModem3App)
		// NOTE - the ClassWizard will add and remove member functions here.
		//    DO NOT EDIT what you see in these blocks of generated code !
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
extern CModem3App theApp;
#endif // !defined(AFX_MODEM3_H__73273C26_CDE0_4EFE_B3B5_EAD6AEFE153F__INCLUDED_)

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