📄 modem3.h
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// Modem3.h : main header file for the MODEM3 application
//
#if !defined(AFX_MODEM3_H__73273C26_CDE0_4EFE_B3B5_EAD6AEFE153F__INCLUDED_)
#define AFX_MODEM3_H__73273C26_CDE0_4EFE_B3B5_EAD6AEFE153F__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
#define UNIQUE_NAME "{F5EFF561-ECB3-11d1-A18D-DCB3C85EBD34}"
/////////////////////////////////////////////////////////////////////////////
// CModem3App:
// See Modem3.cpp for the implementation of this class
//
class CModem3App : public CWinApp
{
protected:
HANDLE m_hInstance;
public:
CModem3App();
_ConnectionPtr m_pConnection;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CModem3App)
public:
virtual BOOL InitInstance();
virtual int ExitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CModem3App)
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
extern CModem3App theApp;
#endif // !defined(AFX_MODEM3_H__73273C26_CDE0_4EFE_B3B5_EAD6AEFE153F__INCLUDED_)
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