📄 reshueidialog.h
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#if !defined(AFX_RESHUEIDIALOG_H__2692021C_1FB4_4C56_B7C8_504A7B9DD08C__INCLUDED_)
#define AFX_RESHUEIDIALOG_H__2692021C_1FB4_4C56_B7C8_504A7B9DD08C__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ReshueiDialog.h : header file
//
#include "Modem3Dlg.h"
/////////////////////////////////////////////////////////////////////////////
// CReshueiDialog dialog
class CReshueiDialog : public CDialog
{
// Construction
public:
CReshueiDialog(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CReshueiDialog)
enum { IDD = IDD_RESHUEIDIALOG };
float m_down;
float m_up;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CReshueiDialog)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CReshueiDialog)
afx_msg void OnYingyong();
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
protected:
CModem3Dlg * pWnd;
unsigned char yd[23];
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_RESHUEIDIALOG_H__2692021C_1FB4_4C56_B7C8_504A7B9DD08C__INCLUDED_)
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