📄 blockinterleaver.cpp
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/******************************************************************************\
* Technische Universitaet Darmstadt, Institut fuer Nachrichtentechnik
* Copyright (c) 2001
*
* Author(s):
* Volker Fischer
*
* Description:
*
******************************************************************************
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
\******************************************************************************/
#include "BlockInterleaver.h"
/* Implementation *************************************************************/
/******************************************************************************\
* Block-interleaver base class *
\******************************************************************************/
void CBlockInterleaver::MakeTable(CVector<int>& veciIntTable, int iFrameSize,
int it_0)
{
int i;
int iHighestOne;
int is, iq;
/* The following equations are taken directly from the DRM-standard paper
(7.3.3 and 7.6) */
iHighestOne = iFrameSize;
/* s = 2 ^ ceil(log2(iFrameSize)), means: find the highest "1" of
iFrameSize. The result of the equation is only one "1" at position
"highest position of "1" in iFrameSize plus one". Therefore:
"1 << (16 + 1)".
This implementation: shift bits in iHighestOne to the left until a
"1" reaches position 16. Simultaneously the bit in "is" is
right-shifted */
is = 1 << (16 + 1);
while (!(iHighestOne & (1 << 16)))
{
iHighestOne <<= 1;
is >>= 1;
}
iq = is / 4 - 1;
veciIntTable[0] = 0;
for (i = 1; i < iFrameSize; i++)
{
veciIntTable[i] = (it_0 * veciIntTable[i - 1] + iq) % is;
while (veciIntTable[i] >= iFrameSize)
veciIntTable[i] = (it_0 * veciIntTable[i] + iq) % is;
}
}
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