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📄 channelsimulation.cpp

📁 Dream.exe soft source (Visual C++)
💻 CPP
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/******************************************************************************\
 * Technische Universitaet Darmstadt, Institut fuer Nachrichtentechnik
 * Copyright (c) 2001
 *
 * Author(s):
 *	Volker Fischer, Alexander Kurpiers
 *
 * Description:
 *	DRM channel simulation
 *
 ******************************************************************************
 *
 * This program is free software; you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation; either version 2 of the License, or (at your option) any later
 * version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program; if not, write to the Free Software Foundation, Inc.,
 * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 *
\******************************************************************************/

#include "ChannelSimulation.h"


/* Implementation *************************************************************/
void CDRMChannel::ProcessDataInternal(CParameter& ReceiverParam)
{
	int			i, j;
	_COMPLEX	cCurTapSamp;

	/* Save old values from the end of the vector */
	for (i = 0; i < iMaxDelay; i++)
		veccHistory[i] = veccHistory[i + iInputBlockSize];

	/* Write new symbol in memory */
	for (i = iMaxDelay; i < iLenHist; i++)
		veccHistory[i] = (*pvecInputData)[i - iMaxDelay];

	/* Delay signal using history buffer, add tap gain (fading), multiply with
	   exp-function (optimized implementation, see below) to implement
	   doppler shift */
	/* Direct path */
	for (i = 0; i < iInputBlockSize; i++)
	{
		cCurTapSamp = tap[0].Update() * cCurExp[0];

		veccOutput[i] =	veccHistory[i + iMaxDelay /* - 0 */] * cCurTapSamp;

		/* Rotate exp-pointer one step further by complex multiplication with
		   precalculated rotation vector cExpStep. This saves us from
		   calling sin() and cos() functions all the time (iterative
		   calculation of these functions) */
		cCurExp[0] *= cExpStep[0];

		/* Store the tap gain */
		(*pvecOutputData)[i].veccTap[0] = cCurTapSamp;
	}

	/* Echos */
	for (j = 1; j < iNumTaps; j++)
	{
		for (i = 0; i < iInputBlockSize; i++)
		{
			cCurTapSamp = tap[j].Update() * cCurExp[j];
			
			veccOutput[i] += 
				veccHistory[i + iMaxDelay - tap[j].GetDelay()] * cCurTapSamp;

			/* See above */
			cCurExp[j] *= cExpStep[j];

			/* Store the tap gain */
			(*pvecOutputData)[i].veccTap[j] = cCurTapSamp;
		}
	}

	/* Get real output vector and correct global gain */
	for (i = 0; i < iInputBlockSize; i++)
		(*pvecOutputData)[i].tOut = veccOutput[i].real() * rGainCorr;

	/* Additional white Gaussian noise (AWGN) */
	for (i = 0; i < iInputBlockSize; i++)
		(*pvecOutputData)[i].tOut += randn() * rNoisepwrFactor;


	/* Reference signals for channel estimation evaluation ------------------ */
	/* Input reference signal. "* 2" due to the real-valued signal */
	for (i = 0; i < iInputBlockSize; i++)
		(*pvecOutputData)[i].tIn = (*pvecInputData)[i].real() * 2;

	/* Channel reference signal (without additional noise) */
	for (i = 0; i < iInputBlockSize; i++)
		(*pvecOutputData)[i].tRef = veccOutput[i].real() * rGainCorr;
}

void CDRMChannel::InitInternal(CParameter& ReceiverParam)
{
	/* Set channel parameter according to selected channel number (table B.1) */
	switch (ReceiverParam.iDRMChannelNum)
	{
	case 1:
		/* AWGN */
		iNumTaps = 1;

		tap[0].Init(/* Delay: */	(_REAL) 0.0,
					/* Gain: */		(_REAL) 1.0,
					/* Fshift: */	(_REAL) 0.0,
					/* Fd: */		(_REAL) 0.0);
		break;

	case 2:
		/* Rice with delay */
		iNumTaps = 2;

		tap[0].Init(/* Delay: */	(_REAL) 0.0,
					/* Gain: */		(_REAL) 1.0,
					/* Fshift: */	(_REAL) 0.0,
					/* Fd: */		(_REAL) 0.0);

		tap[1].Init(/* Delay: */	(_REAL) 1.0,
					/* Gain: */		(_REAL) 0.5,
					/* Fshift: */	(_REAL) 0.0,
					/* Fd: */		(_REAL) 0.1);
		break;

	case 3:
		/* US Consortium */
		iNumTaps = 4;

		tap[0].Init(/* Delay: */	(_REAL) 0.0,
					/* Gain: */		(_REAL) 1.0,
					/* Fshift: */	(_REAL) 0.1,
					/* Fd: */		(_REAL) 0.1);

		tap[1].Init(/* Delay: */	(_REAL) 0.7,
					/* Gain: */		(_REAL) 0.7,
					/* Fshift: */	(_REAL) 0.2,
					/* Fd: */		(_REAL) 0.5);

		tap[2].Init(/* Delay: */	(_REAL) 1.5,
					/* Gain: */		(_REAL) 0.5,
					/* Fshift: */	(_REAL) 0.5,
					/* Fd: */		(_REAL) 1.0);

		tap[3].Init(/* Delay: */	(_REAL) 2.2,
					/* Gain: */		(_REAL) 0.25,
					/* Fshift: */	(_REAL) 1.0,
					/* Fd: */		(_REAL) 2.0);
		break;

	case 4:
		/* CCIR Poor */
		iNumTaps = 2;

		tap[0].Init(/* Delay: */	(_REAL) 0.0,
					/* Gain: */		(_REAL) 1.0,
					/* Fshift: */	(_REAL) 0.0,
					/* Fd: */		(_REAL) 1.0);

		tap[1].Init(/* Delay: */	(_REAL) 2.0,
					/* Gain: */		(_REAL) 1.0,
					/* Fshift: */	(_REAL) 0.0,
					/* Fd: */		(_REAL) 1.0);
		break;
		
	case 5:
		/* Channel no 5 */
		iNumTaps = 2;

		tap[0].Init(/* Delay: */	(_REAL) 0.0,
					/* Gain: */		(_REAL) 1.0,
					/* Fshift: */	(_REAL) 0.0,
					/* Fd: */		(_REAL) 2.0);

		tap[1].Init(/* Delay: */	(_REAL) 4.0,
					/* Gain: */		(_REAL) 1.0,
					/* Fshift: */	(_REAL) 0.0,
					/* Fd: */		(_REAL) 2.0);
		break;
		
	case 6:
		/* Channel #6 */
		iNumTaps = 4;

		tap[0].Init(/* Delay: */	(_REAL) 0.0,
					/* Gain: */		(_REAL) 0.5,
					/* Fshift: */	(_REAL) 0.0,
					/* Fd: */		(_REAL) 0.1);

		tap[1].Init(/* Delay: */	(_REAL) 2.0,
					/* Gain: */		(_REAL) 1.0,
					/* Fshift: */	(_REAL) 1.2,
					/* Fd: */		(_REAL) 2.4);

		tap[2].Init(/* Delay: */	(_REAL) 4.0,
					/* Gain: */		(_REAL) 0.25,
					/* Fshift: */	(_REAL) 2.4,
					/* Fd: */		(_REAL) 4.8);

		tap[3].Init(/* Delay: */	(_REAL) 6.0,
					/* Gain: */		(_REAL) 0.0625,
					/* Fshift: */	(_REAL) 3.6,
					/* Fd: */		(_REAL) 7.2);
		break;


	/* My own test channels, NOT DEFINED IN THE DRM STANDARD! --------------- */
	case 7:
		/* Channel without fading and doppler shift */
		iNumTaps = 4;

		tap[0].Init(/* Delay: */	(_REAL) 0.0,
					/* Gain: */		(_REAL) 1.0,
					/* Fshift: */	(_REAL) 0.0,
					/* Fd: */		(_REAL) 0.0);

		tap[1].Init(/* Delay: */	(_REAL) 0.7,
					/* Gain: */		(_REAL) 0.7,
					/* Fshift: */	(_REAL) 0.0,
					/* Fd: */		(_REAL) 0.0);

		tap[2].Init(/* Delay: */	(_REAL) 1.5,
					/* Gain: */		(_REAL) 0.5,
					/* Fshift: */	(_REAL) 0.0,
					/* Fd: */		(_REAL) 0.0);

		tap[3].Init(/* Delay: */	(_REAL) 2.2,
					/* Gain: */		(_REAL) 0.25,
					/* Fshift: */	(_REAL) 0.0,
					/* Fd: */		(_REAL) 0.0);
		break;

	case 8:
		/* Only one fading path */
		iNumTaps = 1;

		tap[0].Init(/* Delay: */	(_REAL) 0.0,
					/* Gain: */		(_REAL) 1.0,
					/* Fshift: */	(_REAL) 0.0,
					/* Fd: */		(_REAL) ReceiverParam.iChan8Doppler);
		break;

	case 9:
		/* Two moderate fading taps close to each other with equal gain */
		iNumTaps = 2;

		tap[0].Init(/* Delay: */	(_REAL) 0.0,
					/* Gain: */		(_REAL) 1.0,
					/* Fshift: */	(_REAL) 0.0,
					/* Fd: */		(_REAL) 1.0);

		tap[1].Init(/* Delay: */	(_REAL) 0.7,
					/* Gain: */		(_REAL) 1.0,
					/* Fshift: */	(_REAL) 0.0,
					/* Fd: */		(_REAL) 1.0);
		break;
	}


	/* Init exponent steps (for doppler shift) and gain correction ---------- */
	rGainCorr = (_REAL) 0.0;
	for (int i = 0; i < iNumTaps; i++)
	{
		/* Exponent function for shifting (doppler shift) */
		cCurExp[i] = (_REAL) 1.0;

		cExpStep[i] =
			_COMPLEX(cos(tap[i].GetFShift()), sin(tap[i].GetFShift()));

		/* Gain correction denominator */
		rGainCorr += tap[i].GetGain() * tap[i].GetGain();

		/* Get path delays for global struct */
		ReceiverParam.iPathDelay[i] = tap[i].GetDelay();
	}

	/* Final gain correction value. "* 2" due to the real-valued signals */
	rGainCorr = (_REAL) 1.0 / sqrt(rGainCorr) * 2;

	/* Set number of taps and gain correction in global struct */
	ReceiverParam.iNumTaps = iNumTaps;
	ReceiverParam.rGainCorr = rGainCorr / 2;


	/* Memory allocation ---------------------------------------------------- */
	/* Maximum delay */
	iMaxDelay = tap[iNumTaps - 1].GetDelay();

	/* Allocate memory for history, init vector with zeros. This history is used
	   for generating path delays */
	iLenHist = ReceiverParam.iSymbolBlockSize + iMaxDelay;
	veccHistory.Init(iLenHist, _COMPLEX((_REAL) 0.0, (_REAL) 0.0));

	/* Allocate memory for temporary output vector for complex values */
	veccOutput.Init(ReceiverParam.iSymbolBlockSize);


	/* Calculate noise power factors for a given SNR ------------------------ */
	/* Spectrum width (N / T_u) */
	const _REAL rSpecOcc = (_REAL) ReceiverParam.iNumCarrier /
		ReceiverParam.iFFTSizeN * SOUNDCRD_SAMPLE_RATE;

	/* Bandwidth correction factor for noise (f_s / (2 * B))*/
	const _REAL rBWFactor = (_REAL) SOUNDCRD_SAMPLE_RATE / 2 / rSpecOcc;

	/* Calculation of the gain factor for noise generator */
	rNoisepwrFactor = sqrt(pow(10, -ReceiverParam.GetSystemSNRdB() / 10) *
		ReceiverParam.rAvPowPerSymbol * 2 * rBWFactor);


	/* Set seed of random noise generator */
	srand((unsigned) time(NULL));

	/* Define block-sizes for input and output */
	iInputBlockSize = ReceiverParam.iSymbolBlockSize;
	iOutputBlockSize = ReceiverParam.iSymbolBlockSize;
}

void CTapgain::Init(_REAL rNewDelay, _REAL rNewGain, _REAL rNewFshift, _REAL rNewFd)
{
	_REAL	s;
	int		k;

	/* Set internal parameters (convert units and normalize values) */
	delay = DelMs2Sam(rNewDelay);
	gain = rNewGain;
	fshift = NormShift(rNewFshift);
	fd = rNewFd;

	s = (_REAL) 0.5 * fd / SOUNDCRD_SAMPLE_RATE;

	/* If tap is not fading, return function */
	if (s == (_REAL) 0.0)
		return;

	if (s > 0.03)
	{
		interpol = 0;
		polyinterpol = 1;
		phase = -1;
	} 
	else
		if (s > 0.017)
		{
			interpol = 0;
			polyinterpol = 2;
			phase = 0;

		} 
		else
			if (s > 0.0084)
			{
				interpol = 0;
				polyinterpol = 4;
				phase = 0;
			} 
			else
				if (s > 0.0042)
				{
					interpol = 0;
					polyinterpol = 8;
					phase = 0;

				} 
				else
				{
					interpol = (int) (0.0042 / s + 1);
					polyinterpol = 8;
					s = s * interpol;
					phase = 0;
				}

	gausstp(taps, s, polyinterpol);

	/* Initialize FIR buffer */
	for (k = 0; k < FIRLENGTH; k++)
	{
		fir_buff[k][0] = randn();
		fir_buff[k][1] = randn();
	}

	if (interpol)
	{
		/* Compute nextI and nextQ */
		nextI = (_REAL) 0.0;
		nextQ = (_REAL) 0.0;

		/* FIR filter */
		for (k = 0; k < FIRLENGTH; k++)
		{
			nextI += fir_buff[k][0] * taps[FIRLENGTH - k - 1];
			nextQ += fir_buff[k][1] * taps[FIRLENGTH - k - 1];
		}
	}

	over_cnt = 0;
	fir_index = 0;
}

_COMPLEX CTapgain::Update()
{
	int			k;
	_COMPLEX	out;

	/* If tap is not fading, just return gain */
	if (fd == (_REAL) 0.0)
		return gain;

	/* Over_cnt is always zero if no interpolation is used */
	if (!over_cnt)
	{	
		lastI = nextI;
		lastQ = nextQ;

		/* Get new noise sample */
		if ((phase == -1) || (phase == 0))
		{
			fir_buff[fir_index][0] = randn();
			fir_buff[fir_index][1] = randn();

			fir_index = (fir_index - 1 + FIRLENGTH) % FIRLENGTH;
		}

		/* Compute new filter output */
		nextI = (_REAL) 0.0;
		nextQ = (_REAL) 0.0;

		if (phase == -1)
		{
			/* FIR */
			for (k = 0; k < FIRLENGTH; k++)
			{
				nextI +=
					fir_buff[(k + fir_index) % FIRLENGTH][0] *
					taps[FIRLENGTH - k - 1];
				nextQ +=
					fir_buff[(k + fir_index) % FIRLENGTH][1] *
					taps[FIRLENGTH - k - 1];
			}
		}
		else
		{
			/* Polyphase FIR with interpolation */
			for (k = 0; k < FIRLENGTH; k++)
			{
				nextI +=
					fir_buff[(k + fir_index) % FIRLENGTH][0] *
					taps[polyinterpol * (FIRLENGTH - k) - phase - 1];
				nextQ += 
					fir_buff[(k + fir_index) % FIRLENGTH][1] * 
					taps[polyinterpol * (FIRLENGTH - k) - phase - 1];
			}

			phase = (phase + 1) % polyinterpol;
		}
	}

	if (interpol)
	{
		/* Linear interpolation */
		out  = _COMPLEX((nextI - lastI) * (_REAL) over_cnt /
			interpol + lastI,
			(nextQ - lastQ) * (_REAL) over_cnt /
			interpol + lastQ);

		if (++over_cnt == interpol)
			over_cnt = 0;
	}
	else
		out = _COMPLEX(nextI, nextQ);

	/* Weight with gain */
	const _REAL ccGainCorr = sqrt((_REAL) 2.0);
	return out * gain / ccGainCorr;
}

void CTapgain::gausstp(_REAL taps[], _REAL& s, int& over) const
{
	/* Calculate impulse response of FIR filter to implement
	the Watterson modell (Gaussian PSD) */

	/* "2 * s" is the doppler spread */
	for (int n = 0; n < (FIRLENGTH * over); n++)
	{
		taps[n] = sqrt(sqrt(crPi * (_REAL) 8.0) * s * over) *
			exp(-fsqr((_REAL) 2.0 * crPi * s * (n - FIRLENGTH * over / 2)));
	}
}

int CTapgain::DelMs2Sam(const _REAL rDelay) const
{
	/* Delay in samples. The channel taps are shifted to the taps that are
	   possible for the given sample rate -> approximation! */
	return (int) (rDelay /* ms */ * SOUNDCRD_SAMPLE_RATE / 1000);
}

_REAL CTapgain::NormShift(const _REAL rShift) const
{
	/* Normalize doppler shift */
	return (_REAL) 2.0 * crPi / SOUNDCRD_SAMPLE_RATE * rShift;
}

_REAL CChannelSim::randn() const
{
	const int iNoRand = 10;
	const _REAL rFactor = (_REAL) sqrt((_REAL) 12.0 / iNoRand) / RAND_MAX;
	const int iRandMaxHalf = RAND_MAX / 2;

	/* Add some constant distributed random processes to get Gaussian 
	   distribution */
	_REAL rNoise = 0;
	for (int i = 0; i < iNoRand; i++)
		rNoise += rand() - iRandMaxHalf;

	/* Apply amplification factor */
	return rNoise * rFactor;
}

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