📄 mainfrm.cpp
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// MainFrm.cpp : implementation of the CMainFrame class
//
#include "stdafx.h"
#include "009.h"
#include "MainFrm.h"
#include "DialogSecond.h"
#include "TreeDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMainFrame
IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd)
BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
//{{AFX_MSG_MAP(CMainFrame)
ON_WM_CREATE()
ON_COMMAND(ID_SHOWBOTTOMBAR, OnShowBottomBar)
ON_UPDATE_COMMAND_UI(ID_SHOWBOTTOMBAR, OnUpdateShowBottomBar)
ON_COMMAND(ID_SHOWLEFTBAR, OnShowLeftBar)
ON_UPDATE_COMMAND_UI(ID_SHOWLEFTBAR, OnUpdateShowLeftBar)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
static UINT indicators[] =
{
ID_SEPARATOR, // status line indicator
ID_INDICATOR_CAPS,
ID_INDICATOR_NUM,
ID_INDICATOR_SCRL,
};
/////////////////////////////////////////////////////////////////////////////
// CMainFrame construction/destruction
CMainFrame::CMainFrame()
{
// TODO: add member initialization code here
}
CMainFrame::~CMainFrame()
{
}
int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
return -1;
if (!m_wndToolBar.CreateEx(this, TBSTYLE_FLAT, WS_CHILD | WS_VISIBLE | CBRS_TOP
| CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC) ||
!m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
{
TRACE0("Failed to create toolbar\n");
return -1; // fail to create
}
if (!m_wndStatusBar.Create(this) ||
!m_wndStatusBar.SetIndicators(indicators,
sizeof(indicators)/sizeof(UINT)))
{
TRACE0("Failed to create status bar\n");
return -1; // fail to create
}
//-----------1.创建ControlBar--------
if(!(m_LeftCtrBar.Create(_T("我的控制条1"), this, CSize(230,260),TRUE, 123)))
{
TRACE0("Failed to create m_LeftCtrBar\n");
return -1;
}
if(!(m_BottomCtrBar.Create(_T("我的控制条2"), this, CSize(100, 100), TRUE, 124)))
{
TRACE0("Failed to cretae m_BottomCtrBar\n");
return -1;
}
//---------------10.为工具条增加文字-----------------
m_wndToolBar.SetButtonText(0," 控制 ");
m_wndToolBar.SetButtonText(1," 编辑 ");
/////////////调整工具条/////////////////
CRect rc(0, 0, 0, 0);
CSize sizeMax(0, 0);
CToolBarCtrl& bar = m_wndToolBar.GetToolBarCtrl();
for (int nIndex = bar.GetButtonCount() - 1; nIndex >= 0; nIndex--)
{
bar.GetItemRect(nIndex, rc);
rc.NormalizeRect();
sizeMax.cx = __max(rc.Size().cx, sizeMax.cx);
sizeMax.cy = __max(rc.Size().cy, sizeMax.cy);
}
//sizeMax.cx += 10;
m_wndToolBar.SetSizes(sizeMax, CSize(16,15));
//---------------7.Create TabCtrl---------
m_TabCtrl.Create(TCS_DOWN | WS_CHILD | WS_VISIBLE,
CRect(0,0,100,100),
&m_LeftCtrBar,
125);
// if ( m_LeftTreeCtrl.m_hWnd )
// m_LeftTreeCtrl.SetWindowPos( NULL, 0, 0, 20,50, SWP_NOZORDER | SWP_NOMOVE );
/*
//---------------4.创建树型控件,同样需要加在ControlBar之后------------------
if (!m_LeftTreeCtrl.Create(WS_CHILD | WS_VISIBLE | TVS_HASLINES
| TVS_HASBUTTONS | TVS_LINESATROOT,
CRect(0, 0, 0, 0),
&m_TabCtrl, // ****很重要~!!!!!!!!!!!!!!!!!!!!!!!!!!!!
100))
{
TRACE0("Failed to create instant bar child\n");
return -1;
}
m_LeftTreeCtrl.ModifyStyleEx(0, WS_EX_CLIENTEDGE);
//---------------5.往树型控件添加内容--------------------------------------
HTREEITEM hti1 = m_LeftTreeCtrl.InsertItem(_T("条目1:"));
m_LeftTreeCtrl.InsertItem("条目1.1:", hti1);
HTREEITEM hti12 = m_LeftTreeCtrl.InsertItem("条目1.2:", hti1);
m_LeftTreeCtrl.InsertItem("条目1.2.1: ", hti12);
HTREEITEM hti2 = m_LeftTreeCtrl.InsertItem(_T("条目2:"));
m_LeftTreeCtrl.InsertItem(_T("条目2.1:"), hti2);
*/
//----------------8.将Dialog加入到TabCtrl中--------------------------
//将树型控件加入到TabCtrl中
m_TabCtrl.AddPage(RUNTIME_CLASS(CTreeDlg), IDD_DIRTREEDIG, "系统目录", IDI_ICON1);
m_TabCtrl.AddPage(RUNTIME_CLASS(CDialogSecond), IDD_DIALOG2, "资源视图", IDI_ICON2);
m_TabCtrl.AddPage(RUNTIME_CLASS(CDialog1), IDD_DIALOG1, "文件视图", IDI_ICON3);
m_TabCtrl.UpdateWindow();
//---------------6.创建对话框1---------------------------------------------
//m_Dialog1.Create(IDD_DIALOG1, &m_LeftCtrBar);
//m_Dialog1.ShowWindow(SW_SHOW);
//------------3.m_BottomEdi上的EditBox, 一定要加在创建ControlBar之后--------------------
m_BottomEdit.Create(WS_VSCROLL | WS_CHILD | WS_VISIBLE | ES_AUTOVSCROLL
| ES_MULTILINE | ES_WANTRETURN, //指定编辑控件的风格,
CRect(0,0,0,0), //Specifies the edit control's size and position
&m_BottomCtrBar, //Specifies the edit control's parent window, it must not be null.
101); //Specifies the edit control's ID
m_BottomEdit.ModifyStyleEx(0, WS_EX_CLIENTEDGE);
//-------------------2.停靠控制-----------------------------------
m_LeftCtrBar.SetBarStyle(m_LeftCtrBar.GetBarStyle() | CBRS_TOOLTIPS
| CBRS_FLYBY | CBRS_SIZE_DYNAMIC);
m_BottomCtrBar.SetBarStyle(m_BottomCtrBar.GetBarStyle() | CBRS_TOOLTIPS
| CBRS_FLYBY | CBRS_SIZE_DYNAMIC);
m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY);
m_LeftCtrBar.EnableDocking(CBRS_ALIGN_ANY);
m_BottomCtrBar.EnableDocking(CBRS_ALIGN_ANY);
EnableDocking(CBRS_ALIGN_ANY);
DockControlBar(&m_wndToolBar);
DockControlBar(&m_LeftCtrBar, AFX_IDW_DOCKBAR_LEFT); //停靠在左边
DockControlBar(&m_BottomCtrBar, AFX_IDW_DOCKBAR_BOTTOM); //停靠在底部
/*
DockControlBar(&m_LeftCtrBar, AFX_IDW_DOCKBAR_BOTTOM);///停靠在底部
RecalcLayout();
CRect rect;
m_LeftCtrBar.GetWindowRect(rect);
rect.OffsetRect(1, 0);//偏移一个位置
DockControlBar(&m_BottomCtrBar, AFX_IDW_DOCKBAR_BOTTOM,rect);///也停靠在底*/
//---------9.使浮动与停靠显示相同的头部-----------------
//-----注意要在stafx.h中加上:#define _SCB_REPLACE_MINIFRAME
#ifdef _SCB_REPLACE_MINIFRAME
m_pFloatingFrameClass = RUNTIME_CLASS(CSCBMiniDockFrameWnd);
#endif //_SCB_REPLACE_MINIFRAME
return 0;
}
BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
if( !CFrameWnd::PreCreateWindow(cs) )
return FALSE;
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CMainFrame diagnostics
#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
CFrameWnd::AssertValid();
}
void CMainFrame::Dump(CDumpContext& dc) const
{
CFrameWnd::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CMainFrame message handlers
//-----------显示最下面的控制栏-----------------
void CMainFrame::OnShowBottomBar()
{
//COMMAND命令:当菜单被单击时,触发,其响应函数用来响应单击
ShowControlBar(&m_BottomCtrBar, !m_BottomCtrBar.IsVisible(), FALSE);
}
void CMainFrame::OnUpdateShowBottomBar(CCmdUI* pCmdUI)
{
//UPDATE_COMMAND_UI消息当其上层菜单弹出时触发,
pCmdUI->Enable(TRUE); //Enable():用来控制菜单和工具条的使能和禁止状态
//SetCheck():用来控制工具条的按下和弹起状态。
pCmdUI->SetCheck(m_BottomCtrBar.IsVisible());
} //-----------显示最下面的控制栏-----------------
//------显示左边控制栏---------------
void CMainFrame::OnShowLeftBar()
{
ShowControlBar(&m_LeftCtrBar, !m_LeftCtrBar.IsVisible(), FALSE);
}
void CMainFrame::OnUpdateShowLeftBar(CCmdUI* pCmdUI)
{
pCmdUI->Enable(TRUE);
pCmdUI->SetCheck(m_LeftCtrBar.IsVisible());
} //------显示左边控制栏---------------
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