📄 avltree.h
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//****************************** AVLTree.h ******************************
// definition of class AVL Tree
// 平衡树
#ifndef AVLTREE_H
#define AVLTREE_H
#include "AVLNode.h"
using namespace std;
template< typename T>
class AVLTree
{
public:
AVLTree( AVLNode<T>* p = 0 ) { root = p; }
int height() const { return heightHelper(root); } // 平衡树的高度
void insert( const T& el ) { insertHelper( root, el ); } // 插入节点
void displayTree() const { displayTreeHelper( root, 0 ); } // 打印平衡树
private:
AVLNode<T>* root;
void rotateWithLeftChild( AVLNode<T>*& ); // 左单旋
void doubleWithLeftChild( AVLNode<T>*& ); // 右左双旋
void rotateWithRightChild( AVLNode<T>*& ); // 右单旋
void doubleWithRightChild( AVLNode<T>*& ); // 左右双旋
/*--------------------utility functions--------------------*/ //利用工具函数实现封装
int heightHelper( AVLNode<T>* ) const;
void insertHelper( AVLNode<T>* &, const T& );
void displayTreeHelper( AVLNode<T>*, int ) const;
};
//-------------------------------------------------------------------------
template<typename T> // 左单旋:k2左节点的左子树高度太大
void AVLTree<T>::rotateWithLeftChild( AVLNode<T>* &k2 )
{
AVLNode<T>* k1 = k2->lc;
k2->lc = k1->rc;
k1->rc = k2;
k2 = k1;
}
//-------------------------------------------------------------------------
template<typename T> // 右左双旋:k3左节点的右子树高度太大
void AVLTree<T>::doubleWithLeftChild( AVLNode<T>* &k3 )
{
rotateWithRightChild( k3->lc );
rotateWithLeftChild( k3 );
}
//-------------------------------------------------------------------------
template<typename T> // 右单旋:k2右节点的右子树高度太大
void AVLTree<T>::rotateWithRightChild( AVLNode<T>* &k2 )
{
AVLNode<T>* k1 = k2->rc;
k2->rc = k1->lc;
k1->lc = k2;
k2 = k1;
}
//-------------------------------------------------------------------------
template<typename T> // 左右双旋:k3右节点的左子树高度太大
void AVLTree<T>::doubleWithRightChild( AVLNode<T>* &k3 )
{
rotateWithLeftChild( k3->rc );
rotateWithRightChild( k3 );
}
//******************** definition of utility functions ****************************
//-------------------------------------------------------------------------
template<class T> // 平衡树的高度
int AVLTree<T>::heightHelper( AVLNode<T> *p ) const
{
if( !p )
return 0;
else {
int lheight = heightHelper( p->lc );
int rheight = heightHelper( p->rc );
if( lheight > rheight )
return ++lheight;
else
return ++rheight;
}
}
//-------------------------------------------------------------------------
template<typename T> // 添加节点,并调节使树保持平衡
void AVLTree<T>::insertHelper( AVLNode<T>*& p, const T& element )
{
if( p == NULL )
p = new AVLNode<T>( element );
else if ( element < p->data )
{
insertHelper( p->lc, element );
if( heightHelper(p->lc) - heightHelper(p->rc) == 2 )
if( element < p->lc->data )
rotateWithLeftChild( p );
else
doubleWithLeftChild( p );
}
else if ( element > p->data )
{
insertHelper( p->rc, element );
if( heightHelper(p->rc) - heightHelper(p->lc) == 2 )
if( element > p->rc->data )
rotateWithRightChild( p );
else
doubleWithRightChild( p );
}
}
//-------------------------------------------------------------------------
template<class T> // 按树的形状打印平衡树
void AVLTree<T>::displayTreeHelper( AVLNode<T>* p, int totalSpaces ) const
{
while ( p )
{
displayTreeHelper( p->rc, totalSpaces+5 );
for ( int i = 0; i <= totalSpaces; i++ )
cout << ends;
cout << p ->data << endl;
p = p->lc;
totalSpaces += 5;
}
}
#endif
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