📄 databehaviour.java
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package planet.trivialp2p.behaviours;
import planet.commonapi.Node;
import planet.commonapi.RouteMessage;
import planet.commonapi.behaviours.Behaviour;
import planet.trivialp2p.TrivialNode;
/**
* This behaviour is available for application level messages. It routes
* to the successor (in a clockwise proximity) up to the destination node,
* where the message is delivered.
* @author <a href="mailto: jordi.pujol@estudiants.urv.es">Jordi Pujol</a>
* 03-jun-2005
*/
public class DataBehaviour implements Behaviour {
/* Internal atributes. */
private TrivialNode trivialNode = null;
/**
* Gets the behaviour name.
* @return The behaviour name.
* @see planet.commonapi.behaviours.Behaviour#getName()
*/
public String getName() {
return "DataBehaviour";
}
/**
* Returns the behaviour name.
* @return The behaviour name.
* @see java.lang.Object#toString()
*/
public String toString()
{
return getName();
}
/**
* This method treat any application level message, the only available ones
* in this TrivialP2P overlay implementation.
* @param msg A RouteMessage that contains an application level message.
* @param node The local node.
* @see planet.commonapi.behaviours.Behaviour#onMessage(planet.commonapi.RouteMessage, planet.commonapi.Node)
*/
public void onMessage(RouteMessage msg, Node node) {
trivialNode = (TrivialNode)node;
//it is necessary build a copy; the 'msg' is free at the end of its process
trivialNode.dispatchDataMessage(trivialNode.buildMessage(msg),TrivialNode.REQUEST,TrivialNode.REFRESH);
}
}
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