📄 guisoundmanagermain.pas
字号:
unit guiSoundManagerMain;
interface
uses
guiAudioDevice,
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, StdCtrls, WaveMixer, ExtCtrls, ComCtrls;
type
TfrmSoundManagerMain = class(TForm)
AudioMixer1: TAudioMixer;
TreeView1: TTreeView;
procedure FormShow(Sender: TObject);
procedure TreeView1Change(Sender: TObject; Node: TTreeNode);
procedure FormCreate(Sender: TObject);
procedure TreeView1Deletion(Sender: TObject; Node: TTreeNode);
private
FSelectedDevice : TfrmAudioDevice;
public
{ Public declarations }
end;
var
frmSoundManagerMain: TfrmSoundManagerMain;
implementation
{$R *.dfm}
procedure TfrmSoundManagerMain.FormCreate(Sender: TObject);
var
I,J:Integer;
frmDevice:TfrmAudioDevice;
trnDevice:TTreeNode;
begin
for I:=0 to AudioMixer1.MixerCount-1 do
begin
AudioMixer1.MixerID := I;
trnDevice := TreeView1.Items.Add(
TreeView1.TopItem, AudioMixer1.MixerName
);
for J:=0 to AudioMixer1.DestinationCount-1 do
begin
AudioMixer1.DestinationID := J;
frmDevice := TfrmAudioDevice.CreateDevice(Self, Self, I, J);
TreeView1.Items.AddChildObject(
trnDevice, AudioMixer1.DestinationName, frmDevice
);
end;
trnDevice.Expand(False);
end;
end;
procedure TfrmSoundManagerMain.FormShow(Sender: TObject);
begin
if (TreeView1.Selected = nil) and (TreeView1.TopItem.Count > 0) then
TreeView1.Selected := TreeView1.TopItem.Item[0];
end;
procedure TfrmSoundManagerMain.TreeView1Change(Sender: TObject;
Node: TTreeNode);
begin
if FSelectedDevice <> Nil then
begin
FSelectedDevice.Hide;
FSelectedDevice := Nil;
end;
if Node.Data <> Nil then
begin
FSelectedDevice := Node.Data;
FSelectedDevice.Show;
FSelectedDevice.Update;
end;
end;
procedure TfrmSoundManagerMain.TreeView1Deletion(Sender: TObject;
Node: TTreeNode);
begin
if Assigned(Node.Data) then
begin
TfrmAudioDevice(Node.Data).Free;
Node.Data := nil;
end;
end;
end.
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -