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📄 vdec_motion.c

📁 vlc stand 0.1.99 ist sehr einfach
💻 C
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 * Motion422 : motion compensation for a 4:2:2 macroblock *****************************************************************************/static __inline__ void Motion422(                    macroblock_t * p_mb,        /* destination macroblock */                    picture_t * p_source,       /* source picture */                    boolean_t b_source_field,   /* source field */                    boolean_t b_dest_field,     /* destination field */                    int i_mv_x, int i_mv_y,     /* motion vector coordinates,                                                 * in half pels */                    int i_l_stride,             /* number of coeffs to jump to                                                 * go to the next predicted                                                 * line */                    int i_c_stride,                    int i_height,               /* height of the block to                                                 * predict, in luminance                                                 * (explicit) */                    int i_offset,               /* position of the first                                                 * predicted line (explicit) */                    boolean_t b_average         /* (explicit) averaging of                                                 * several predictions */ ){#if 0    int     i_source_offset, i_dest_offset, i_c_select;    /* Luminance */    MotionComponent( /* source */                     p_source->p_y                       + (p_mb->i_l_x + (i_mv_x >> 1))                       + (p_mb->i_motion_l_y + i_offset                          + (i_mv_y >> 1)                          + b_source_field)                         * p_mb->p_picture->i_width,                     /* destination */                     p_mb->p_picture->p_y                       + (p_mb->i_l_x)                       + (p_mb->i_motion_l_y + b_dest_field)                         * p_mb->p_picture->i_width,                     /* prediction width and height */                     16, i_height,                     /* stride */                     i_l_stride, p_mb->i_l_stride,                     /* select */                     ((i_mv_y & 1) << 1) | (i_mv_x & 1),                     b_average );    i_source_offset = (p_mb->i_c_x + ((i_mv_x/2) >> 1))                        + ((p_mb->i_motion_c_y + (i_offset)                           + ((i_mv_y) >> 1))                           + b_source_field)                          * p_mb->p_picture->i_chroma_width;    i_dest_offset = (p_mb->i_c_x)                      + (p_mb->i_motion_c_y + b_dest_field)                        * p_mb->p_picture->i_chroma_width;    i_c_select = ((i_mv_y & 1) << 1) | ((i_mv_x/2) & 1);    /* Chrominance Cr */    MotionComponent( p_source->p_u                       + i_source_offset,                     p_mb->p_picture->p_u                       + i_dest_offset,                     8, i_height, i_c_stride, p_mb->i_c_stride,                     i_c_select, b_average );    /* Chrominance Cb */    MotionComponent( p_source->p_v                       + i_source_offset,                     p_mb->p_picture->p_u                       + i_dest_offset,                     8, i_height, i_c_stride, p_mb->i_c_stride,                     i_c_select, b_average );#endif}/***************************************************************************** * Motion444 : motion compensation for a 4:4:4 macroblock *****************************************************************************/static __inline__ void Motion444(                    macroblock_t * p_mb,        /* destination macroblock */                    picture_t * p_source,       /* source picture */                    boolean_t b_source_field,   /* source field */                    boolean_t b_dest_field,     /* destination field */                    int i_mv_x, int i_mv_y,     /* motion vector coordinates,                                                 * in half pels */                    int i_l_stride,             /* number of coeffs to jump to                                                 * go to the next predicted                                                 * line */                    int i_c_stride,                    int i_height,               /* height of the block to                                                 * predict, in luminance                                                 * (explicit) */                    int i_offset,               /* position of the first                                                 * predicted line (explicit) */                    boolean_t b_average         /* (explicit) averaging of                                                 * several predictions */ ){#if 0    int     i_source_offset, i_dest_offset, i_select;    i_source_offset = (p_mb->i_l_x + (i_mv_x >> 1))                        + (p_mb->i_motion_l_y + i_offset                           + (i_mv_y >> 1)                           + b_source_field)                          * p_mb->p_picture->i_width;    i_dest_offset = (p_mb->i_l_x)                      + (p_mb->i_motion_l_y + b_dest_field)                        * p_mb->p_picture->i_width;    i_select = ((i_mv_y & 1) << 1) | (i_mv_x & 1);    /* Luminance */    MotionComponent( p_source->p_y                       + i_source_offset,                     p_mb->p_picture->p_y                       + i_dest_offset,                     16, i_height, i_l_stride, p_mb->i_l_stride,                     i_select, b_average );    /* Chrominance Cr */    MotionComponent( p_source->p_u                       + i_source_offset,                     p_mb->p_picture->p_u                       + i_dest_offset,                     16, i_height, i_l_stride, p_mb->i_l_stride,                     i_select, b_average );    /* Chrominance Cb */    MotionComponent( p_source->p_v                       + i_source_offset,                     p_mb->p_picture->p_v                       + i_dest_offset,                     16, i_height, i_l_stride, p_mb->i_l_stride,                     i_select, b_average );#endif}/***************************************************************************** * vdec_MotionFieldField : motion compensation for field motion type (field) *****************************************************************************/#define FIELDFIELD( MOTION )                                            \    picture_t *     p_pred;                                             \                                                                        \    if( p_mb->i_mb_type & MB_MOTION_FORWARD )                           \    {                                                                   \        if( p_mb->b_P_second                                            \             && (p_mb->b_motion_field != p_mb->ppi_field_select[0][0]) )\            p_pred = p_mb->p_picture;                                   \        else                                                            \            p_pred = p_mb->p_forward;                                   \                                                                        \        MOTION( p_mb, p_pred, p_mb->ppi_field_select[0][0],             \                p_mb->b_motion_field,                                   \                p_mb->pppi_motion_vectors[0][0][0],                     \                p_mb->pppi_motion_vectors[0][0][1],                     \                p_mb->i_l_stride, p_mb->i_c_stride, 16, 0, 0 );         \                                                                        \        if( p_mb->i_mb_type & MB_MOTION_BACKWARD )                      \        {                                                               \            MOTION( p_mb, p_mb->p_backward,                             \                    p_mb->ppi_field_select[0][1],                       \                    p_mb->b_motion_field,                               \                    p_mb->pppi_motion_vectors[0][1][0],                 \                    p_mb->pppi_motion_vectors[0][1][1],                 \                    p_mb->i_l_stride, p_mb->i_c_stride, 16, 0, 1 );     \    }                                                                   \                                                                        \    else /* MB_MOTION_BACKWARD */                                       \    {                                                                   \        MOTION( p_mb, p_mb->p_backward, p_mb->ppi_field_select[0][1],   \                p_mb->b_motion_field,                                   \                p_mb->pppi_motion_vectors[0][1][0],                     \                p_mb->pppi_motion_vectors[0][1][1],                     \                p_mb->i_l_stride, p_mb->i_c_stride, 16, 0, 0 );         \    }                                                                   \}void vdec_MotionFieldField420( macroblock_t * p_mb ){    FIELDFIELD( Motion420 )}void vdec_MotionFieldField422( macroblock_t * p_mb ){    //FIELDFIELD( Motion422 )}void vdec_MotionFieldField444( macroblock_t * p_mb ){    //FIELDFIELD( Motion444 )}/***************************************************************************** * vdec_MotionField16x8XXX?? : motion compensation for 16x8 motion type (field) *****************************************************************************/#define FIELD16X8( MOTION )                                             \{                                                                       \    picture_t *     p_pred;                                             \                                                                        \    if( p_mb->i_mb_type & MB_MOTION_FORWARD )                           \    {                                                                   \        if( p_mb->b_P_second                                            \             && (p_mb->b_motion_field != p_mb->ppi_field_select[0][0]) )\            p_pred = p_mb->p_picture;                                   \        else                                                            \            p_pred = p_mb->p_forward;                                   \                                                                        \        MOTION( p_mb, p_pred, p_mb->ppi_field_select[0][0],             \                p_mb->b_motion_field,                                   \                p_mb->pppi_motion_vectors[0][0][0],                     \                p_mb->pppi_motion_vectors[0][0][1],                     \                p_mb->i_l_stride, p_mb->i_c_stride, 8, 0, 0 );          \                                                                        \        if( p_mb->b_P_second                                            \             && (p_mb->b_motion_field != p_mb->ppi_field_select[1][0]) )\            p_pred = p_mb->p_picture;                                   \        else                                                            \            p_pred = p_mb->p_forward;                                   \                                                                        \        MOTION( p_mb, p_pred, p_mb->ppi_field_select[1][0],             \                p_mb->b_motion_field,                                   \                p_mb->pppi_motion_vectors[1][0][0],                     \                p_mb->pppi_motion_vectors[1][0][1],                     \                p_mb->i_l_stride, p_mb->i_c_stride, 8, 8, 0 );          \                                                                        \        if( p_mb->i_mb_type & MB_MOTION_BACKWARD )                      \        {                                                               \            MOTION( p_mb, p_mb->p_backward,                             \                    p_mb->ppi_field_select[0][1],                       \                    p_mb->b_motion_field,                               \                    p_mb->pppi_motion_vectors[0][1][0],                 \                    p_mb->pppi_motion_vectors[0][1][1],                 \                    p_mb->i_l_stride, p_mb->i_c_stride, 8, 0, 1 );      \                                                                        \            MOTION( p_mb, p_mb->p_backward,                             \                    p_mb->ppi_field_select[1][1],                       \                    p_mb->b_motion_field,                               \                    p_mb->pppi_motion_vectors[1][1][0],                 \

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