📄 .#video_yuv.c.1.33
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{ intf_ErrMsg("error: %s\n", strerror(ENOMEM)); free( p_vout->yuv.p_base ); free( p_vout->yuv.p_buffer ); return( 1 ); } /* Initialize tables */ SetYUV( p_vout ); return( 0 );}/***************************************************************************** * vout_ResetTables: re-initialize translations tables ***************************************************************************** * This function will initialize the tables allocated by vout_CreateTables and * set functions pointers. *****************************************************************************/int vout_ResetYUV( vout_thread_t *p_vout ){ vout_EndYUV( p_vout ); return( vout_InitYUV( p_vout ) );}/***************************************************************************** * vout_EndYUV: destroy translations tables ***************************************************************************** * Free memory allocated by vout_CreateTables. *****************************************************************************/void vout_EndYUV( vout_thread_t *p_vout ){ free( p_vout->yuv.p_base ); free( p_vout->yuv.p_buffer ); free( p_vout->yuv.p_offset );}/* following functions are local *//***************************************************************************** * SetGammaTable: return intensity table transformed by gamma curve. ***************************************************************************** * pi_table is a table of 256 entries from 0 to 255. *****************************************************************************/static void SetGammaTable( int *pi_table, double f_gamma ){ int i_y; /* base intensity */ /* Use exp(gamma) instead of gamma */ f_gamma = exp( f_gamma ); /* Build gamma table */ for( i_y = 0; i_y < 256; i_y++ ) { pi_table[ i_y ] = pow( (double)i_y / 256, f_gamma ) * 256; } }/***************************************************************************** * SetYUV: compute tables and set function pointers+ *****************************************************************************/static void SetYUV( vout_thread_t *p_vout ){ int pi_gamma[256]; /* gamma table */ int i_index; /* index in tables */ /* Build gamma table */ SetGammaTable( pi_gamma, p_vout->f_gamma ); /* * Set pointers and build YUV tables */ if( p_vout->b_grayscale ) { /* Grayscale: build gray table */ switch( p_vout->i_bytes_per_pixel ) { case 1: { u16 bright[256], transp[256]; p_vout->yuv.yuv.p_gray8 = (u8 *)p_vout->yuv.p_base + GRAY_MARGIN; for( i_index = 0; i_index < GRAY_MARGIN; i_index++ ) { p_vout->yuv.yuv.p_gray8[ -i_index ] = RGB2PIXEL( p_vout, pi_gamma[0], pi_gamma[0], pi_gamma[0] ); p_vout->yuv.yuv.p_gray8[ 256 + i_index ] = RGB2PIXEL( p_vout, pi_gamma[255], pi_gamma[255], pi_gamma[255] ); } for( i_index = 0; i_index < 256; i_index++) { p_vout->yuv.yuv.p_gray8[ i_index ] = pi_gamma[ i_index ]; bright[ i_index ] = i_index << 8; transp[ i_index ] = 0; } /* the colors have been allocated, we can set the palette */ p_vout->p_set_palette( p_vout, bright, bright, bright, transp ); p_vout->i_white_pixel = 0xff; p_vout->i_black_pixel = 0x00; p_vout->i_gray_pixel = 0x44; p_vout->i_blue_pixel = 0x3b; break; } case 2: p_vout->yuv.yuv.p_gray16 = (u16 *)p_vout->yuv.p_base + GRAY_MARGIN; for( i_index = 0; i_index < GRAY_MARGIN; i_index++ ) { p_vout->yuv.yuv.p_gray16[ -i_index ] = RGB2PIXEL( p_vout, pi_gamma[0], pi_gamma[0], pi_gamma[0] ); p_vout->yuv.yuv.p_gray16[ 256 + i_index ] = RGB2PIXEL( p_vout, pi_gamma[255], pi_gamma[255], pi_gamma[255] ); } for( i_index = 0; i_index < 256; i_index++) { p_vout->yuv.yuv.p_gray16[ i_index ] = RGB2PIXEL( p_vout, pi_gamma[i_index], pi_gamma[i_index], pi_gamma[i_index] ); } break; case 3: case 4: p_vout->yuv.yuv.p_gray32 = (u32 *)p_vout->yuv.p_base + GRAY_MARGIN; for( i_index = 0; i_index < GRAY_MARGIN; i_index++ ) { p_vout->yuv.yuv.p_gray32[ -i_index ] = RGB2PIXEL( p_vout, pi_gamma[0], pi_gamma[0], pi_gamma[0] ); p_vout->yuv.yuv.p_gray32[ 256 + i_index ] = RGB2PIXEL( p_vout, pi_gamma[255], pi_gamma[255], pi_gamma[255] ); } for( i_index = 0; i_index < 256; i_index++) { p_vout->yuv.yuv.p_gray32[ i_index ] = RGB2PIXEL( p_vout, pi_gamma[i_index], pi_gamma[i_index], pi_gamma[i_index] ); } break; } } else { /* Color: build red, green and blue tables */ switch( p_vout->i_bytes_per_pixel ) { case 1: { #define RGB_MIN 0 #define RGB_MAX 255 #define CLIP( x ) ( ((x < 0) ? 0 : (x > 255) ? 255 : x) << 8 ) int y,u,v; int r,g,b; int uvr, uvg, uvb; int i = 0, j = 0; u16 red[256], green[256], blue[256], transp[256]; unsigned char lookup[PALETTE_TABLE_SIZE]; p_vout->yuv.yuv.p_rgb8 = (u8 *)p_vout->yuv.p_base; /* this loop calculates the intersection of an YUV box * and the RGB cube. */ for ( y = 0; y <= 256; y += 16 ) { for ( u = 0; u <= 256; u += 32 ) for ( v = 0; v <= 256; v += 32 ) { uvr = (V_RED_COEF*(v-128)) >> SHIFT; uvg = (U_GREEN_COEF*(u-128) + V_GREEN_COEF*(v-128)) >> SHIFT; uvb = (U_BLUE_COEF*(u-128)) >> SHIFT; r = y + uvr; g = y + uvg; b = y + uvb; if( r >= RGB_MIN && g >= RGB_MIN && b >= RGB_MIN && r <= RGB_MAX && g <= RGB_MAX && b <= RGB_MAX ) { /* this one should never happen unless someone fscked up my code */ if(j == 256) { intf_ErrMsg( "vout error: no colors left to build palette\n" ); break; } /* clip the colors */ red[j] = CLIP( r ); green[j] = CLIP( g ); blue[j] = CLIP( b ); transp[j] = 0; /* allocate color */ lookup[i] = 1; p_vout->yuv.yuv.p_rgb8[i++] = j; j++; } else { lookup[i] = 0; p_vout->yuv.yuv.p_rgb8[i++] = 0; } } i += 128-81; } /* the colors have been allocated, we can set the palette */ /* there will eventually be a way to know which colors * couldn't be allocated and try to find a replacement */ p_vout->p_set_palette( p_vout, red, green, blue, transp ); p_vout->i_white_pixel = 0xff; p_vout->i_black_pixel = 0x00; p_vout->i_gray_pixel = 0x44; p_vout->i_blue_pixel = 0x3b; i = 0; /* this loop allocates colors that got outside * the RGB cube */ for ( y = 0; y <= 256; y += 16 ) { for ( u = 0; u <= 256; u += 32 ) for ( v = 0; v <= 256; v += 32 ) { int u2, v2; int dist, mindist = 100000000; if( lookup[i] || y==0) { i++; continue; } /* heavy. yeah. */ for( u2 = 0; u2 <= 256; u2 += 32 ) for( v2 = 0; v2 <= 256; v2 += 32 ) { j = ((y>>4)<<7) + (u2>>5)*9 + (v2>>5); dist = (u-u2)*(u-u2) + (v-v2)*(v-v2); if( lookup[j] ) /* find the nearest color */ if( dist < mindist ) { p_vout->yuv.yuv.p_rgb8[i] = p_vout->yuv.yuv.p_rgb8[j]; mindist = dist; } j -= 128; if( lookup[j] ) /* find the nearest color */ if( dist + 128 < mindist ) { p_vout->yuv.yuv.p_rgb8[i] = p_vout->yuv.yuv.p_rgb8[j]; mindist = dist + 128; } } i++; } i += 128-81; }
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