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📄 video_text.c

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💻 C
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/***************************************************************************** * video_text.c : text manipulation functions ***************************************************************************** * Copyright (C) 1999, 2000 VideoLAN * * Authors: * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. *  * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA. *****************************************************************************//***************************************************************************** * Preamble *****************************************************************************/#include "defs.h"#include <errno.h>                                                  /* errno */#include <stdlib.h>                                                /* free() */#include <string.h>                                            /* strerror() */#include <fcntl.h>                                                 /* open() */#include <unistd.h>                                       /* read(), close() */#include "config.h"#include "common.h"#include "video_text.h"#include "intf_msg.h"/***************************************************************************** * vout_font_t: bitmap font ***************************************************************************** * This structure is used when the system doesn't provide a convenient function * to print simple characters in a buffer. * VOUT_FIXED_FONTs are stored in raw mode, character after character, with a * first array of characters followed by a second array of borders masks. * Therefore the border masks can't be complete if the font has pixels on the * border. *****************************************************************************/typedef struct vout_font_s{    int                 i_type;                                 /* font type */    int                 i_width;                /* character width in pixels */    int                 i_height;              /* character height in pixels */    int                 i_interspacing; /* characters interspacing in pixels */    int                 i_bytes_per_line;        /* bytes per character line */    int                 i_bytes_per_char;             /* bytes per character */    u16                 i_first;                          /* first character */    u16                 i_last;                            /* last character */    byte_t *            p_data;                       /* font character data */} vout_font_t;/* Font types */#define VOUT_FIXED_FONT       0                         /* simple fixed font *//***************************************************************************** * vout_put_byte_t: PutByte function ***************************************************************************** * These functions will transform masks in a set of pixels. For each pixel, * character, then border and background masks are tested, and the first * encountered color is set. *****************************************************************************/typedef void (vout_put_byte_t)( void *p_pic, int i_byte, int i_char, int i_border,                                int i_bg, u32 i_char_color, u32 i_border_color, u32 i_bg_color );/***************************************************************************** * Macros *****************************************************************************//* PUT_BYTE_MASK: put pixels from a byte-wide mask. It uses a branching tree * to optimize the number of tests. It is used in the PutByte functions. * This macro works for 1, 2 and 4 Bpp. */#define PUT_BYTE_MASK( i_mask, i_mask_color )                                 \if( i_mask & 0xf0 )                                       /* one from 1111 */ \{                                                                             \    if( i_mask & 0xc0 )                                   /* one from 1100 */ \    {                                                                         \        if( i_mask & 0x80 )                                        /* 1000 */ \        {                                                                     \            p_pic[0] = i_mask_color;                                          \            if( i_mask & 0x40 )                                    /* 0100 */ \            {                                                                 \                p_pic[1] = i_mask_color;                                      \            }                                                                 \        }                                                                     \        else                                        /* not 1000 means 0100 */ \        {                                                                     \            p_pic[1] = i_mask_color;                                          \        }                                                                     \        if( i_mask & 0x30 )                               /* one from 0011 */ \        {                                                                     \            if( i_mask & 0x20 )                                    /* 0010 */ \            {                                                                 \                p_pic[2] = i_mask_color;                                      \                if( i_mask & 0x10 )                                /* 0001 */ \                {                                                             \                    p_pic[3] = i_mask_color;                                  \                }                                                             \            }                                                                 \            else                                    /* not 0010 means 0001 */ \            {                                                                 \                 p_pic[3] = i_mask_color;                                     \            }                                                                 \        }                                                                     \    }                                                                         \    else                                            /* not 1100 means 0011 */ \    {                                                                         \        if( i_mask & 0x20 )                                        /* 0010 */ \        {                                                                     \            p_pic[2] = i_mask_color;                                          \            if( i_mask & 0x10 )                                    /* 0001 */ \            {                                                                 \                p_pic[3] = i_mask_color;                                      \            }                                                                 \        }                                                                     \        else                                        /* not 0010 means 0001 */ \        {                                                                     \            p_pic[3] = i_mask_color;                                          \        }                                                                     \    }                                                                         \}                                                                             \if( i_mask & 0x0f )                                                           \{                                                                             \    if( i_mask & 0x0c )                       /* one from 1100 */             \    {                                                                         \        if( i_mask & 0x08 )                                        /* 1000 */ \        {                                                                     \            p_pic[4] = i_mask_color;                                          \            if( i_mask & 0x04 )                                    /* 0100 */ \            {                                                                 \                p_pic[5] = i_mask_color;                                      \            }                                                                 \        }                                                                     \        else                                        /* not 1000 means 0100 */ \        {                                                                     \            p_pic[5] = i_mask_color;                                          \        }                                                                     \        if( i_mask & 0x03 )                               /* one from 0011 */ \        {                                                                     \            if( i_mask & 0x02 )                                    /* 0010 */ \            {                                                                 \                p_pic[6] = i_mask_color;                                      \                if( i_mask & 0x01 )                                /* 0001 */ \                {                                                             \                    p_pic[7] = i_mask_color;                                  \                }                                                             \            }                                                                 \            else                                    /* not 0010 means 0001 */ \            {                                                                 \                 p_pic[7] = i_mask_color;                                     \            }                                                                 \        }                                                                     \    }                                                                         \    else                                            /* not 1100 means 0011 */ \    {                                                                         \        if( i_mask & 0x02 )                                        /* 0010 */ \        {                                                                     \            p_pic[6] = i_mask_color;                                          \            if( i_mask & 0x01 )                                    /* 0001 */ \            {                                                                 \                p_pic[7] = i_mask_color;                                      \            }                                                                 \        }                                                                     \        else                                        /* not 0010 means 0001 */ \        {                                                                     \            p_pic[7] = i_mask_color;                                          \        }                                                                     \    }                                                                         \}/***************************************************************************** * Local prototypes *****************************************************************************/static void PutByte8 ( u8 *p_pic, int i_byte, int i_char, int i_border,                       int i_bg, u32 i_char_color, u32 i_border_color,                       u32 i_bg_color );static void PutByte16( u16 *p_pic, int i_byte, int i_char, int i_border,                       int i_bg, u32 i_char_color, u32 i_border_color,                       u32 i_bg_color );static void PutByte24( void *p_pic, int i_byte, byte_t i_char, byte_t i_border,                       byte_t i_bg, u32 i_char_color, u32 i_border_color,                       u32 i_bg_color );static void PutByte32( u32 *p_pic, int i_byte, byte_t i_char, byte_t i_border,                       byte_t i_bg, u32 i_char_color, u32 i_border_color,                       u32 i_bg_color );/***************************************************************************** * vout_LoadFont: load a bitmap font from a file ***************************************************************************** * This function will try to open a .psf font and load it. It will return * NULL on error. *****************************************************************************/vout_font_t *vout_LoadFont( const char *psz_name ){    int                 i_char, i_line;        /* character and line indexes */    int                 i_file;                               /* source file */    byte_t              pi_buffer[2];                         /* file buffer */    vout_font_t *       p_font;                           /* the font itself */    /* Open file */    i_file = open( psz_name, O_RDONLY );    if( i_file == -1 )    {        intf_ErrMsg("error: can't open file '%s' (%s)\n", psz_name, strerror(errno));        return( NULL );    }    /* Read magick number */    if( read( i_file, pi_buffer, 2 ) != 2 )    {        intf_ErrMsg("error: unexpected end of file '%s'\n", psz_name );        close( i_file );        return( NULL );    }    /* Allocate font descriptor */    p_font = malloc( sizeof( vout_font_t ) );    if( p_font == NULL )    {        intf_ErrMsg("error: %s\n", strerror(ENOMEM));        close( i_file );        return( NULL );    }    /* Read file */    switch( ((u16)pi_buffer[0] << 8) | pi_buffer[1] )    {    case 0x3604:                                              /* .psf file */        /*         * PSF font: simple fixed font. Only the first 256 characters are read.         * Those fonts are always 1 byte width, and 256 or 512 characters long.         */        /* Read font header - two bytes indicate the font properties */        if( read( i_file, pi_buffer, 2 ) != 2)        {            intf_ErrMsg("error: unexpected end of file '%s'\n", psz_name );            free( p_font );            close( i_file );            return( NULL );        }        /* Copy font properties */        p_font->i_type =                VOUT_FIXED_FONT;        p_font->i_width =               8;        p_font->i_height =              pi_buffer[1];        p_font->i_interspacing =        8;        p_font->i_bytes_per_line =      1;        p_font->i_bytes_per_char =      pi_buffer[1];

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