📄 ac3_decoder_thread.h
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/***************************************************************************** * ac3_decoder_thread.h : ac3 decoder thread interface ***************************************************************************** * Copyright (C) 1999, 2000 VideoLAN * * Authors: * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. *****************************************************************************//***************************************************************************** * ac3dec_thread_t : ac3 decoder thread descriptor *****************************************************************************/typedef struct ac3dec_thread_s{ /* * Thread properties */ vlc_thread_t thread_id; /* id for thread functions */ boolean_t b_die; /* `die' flag */ boolean_t b_error; /* `error' flag */ /* * Input properties */ decoder_fifo_t fifo; /* stores the PES stream data */ input_thread_t * p_input; ts_packet_t * p_ts; int sync_ptr; /* sync ptr from ac3 magic header */ /* * Decoder properties */ ac3dec_t ac3_decoder; /* * Output properties */ aout_fifo_t * p_aout_fifo; /* stores the decompressed audio frames */ aout_thread_t * p_aout; /* needed to create the audio fifo */} ac3dec_thread_t;/***************************************************************************** * Prototypes *****************************************************************************/ac3dec_thread_t * ac3dec_CreateThread( input_thread_t * p_input );void ac3dec_DestroyThread( ac3dec_thread_t * p_ac3dec );
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