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📄 audio_decoder.h

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/***************************************************************************** * audio_decoder.h : audio decoder interface ***************************************************************************** * Copyright (C) 1999, 2000 VideoLAN * * Authors: * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. *  * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA. *****************************************************************************//**** audio decoder API - public audio decoder structures */typedef struct audiodec_s audiodec_t;typedef struct adec_sync_info_s {    int sample_rate;	/* sample rate in Hz */    int frame_size;	/* frame size in bytes */    int bit_rate;	/* nominal bit rate in kbps */} adec_sync_info_t;typedef struct adec_byte_stream_s {    u8 * p_byte;    u8 * p_end;    void * info;} adec_byte_stream_t;/**** audio decoder API - functions publically provided by the audio dec. ****/int adec_init (audiodec_t * p_adec);int adec_sync_frame (audiodec_t * p_adec, adec_sync_info_t * p_sync_info);int adec_decode_frame (audiodec_t * p_adec, s16 * buffer);static adec_byte_stream_t * adec_byte_stream (audiodec_t * p_adec);/**** audio decoder API - user functions to be provided to the audio dec. ****/void adec_byte_stream_next (adec_byte_stream_t * p_byte_stream);/**** EVERYTHING AFTER THIS POINT IS PRIVATE ! DO NOT USE DIRECTLY ****//**** audio decoder internal structures ****/typedef struct adec_bank_s {    float               v1[512];    float               v2[512];    float *             actual;    int                 pos;} adec_bank_t;typedef struct adec_bit_stream_s {    u32 buffer;    int i_available;    adec_byte_stream_t byte_stream;    int total_bytes_read;} adec_bit_stream_t;struct audiodec_s {    /*     * Input properties     */    /* The bit stream structure handles the PES stream at the bit level */    adec_bit_stream_t	bit_stream;    /*     * Decoder properties     */    u32			header;    int			frame_size;    adec_bank_t         bank_0;    adec_bank_t         bank_1;};/**** audio decoder inline functions ****/static adec_byte_stream_t * adec_byte_stream (audiodec_t * p_adec){    return &(p_adec->bit_stream.byte_stream);}

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