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📄 video_output.h

📁 vlc stand 0.1.99 ist sehr einfach
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/***************************************************************************** * video_output.h : video output thread * This module describes the programming interface for video output threads. * It includes functions allowing to open a new thread, send pictures to a * thread, and destroy a previously oppenned video output thread. ***************************************************************************** * Copyright (C) 1999, 2000 VideoLAN * * Authors: * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. *  * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA. *****************************************************************************//***************************************************************************** * vout_yuv_convert_t: YUV convertion function ***************************************************************************** * This is the prototype common to all convertion functions. The type of p_pic * will change depending of the screen depth treated. * Parameters: *      p_vout                          video output thread *      p_pic                           picture address *      p_y, p_u, p_v                   Y,U,V samples addresses *      i_width, i_height               Y samples extension *      i_pic_width, i_pic_height       picture extension *      i_pic_line_width                picture total line width *      i_matrix_coefficients           matrix coefficients * Picture width and source dimensions must be multiples of 16. *****************************************************************************/typedef void (vout_yuv_convert_t)( p_vout_thread_t p_vout, void *p_pic,                                   yuv_data_t *p_y, yuv_data_t *p_u, yuv_data_t *p_v,                                   int i_width, int i_height,                                   int i_pic_width, int i_pic_height, int i_pic_line_width,                                   int i_matrix_coefficients );/***************************************************************************** * vout_yuv_t: pre-calculated YUV convertion tables ***************************************************************************** * These tables are used by convertion and scaling functions. *****************************************************************************/typedef struct vout_yuv_s{    /* Convertion functions */    vout_yuv_convert_t *        p_Convert420;         /* YUV 4:2:0 converter */    vout_yuv_convert_t *        p_Convert422;         /* YUV 4:2:2 converter */    vout_yuv_convert_t *        p_Convert444;         /* YUV 4:4:4 converter */    /* Pre-calculated conversion tables */    void *              p_base;            /* base for all conversion tables */    union    {        u8 *            p_gray8;                        /* gray 8 bits table */        u16 *           p_gray16;                      /* gray 16 bits table */        u32 *           p_gray32;                      /* gray 32 bits table */        u8 *            p_rgb8;                          /* RGB 8 bits table */        u16 *           p_rgb16;                        /* RGB 16 bits table */        u32 *           p_rgb32;                        /* RGB 32 bits table */    } yuv;    /* Temporary conversion buffer and offset array */    void *              p_buffer;                       /* convertion buffer */    int *               p_offset;                            /* offset array */} vout_yuv_t;/***************************************************************************** * vout_buffer_t: rendering buffer ***************************************************************************** * This structure store informations about a buffer. Buffers are not completely * cleared between displays, and modified areas need to be stored. *****************************************************************************/typedef struct vout_buffer_s{    /* Picture area */    int         i_pic_x, i_pic_y;                       /* picture position  */    int         i_pic_width, i_pic_height;              /* picture extension */    /* Other areas - only vertical extensions of areas are stored */    int         i_areas;                                  /* number of areas */    int         pi_area_begin[VOUT_MAX_AREAS];          /* beginning of area */    int         pi_area_end[VOUT_MAX_AREAS];                  /* end of area */    /* Picture data */    byte_t *    p_data;                                    /* memory address */} vout_buffer_t;/***************************************************************************** * vout_thread_t: video output thread descriptor ***************************************************************************** * Any independant video output device, such as an X11 window or a GGI device, * is represented by a video output thread, and described using the following * structure. *****************************************************************************/typedef int  (vout_sys_create_t)    ( p_vout_thread_t p_vout,                                      char *psz_display,                                      int i_root_window, void *p_data );typedef int  (vout_sys_init_t)      ( p_vout_thread_t p_vout );typedef void (vout_sys_end_t)       ( p_vout_thread_t p_vout );typedef void (vout_sys_destroy_t)   ( p_vout_thread_t p_vout );typedef int  (vout_sys_manage_t)    ( p_vout_thread_t p_vout );typedef void (vout_sys_display_t)   ( p_vout_thread_t p_vout );typedef void (vout_set_palette_t)   ( p_vout_thread_t p_vout, u16 *red,                                      u16 *green, u16 *blue, u16 *transp );typedef struct vout_thread_s{    /* Thread properties and lock */    boolean_t           b_die;                                 /* `die' flag */    boolean_t           b_error;                             /* `error' flag */    boolean_t           b_active;                           /* `active' flag */    vlc_thread_t        thread_id;               /* id for pthread functions */    vlc_mutex_t         picture_lock;                   /* picture heap lock */    vlc_mutex_t         subpicture_lock;             /* subpicture heap lock */    vlc_mutex_t         change_lock;                   /* thread change lock */    int *               pi_status;                  /* temporary status flag */    p_vout_sys_t        p_sys;                       /* system output method */    /* Current display properties */    u16                 i_changes;             /* changes made to the thread */    int                 i_width;              /* current output method width */    int                 i_height;            /* current output method height */    int                 i_bytes_per_line;  /* bytes per line (incl. virtual) */    int                 i_screen_depth;  /* significant bpp: 8, 15, 16 or 24 */    int                 i_bytes_per_pixel;/* real screen depth: 1, 2, 3 or 4 */    float               f_gamma;                                    /* gamma */    /* Color masks and shifts in RGB mode - masks are set by system     * initialization, shifts are calculated. A pixel color value can be     * obtained using the formula ((value >> rshift) << lshift) */    u32                 i_red_mask;                              /* red mask */    u32                 i_green_mask;                          /* green mask */    u32                 i_blue_mask;                            /* blue mask */    int                 i_red_lshift, i_red_rshift;            /* red shifts */    int                 i_green_lshift, i_green_rshift;      /* green shifts */    int                 i_blue_lshift, i_blue_rshift;         /* blue shifts */    /* Useful pre-calculated pixel values - these are not supposed to be     * accurate values, but rather values looking nice, given their usage. */    u32                 i_white_pixel;                              /* white */    u32                 i_black_pixel;                              /* black */    u32                 i_gray_pixel;                                /* gray */    u32                 i_blue_pixel;                                /* blue */    /* Plugins */    plugin_id_t             vout_plugin;              /* video output plugin */    vout_sys_create_t *     p_sys_create;          /* allocate output method */    vout_sys_init_t *       p_sys_init;          /* initialize output method */    vout_sys_end_t *        p_sys_end;            /* terminate output method */    vout_sys_destroy_t *    p_sys_destroy;          /* destroy output method */    vout_sys_manage_t *     p_sys_manage;                   /* handle events */    vout_sys_display_t *    p_sys_display;         /* display rendered image */    vout_set_palette_t *    p_set_palette;              /* sets 8bpp palette */    /* Pictures and rendering properties */    boolean_t           b_grayscale;           /* color or grayscale display */    boolean_t           b_info;            /* print additionnal informations */    boolean_t           b_interface;                     /* render interface */    boolean_t           b_scale;                    /* allow picture scaling */    /* Idle screens management */    mtime_t             last_display_date;     /* last non idle display date */    mtime_t             last_idle_date;            /* last idle display date */#ifdef STATS    /* Statistics - these numbers are not supposed to be accurate, but are a     * good indication of the thread status */    mtime_t             render_time;             /* last picture render time */    count_t             c_fps_samples;                     /* picture counts */    mtime_t             p_fps_sample[VOUT_FPS_SAMPLES]; /* FPS samples dates */#endif    /* Rendering buffers */    int                 i_buffer_index;                      /* buffer index */    vout_buffer_t       p_buffer[2];                   /* buffers properties */    /* Videos heap and translation tables */    picture_t           p_picture[VOUT_MAX_PICTURES];            /* pictures */    subpicture_t        p_subpicture[VOUT_MAX_PICTURES];      /* subpictures */    int                 i_pictures;                     /* current heap size */    vout_yuv_t          yuv;                           /* translation tables */    /* Bitmap fonts */    p_vout_font_t       p_default_font;                      /* default font */    p_vout_font_t       p_large_font;                          /* large font */    /* Synchronisation informations - synchro level is updated by the vout     * thread and read by decoder threads */    int                 i_synchro_level;                   /* trashing level */} vout_thread_t;/* Flags for changes - these flags are set in the i_changes field when another * thread changed a variable */#define VOUT_INFO_CHANGE        0x0001                     /* b_info changed */#define VOUT_GRAYSCALE_CHANGE   0x0002                /* b_grayscale changed */#define VOUT_INTF_CHANGE        0x0004                /* b_interface changed */#define VOUT_SCALE_CHANGE       0x0008                    /* b_scale changed */#define VOUT_SIZE_CHANGE        0x0200                       /* size changed */#define VOUT_DEPTH_CHANGE       0x0400                      /* depth changed */#define VOUT_GAMMA_CHANGE       0x0010                      /* gamma changed */#define VOUT_YUV_CHANGE         0x0800                  /* change yuv tables */#define VOUT_NODISPLAY_CHANGE   0xff00    /* changes which forbidden display *//***************************************************************************** * Macros *****************************************************************************//* RGB2PIXEL: assemble RGB components to a pixel value, returns a u32 */#define RGB2PIXEL( p_vout, i_red, i_green, i_blue )                           \    (((((u32)i_red)   >> p_vout->i_red_rshift)   << p_vout->i_red_lshift)   | \     ((((u32)i_green) >> p_vout->i_green_rshift) << p_vout->i_green_lshift) | \     ((((u32)i_blue)  >> p_vout->i_blue_rshift)  << p_vout->i_blue_lshift))/***************************************************************************** * Prototypes *****************************************************************************/vout_thread_t * vout_CreateThread       ( char *psz_display, int i_root_window,                                          int i_width, int i_height, int *pi_status,                                          int i_method, void *p_data );void            vout_DestroyThread      ( vout_thread_t *p_vout, int *pi_status );picture_t *     vout_CreatePicture      ( vout_thread_t *p_vout, int i_type,                                          int i_width, int i_height );void            vout_DestroyPicture     ( vout_thread_t *p_vout, picture_t *p_pic );void            vout_DisplayPicture     ( vout_thread_t *p_vout, picture_t *p_pic );void            vout_DatePicture        ( vout_thread_t *p_vout, picture_t *p_pic, mtime_t date );void            vout_LinkPicture        ( vout_thread_t *p_vout, picture_t *p_pic );void            vout_UnlinkPicture      ( vout_thread_t *p_vout, picture_t *p_pic );subpicture_t *  vout_CreateSubPicture   ( vout_thread_t *p_vout, int i_type, int i_size );void            vout_DestroySubPicture  ( vout_thread_t *p_vout, subpicture_t *p_subpic );void            vout_DisplaySubPicture  ( vout_thread_t *p_vout, subpicture_t *p_subpic );void            vout_SetBuffers         ( vout_thread_t *p_vout, void *p_buf1, void *p_buf2 );

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