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📄 beos_window.h

📁 vlc stand 0.1.99 ist sehr einfach
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/***************************************************************************** * beos_window.h: beos window class prototype ***************************************************************************** * Copyright (C) 1999, 2000 VideoLAN * * Authors: * Jean-Marc Dressler * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. *  * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA. *****************************************************************************/class VideoWindow : public BDirectWindow{public:    // standard constructor and destructor    VideoWindow(BRect frame, const char *name, vout_thread_t *p_video_output);     ~VideoWindow();    // standard window member    virtual bool    QuitRequested();    virtual void    MessageReceived(BMessage *message);		// this is the hook controling direct screen connection    virtual void    DirectConnected(direct_buffer_info *info);    int32           i_bytes_per_pixel;    int32           i_screen_depth;    vout_thread_t   *p_vout;         uint8           *fBits;    int32           fRowBytes;    color_space     fFormat;    clipping_rect   fBounds;    uint32          fNumClipRects;    clipping_rect   *fClipList;    bool            fDirty;    bool            fReady;    bool            fConnected;    bool            fConnectionDisabled;    BLocker         *locker;    thread_id       fDrawThreadID;};class InterfaceWindow : public BWindow{public:    InterfaceWindow( BRect frame, const char *name, intf_thread_t  *p_intf );    ~InterfaceWindow();    // standard window member    virtual bool    QuitRequested();    virtual void    MessageReceived(BMessage *message);        intf_thread_t  *p_interface;};class InterfaceView : public BView{public:    InterfaceView();    ~InterfaceView();    virtual void    MessageReceived(BMessage *message);   };

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