📄 video.h
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/***************************************************************************** * video.h: common video definitions * This header is required by all modules which have to handle pictures. It * includes all common video types and constants. ***************************************************************************** * Copyright (C) 1999, 2000 VideoLAN * * Authors: * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. *****************************************************************************//***************************************************************************** * Requires: * "config.h" * "common.h" * "mtime.h" *****************************************************************************//***************************************************************************** * yuv_data_t: type for storing one Y, U or V sample. *****************************************************************************/typedef u8 yuv_data_t;/***************************************************************************** * picture_t: video picture ***************************************************************************** * Any picture destined to be displayed by a video output thread should be * stored in this structure from it's creation to it's effective display. * Picture type and flags should only be modified by the output thread. Note * that an empty picture MUST have its flags set to 0. *****************************************************************************/typedef struct picture_s{ /* Type and flags - should NOT be modified except by the vout thread */ int i_type; /* picture type */ int i_status; /* picture flags */ int i_matrix_coefficients; /* in YUV type, encoding type */ /* Picture management properties - these properties can be modified using * the video output thread API, but should ne be written directly */ int i_refcount; /* link reference counter */ mtime_t date; /* display date */ /* Picture static properties - those properties are fixed at initialization * and should NOT be modified */ int i_width; /* picture width */ int i_height; /* picture height */ int i_chroma_width; /* chroma width */ /* Picture dynamic properties - those properties can be changed by the * decoder */ int i_display_horizontal_offset; /* ISO/IEC 13818-2 6.3.12 */ int i_display_vertical_offset; /* ISO/IEC 13818-2 6.3.12 */ int i_display_width; /* useful picture width */ int i_display_height; /* useful picture height */ int i_aspect_ratio; /* aspect ratio */ /* Macroblock counter - the decoder use it to verify if it has * decoded all the macroblocks of the picture */ int i_deccount; vlc_mutex_t lock_deccount; /* Picture data - data can always be freely modified. p_data itself * (the pointer) should NEVER be modified. In YUV format, the p_y, p_u and * p_v data pointers refers to different areas of p_data, and should not * be freed */ void * p_data; /* picture data */ yuv_data_t * p_y; /* pointer to beginning of Y image in p_data */ yuv_data_t * p_u; /* pointer to beginning of U image in p_data */ yuv_data_t * p_v; /* pointer to beginning of V image in p_data */} picture_t;/* Pictures types */#define EMPTY_PICTURE 0 /* picture slot is empty and available */#define YUV_420_PICTURE 100 /* 4:2:0 YUV picture */#define YUV_422_PICTURE 101 /* 4:2:2 YUV picture */#define YUV_444_PICTURE 102 /* 4:4:4 YUV picture *//* Pictures status */#define FREE_PICTURE 0 /* picture is free and not allocated */#define RESERVED_PICTURE 1 /* picture is allocated and reserved */#define RESERVED_DATED_PICTURE 2 /* picture is waiting for DisplayPicture */#define RESERVED_DISP_PICTURE 3 /* picture is waiting for a DatePixture */#define READY_PICTURE 4 /* picture is ready for display */#define DISPLAYED_PICTURE 5/* picture has been displayed but is linked */#define DESTROYED_PICTURE 6 /* picture is allocated but no more used *//* Aspect ratios (ISO/IEC 13818-2 section 6.3.3, table 6-3) */#define AR_SQUARE_PICTURE 1 /* square pixels */#define AR_3_4_PICTURE 2 /* 3:4 picture (TV) */#define AR_16_9_PICTURE 3 /* 16:9 picture (wide screen) */#define AR_221_1_PICTURE 4 /* 2.21:1 picture (movie) *//***************************************************************************** * subpicture_t: video sub picture unit ***************************************************************************** * Any sub picture unit destined to be displayed by a video output thread should * be stored in this structure from it's creation to it's effective display. * Subtitle type and flags should only be modified by the output thread. Note * that an empty subtitle MUST have its flags set to 0. *****************************************************************************/typedef struct subpicture_s{ /* Type and flags - should NOT be modified except by the vout thread */ int i_type; /* type */ int i_status; /* flags */ int i_size; /* data size */ struct subpicture_s * p_next; /* next SPU to be displayed */ /* Other properties */ mtime_t begin_date; /* beginning of display date */ mtime_t end_date; /* end of display date */ /* Display properties - these properties are only indicative and may be * changed by the video output thread, or simply ignored depending of the * subpicture type. */ int i_x; /* offset from alignment position */ int i_y; /* offset from alignment position */ int i_width; /* picture width */ int i_height; /* picture height */ int i_horizontal_align; /* horizontal alignment */ int i_vertical_align; /* vertical alignment */ /* Additionnal properties depending of the subpicture type */ union { /* Text subpictures properties - text is stored in data area, in ASCIIZ * format */ struct { p_vout_font_t p_font; /* font, NULL for default */ int i_style; /* text style */ u32 i_char_color; /* character color */ u32 i_border_color; /* border color */ u32 i_bg_color; /* background color */ } text; /* DVD subpicture units properties */ struct { int i_offset[2]; /* byte offsets to data */ } spu; } type; /* Subpicture data, format depends of type - data can always be freely * modified. p_data itself (the pointer) should NEVER be modified. */ void * p_data; /* subpicture data */} subpicture_t;/* Subpicture type */#define EMPTY_SUBPICTURE 0 /* subtitle slot is empty and available */#define DVD_SUBPICTURE 100 /* DVD subpicture unit */#define TEXT_SUBPICTURE 200 /* single line text *//* Subpicture status */#define FREE_SUBPICTURE 0 /* subpicture is free and not allocated */#define RESERVED_SUBPICTURE 1 /* subpicture is allocated and reserved */#define READY_SUBPICTURE 2 /* subpicture is ready for display */#define DESTROYED_SUBPICTURE 3/* subpicture is allocated but no more used *//* Alignment types */#define RIGHT_ALIGN 10 /* x is absolute for right */#define LEFT_ALIGN 11 /* x is absolute for left */#define RIGHT_RALIGN 12 /* x is relative for right from right */#define LEFT_RALIGN 13 /* x is relative for left from left */#define CENTER_ALIGN 20 /* x, y are absolute for center */#define CENTER_RALIGN 21 /* x, y are relative for center from center */#define BOTTOM_ALIGN 30 /* y is absolute for bottom */#define TOP_ALIGN 31 /* y is absolute for top */#define BOTTOM_RALIGN 32 /* y is relative for bottom from bottom */#define TOP_RALIGN 33 /* y is relative for top from top */#define SUBTITLE_RALIGN 34 /* y is relative for center from subtitle */
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