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📄 video.h

📁 vlc stand 0.1.99 ist sehr einfach
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/***************************************************************************** * video.h: common video definitions * This header is required by all modules which have to handle pictures. It * includes all common video types and constants. ***************************************************************************** * Copyright (C) 1999, 2000 VideoLAN * * Authors: * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. *  * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA. *****************************************************************************//***************************************************************************** * Requires: *  "config.h" *  "common.h" *  "mtime.h" *****************************************************************************//***************************************************************************** * yuv_data_t: type for storing one Y, U or V sample. *****************************************************************************/typedef u8 yuv_data_t;/***************************************************************************** * picture_t: video picture ***************************************************************************** * Any picture destined to be displayed by a video output thread should be * stored in this structure from it's creation to it's effective display. * Picture type and flags should only be modified by the output thread. Note * that an empty picture MUST have its flags set to 0. *****************************************************************************/typedef struct picture_s{    /* Type and flags - should NOT be modified except by the vout thread */    int             i_type;                                  /* picture type */    int             i_status;                               /* picture flags */    int             i_matrix_coefficients;     /* in YUV type, encoding type */    /* Picture management properties - these properties can be modified using     * the video output thread API, but should ne be written directly */    int             i_refcount;                    /* link reference counter */    mtime_t         date;                                    /* display date */    /* Picture static properties - those properties are fixed at initialization     * and should NOT be modified */    int             i_width;                                /* picture width */    int             i_height;                              /* picture height */    int             i_chroma_width;                          /* chroma width */    /* Picture dynamic properties - those properties can be changed by the     * decoder */    int             i_display_horizontal_offset;   /* ISO/IEC 13818-2 6.3.12 */    int             i_display_vertical_offset;     /* ISO/IEC 13818-2 6.3.12 */    int             i_display_width;                 /* useful picture width */    int             i_display_height;               /* useful picture height */    int             i_aspect_ratio;                          /* aspect ratio */    /* Macroblock counter - the decoder use it to verify if it has     * decoded all the macroblocks of the picture */    int             i_deccount;    vlc_mutex_t     lock_deccount;    /* Picture data - data can always be freely modified. p_data itself     * (the pointer) should NEVER be modified. In YUV format, the p_y, p_u and     * p_v data pointers refers to different areas of p_data, and should not     * be freed */    void *          p_data;                                  /* picture data */    yuv_data_t *    p_y;        /* pointer to beginning of Y image in p_data */    yuv_data_t *    p_u;        /* pointer to beginning of U image in p_data */    yuv_data_t *    p_v;        /* pointer to beginning of V image in p_data */} picture_t;/* Pictures types */#define EMPTY_PICTURE           0     /* picture slot is empty and available */#define YUV_420_PICTURE         100                     /* 4:2:0 YUV picture */#define YUV_422_PICTURE         101                     /* 4:2:2 YUV picture */#define YUV_444_PICTURE         102                     /* 4:4:4 YUV picture *//* Pictures status */#define FREE_PICTURE            0       /* picture is free and not allocated */#define RESERVED_PICTURE        1       /* picture is allocated and reserved */#define RESERVED_DATED_PICTURE  2   /* picture is waiting for DisplayPicture */#define RESERVED_DISP_PICTURE   3    /* picture is waiting for a DatePixture */#define READY_PICTURE           4            /* picture is ready for display */#define DISPLAYED_PICTURE       5/* picture has been displayed but is linked */#define DESTROYED_PICTURE       6   /* picture is allocated but no more used *//* Aspect ratios (ISO/IEC 13818-2 section 6.3.3, table 6-3) */#define AR_SQUARE_PICTURE       1                           /* square pixels */#define AR_3_4_PICTURE          2                        /* 3:4 picture (TV) */#define AR_16_9_PICTURE         3              /* 16:9 picture (wide screen) */#define AR_221_1_PICTURE        4                  /* 2.21:1 picture (movie) *//***************************************************************************** * subpicture_t: video sub picture unit ***************************************************************************** * Any sub picture unit destined to be displayed by a video output thread should * be stored in this structure from it's creation to it's effective display. * Subtitle type and flags should only be modified by the output thread. Note * that an empty subtitle MUST have its flags set to 0. *****************************************************************************/typedef struct subpicture_s{    /* Type and flags - should NOT be modified except by the vout thread */    int             i_type;                                          /* type */    int             i_status;                                       /* flags */    int             i_size;                                     /* data size */    struct subpicture_s *   p_next;              /* next SPU to be displayed */    /* Other properties */    mtime_t         begin_date;                 /* beginning of display date */    mtime_t         end_date;                         /* end of display date */    /* Display properties - these properties are only indicative and may be     * changed by the video output thread, or simply ignored depending of the     * subpicture type. */    int             i_x;                   /* offset from alignment position */    int             i_y;                   /* offset from alignment position */    int             i_width;                                /* picture width */    int             i_height;                              /* picture height */    int             i_horizontal_align;              /* horizontal alignment */    int             i_vertical_align;                  /* vertical alignment */    /* Additionnal properties depending of the subpicture type */    union    {        /* Text subpictures properties - text is stored in data area, in ASCIIZ         * format */        struct        {            p_vout_font_t       p_font;            /* font, NULL for default */            int                 i_style;                       /* text style */            u32                 i_char_color;             /* character color */            u32                 i_border_color;              /* border color */            u32                 i_bg_color;              /* background color */        } text;        /* DVD subpicture units properties */        struct        {            int                 i_offset[2];         /* byte offsets to data */        } spu;    } type;    /* Subpicture data, format depends of type - data can always be freely     * modified. p_data itself (the pointer) should NEVER be modified. */    void *          p_data;                               /* subpicture data */} subpicture_t;/* Subpicture type */#define EMPTY_SUBPICTURE        0    /* subtitle slot is empty and available */#define DVD_SUBPICTURE          100                   /* DVD subpicture unit */#define TEXT_SUBPICTURE         200                      /* single line text *//* Subpicture status */#define FREE_SUBPICTURE         0    /* subpicture is free and not allocated */#define RESERVED_SUBPICTURE     1    /* subpicture is allocated and reserved */#define READY_SUBPICTURE        2         /* subpicture is ready for display */#define DESTROYED_SUBPICTURE    3/* subpicture is allocated but no more used *//* Alignment types */#define RIGHT_ALIGN             10                /* x is absolute for right */#define LEFT_ALIGN              11                 /* x is absolute for left */#define RIGHT_RALIGN            12     /* x is relative for right from right */#define LEFT_RALIGN             13       /* x is relative for left from left */#define CENTER_ALIGN            20           /* x, y are absolute for center */#define CENTER_RALIGN           21 /* x, y are relative for center from center */#define BOTTOM_ALIGN            30               /* y is absolute for bottom */#define TOP_ALIGN               31                  /* y is absolute for top */#define BOTTOM_RALIGN           32   /* y is relative for bottom from bottom */#define TOP_RALIGN              33         /* y is relative for top from top */#define SUBTITLE_RALIGN         34 /* y is relative for center from subtitle */

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