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📄 aout_esd.c

📁 vlc stand 0.1.99 ist sehr einfach
💻 C
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/***************************************************************************** * aout_esd.c : Esound functions library ***************************************************************************** * Copyright (C) 2000 VideoLAN * * Authors: * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. *  * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA. *****************************************************************************//* TODO: * * - use the libesd function to get latency when it's not buggy anymore * *//***************************************************************************** * Preamble *****************************************************************************/#include "defs.h"#include <errno.h>                                                 /* ENOMEM */#include <fcntl.h>                                       /* open(), O_WRONLY */#include <string.h>                                            /* strerror() */#include <unistd.h>                                      /* write(), close() */#include <stdio.h>                                           /* "intf_msg.h" */#include <stdlib.h>                            /* calloc(), malloc(), free() */#include <esd.h>#include "config.h"#include "common.h"                                     /* boolean_t, byte_t */#include "threads.h"#include "mtime.h"#include "plugins.h"#include "audio_output.h"                                   /* aout_thread_t */#include "intf_msg.h"                        /* intf_DbgMsg(), intf_ErrMsg() */#include "main.h"/***************************************************************************** * aout_sys_t: esd audio output method descriptor ***************************************************************************** * This structure is part of the audio output thread descriptor. * It describes some esd specific variables. *****************************************************************************/typedef struct aout_sys_s{    esd_format_t esd_format;} aout_sys_t;/***************************************************************************** * aout_SysOpen: opens an esd socket *****************************************************************************/int aout_SysOpen( aout_thread_t *p_aout ){    /* mpg123 does it this way */    int i_bits = ESD_BITS16;    int i_mode = ESD_STREAM;    int i_func = ESD_PLAY;    /* Allocate structure */    p_aout->p_sys = malloc( sizeof( aout_sys_t ) );    if( p_aout->p_sys == NULL )    {        intf_ErrMsg("error: %s\n", strerror(ENOMEM) );        return( 1 );    }    /* Initialize some variables */    p_aout->i_format = AOUT_DEFAULT_FORMAT;    p_aout->i_channels = 1 + main_GetIntVariable( AOUT_STEREO_VAR, AOUT_STEREO_DEFAULT );    p_aout->l_rate     = main_GetIntVariable( AOUT_RATE_VAR, AOUT_RATE_DEFAULT );    i_bits = ESD_BITS16;    i_mode = ESD_STREAM;    i_func = ESD_PLAY;    p_aout->p_sys->esd_format = (i_bits | i_mode | i_func) & (~ESD_MASK_CHAN);    if( p_aout->i_channels == 1 )        p_aout->p_sys->esd_format |= ESD_MONO;    else        p_aout->p_sys->esd_format |= ESD_STEREO;    /* open a socket for playing a stream     * and try to open /dev/dsp if there's no EsounD */    if ( (p_aout->i_fd            = esd_play_stream_fallback(p_aout->p_sys->esd_format,                p_aout->l_rate, NULL, "vlc")) < 0 )    {        intf_ErrMsg( "aout error: can't open esound socket"                     " (format 0x%08x at %ld Hz)\n",                     p_aout->p_sys->esd_format, p_aout->l_rate );        return( -1 );    }    return( 0 );}/***************************************************************************** * aout_SysReset: resets the dsp *****************************************************************************/int aout_SysReset( aout_thread_t *p_aout ){    return( 0 );}/***************************************************************************** * aout_SysSetFormat: sets the dsp output format *****************************************************************************/int aout_SysSetFormat( aout_thread_t *p_aout ){    return( 0 );}/***************************************************************************** * aout_SysSetChannels: sets the dsp's stereo or mono mode *****************************************************************************/int aout_SysSetChannels( aout_thread_t *p_aout ){    return( 0 );}/***************************************************************************** * aout_SysSetRate: sets the dsp's audio output rate *****************************************************************************/int aout_SysSetRate( aout_thread_t *p_aout ){    return( 0 );}/***************************************************************************** * aout_SysGetBufInfo: buffer status query *****************************************************************************/long aout_SysGetBufInfo( aout_thread_t *p_aout, long l_buffer_limit ){    /* arbitrary value that should be changed */    return( l_buffer_limit );}/***************************************************************************** * aout_SysPlaySamples: plays a sound samples buffer ***************************************************************************** * This function writes a buffer of i_length bytes in the dsp *****************************************************************************/void aout_SysPlaySamples( aout_thread_t *p_aout, byte_t *buffer, int i_size ){    int amount;    if (p_aout->p_sys->esd_format & ESD_STEREO)    {        if (p_aout->p_sys->esd_format & ESD_BITS16)            amount = (44100 * (ESD_BUF_SIZE + 64)) / p_aout->l_rate;        else            amount = (44100 * (ESD_BUF_SIZE + 128)) / p_aout->l_rate;    }    else    {        if (p_aout->p_sys->esd_format & ESD_BITS16)            amount = (2 * 44100 * (ESD_BUF_SIZE + 128)) / p_aout->l_rate;        else            amount = (2 * 44100 * (ESD_BUF_SIZE + 256)) / p_aout->l_rate;    }    intf_DbgMsg( "aout: latency is %i\n", amount );    write( p_aout->i_fd, buffer, i_size );}/***************************************************************************** * aout_SysClose: closes the dsp audio device *****************************************************************************/void aout_SysClose( aout_thread_t *p_aout ){    close( p_aout->i_fd );}

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