📄 vout_glide.c
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/***************************************************************************** * vout_glide.c: 3dfx video output display method for 3dfx cards ***************************************************************************** * Copyright (C) 2000 VideoLAN * * Authors: * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. *****************************************************************************//***************************************************************************** * Preamble *****************************************************************************/#include "defs.h"#include <errno.h> /* ENOMEM */#include <stdlib.h> /* free() */#include <string.h> /* strerror() */#ifndef __linux__#include <conio.h> /* for glide ? */#endif#include <glide.h>#include "config.h"#include "common.h"#include "threads.h"#include "mtime.h"#include "plugins.h"#include "video.h"#include "video_output.h"#include "intf_msg.h"#include "main.h"#define WIDTH 640#define HEIGHT 480#define BITS_PER_PLANE 16#define BYTES_PER_PIXEL 2/***************************************************************************** * vout_sys_t: Glide video output method descriptor ***************************************************************************** * This structure is part of the video output thread descriptor. * It describes the Glide specific properties of an output thread. *****************************************************************************/typedef struct vout_sys_s{ GrLfbInfo_t p_buffer_info; /* back buffer info */ /* Dummy video memory */ byte_t * p_video; /* base adress */ size_t i_page_size; /* page size */} vout_sys_t;/***************************************************************************** * Local prototypes *****************************************************************************/static int GlideOpenDisplay ( vout_thread_t *p_vout );static void GlideCloseDisplay ( vout_thread_t *p_vout );/***************************************************************************** * vout_SysCreate: allocates Glide video thread output method ***************************************************************************** * This function allocates and initializes a Glide vout method. *****************************************************************************/int vout_SysCreate( vout_thread_t *p_vout, char *psz_display, int i_root_window, void *p_data ){ /* Allocate structure */ p_vout->p_sys = malloc( sizeof( vout_sys_t ) ); if( p_vout->p_sys == NULL ) { intf_ErrMsg("error: %s\n", strerror(ENOMEM) ); return( 1 ); } /* Open and initialize device */ if( GlideOpenDisplay( p_vout ) ) { intf_ErrMsg("vout error: can't open display\n"); free( p_vout->p_sys ); return( 1 ); } return( 0 );}/***************************************************************************** * vout_SysInit: initialize Glide video thread output method *****************************************************************************/int vout_SysInit( vout_thread_t *p_vout ){ return( 0 );}/***************************************************************************** * vout_SysEnd: terminate Glide video thread output method *****************************************************************************/void vout_SysEnd( vout_thread_t *p_vout ){ ;}/***************************************************************************** * vout_SysDestroy: destroy Glide video thread output method ***************************************************************************** * Terminate an output method created by vout_CreateOutputMethod *****************************************************************************/void vout_SysDestroy( vout_thread_t *p_vout ){ GlideCloseDisplay( p_vout ); free( p_vout->p_sys );}/***************************************************************************** * vout_SysManage: handle Glide events ***************************************************************************** * This function should be called regularly by video output thread. It manages * console events. It returns a non null value on error. *****************************************************************************/int vout_SysManage( vout_thread_t *p_vout ){ return 0;}/***************************************************************************** * vout_SysDisplay: displays previously rendered output ***************************************************************************** * This function send the currently rendered image to Glide image, waits until * it is displayed and switch the two rendering buffers, preparing next frame. *****************************************************************************/void vout_SysDisplay( vout_thread_t *p_vout ){ grLfbUnlock( GR_LFB_WRITE_ONLY, GR_BUFFER_BACKBUFFER ); grBufferSwap( 0 ); if ( grLfbLock(GR_LFB_WRITE_ONLY, GR_BUFFER_BACKBUFFER, GR_LFBWRITEMODE_565, GR_ORIGIN_UPPER_LEFT, FXFALSE, &p_vout->p_sys->p_buffer_info) == FXFALSE ) { intf_ErrMsg( "vout error: can't take 3dfx back buffer lock\n" ); }}/* following functions are local *//***************************************************************************** * GlideOpenDisplay: open and initialize 3dfx device *****************************************************************************/static int GlideOpenDisplay( vout_thread_t *p_vout ){ static char version[80]; GrHwConfiguration hwconfig; GrScreenResolution_t resolution = GR_RESOLUTION_640x480; GrLfbInfo_t p_front_buffer_info; /* front buffer info */ p_vout->i_width = WIDTH; p_vout->i_height = HEIGHT; p_vout->i_screen_depth = BITS_PER_PLANE; p_vout->i_bytes_per_pixel = BYTES_PER_PIXEL; /* bytes per line value overriden later */ p_vout->i_bytes_per_line = 1024 * BYTES_PER_PIXEL; p_vout->p_sys->i_page_size = WIDTH * HEIGHT * BYTES_PER_PIXEL; p_vout->i_red_mask = 0xf800; p_vout->i_green_mask = 0x07e0; p_vout->i_blue_mask = 0x001f; /* Map two framebuffers a the very beginning of the fb */ p_vout->p_sys->p_video = malloc( p_vout->p_sys->i_page_size * 2 ); if( (int)p_vout->p_sys->p_video == -1 ) { intf_ErrMsg( "vout error: can't map video memory (%s)\n", strerror(errno) ); return( 1 ); } grGlideGetVersion( version ); grGlideInit(); if( !grSstQueryHardware(&hwconfig) ) { intf_ErrMsg( "vout error: can't get 3dfx hardware config\n" ); return( 1 ); } grSstSelect( 0 ); if( !grSstWinOpen(0, resolution, GR_REFRESH_60Hz, GR_COLORFORMAT_ABGR, GR_ORIGIN_UPPER_LEFT, 2, 1) ) { intf_ErrMsg( "vout error: can't open 3dfx screen\n" ); return( 1 ); } /* disable dithering */ //grDitherMode( GR_DITHER_DISABLE ); /* clear both buffers */ grRenderBuffer( GR_BUFFER_BACKBUFFER ); grBufferClear( 0, 0, 0 ); grRenderBuffer( GR_BUFFER_FRONTBUFFER ); grBufferClear( 0, 0, 0 ); grRenderBuffer( GR_BUFFER_BACKBUFFER ); p_vout->p_sys->p_buffer_info.size = sizeof( GrLfbInfo_t ); p_front_buffer_info.size = sizeof( GrLfbInfo_t ); /* lock the buffers to find their adresses */ if ( grLfbLock(GR_LFB_WRITE_ONLY, GR_BUFFER_FRONTBUFFER, GR_LFBWRITEMODE_565, GR_ORIGIN_UPPER_LEFT, FXFALSE, &p_front_buffer_info) == FXFALSE ) { intf_ErrMsg( "vout error: can't take 3dfx front buffer lock\n" ); grGlideShutdown(); return( 1 ); } grLfbUnlock( GR_LFB_WRITE_ONLY, GR_BUFFER_FRONTBUFFER ); if ( grLfbLock(GR_LFB_WRITE_ONLY, GR_BUFFER_BACKBUFFER, GR_LFBWRITEMODE_565, GR_ORIGIN_UPPER_LEFT, FXFALSE, &p_vout->p_sys->p_buffer_info) == FXFALSE ) { intf_ErrMsg( "vout error: can't take 3dfx back buffer lock\n" ); grGlideShutdown(); return( 1 ); } grLfbUnlock(GR_LFB_WRITE_ONLY, GR_BUFFER_BACKBUFFER ); /* Get the number of bytes per line */ p_vout->i_bytes_per_line = p_vout->p_sys->p_buffer_info.strideInBytes; grBufferClear( 0, 0, 0 ); /* Set and initialize buffers */ vout_SetBuffers( p_vout, p_vout->p_sys->p_buffer_info.lfbPtr, p_front_buffer_info.lfbPtr ); return( 0 );}/***************************************************************************** * GlideCloseDisplay: close and reset 3dfx device ***************************************************************************** * Returns all resources allocated by GlideOpenDisplay and restore the original * state of the device. *****************************************************************************/static void GlideCloseDisplay( vout_thread_t *p_vout ){ /* unlock the hidden buffer */ grLfbUnlock( GR_LFB_WRITE_ONLY, GR_BUFFER_BACKBUFFER ); /* shutdown Glide */ grGlideShutdown(); free( p_vout->p_sys->p_video );}
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