⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 vout_fb.c

📁 vlc stand 0.1.99 ist sehr einfach
💻 C
📖 第 1 页 / 共 2 页
字号:
/***************************************************************************** * vout_fb.c: Linux framebuffer video output display method ***************************************************************************** * Copyright (C) 1999, 2000 VideoLAN * * Authors: * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. *  * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA. *****************************************************************************//***************************************************************************** * Preamble *****************************************************************************/#include "defs.h"#include <errno.h>                                                 /* ENOMEM */#include <stdlib.h>                                                /* free() */#include <string.h>                                            /* strerror() */#include <fcntl.h>                                                 /* open() */#include <unistd.h>                                               /* close() */#include <linux/fb.h>#include <sys/ioctl.h>#include <sys/mman.h>                                              /* mmap() */#include "config.h"#include "common.h"#include "threads.h"#include "mtime.h"#include "plugins.h"#include "video.h"#include "video_output.h"#include "intf_msg.h"#include "main.h"/***************************************************************************** * vout_sys_t: video output framebuffer method descriptor ***************************************************************************** * This structure is part of the video output thread descriptor. * It describes the FB specific properties of an output thread. *****************************************************************************/typedef struct vout_sys_s{    /* System informations */    int                         i_fb_dev;       /* framebuffer device handle */    struct fb_var_screeninfo    var_info;   /* framebuffer mode informations */    /* Video memory */    byte_t *                    p_video;                      /* base adress */    size_t                      i_page_size;                    /* page size */    struct fb_cmap              fb_cmap;                /* original colormap */    unsigned short              *fb_palette;             /* original palette */} vout_sys_t;/***************************************************************************** * Local prototypes *****************************************************************************/static int     FBOpenDisplay   ( vout_thread_t *p_vout );static void    FBCloseDisplay  ( vout_thread_t *p_vout );static void    FBSetPalette    ( p_vout_thread_t p_vout,                                 u16 *red, u16 *green, u16 *blue, u16 *transp );/***************************************************************************** * vout_SysCreate: allocates FB video thread output method ***************************************************************************** * This function allocates and initializes a FB vout method. *****************************************************************************/int vout_SysCreate( vout_thread_t *p_vout, char *psz_display,                    int i_root_window, void *p_data ){    /* Allocate structure */    p_vout->p_sys = malloc( sizeof( vout_sys_t ) );    if( p_vout->p_sys == NULL )    {        intf_ErrMsg("error: %s\n", strerror(ENOMEM) );        return( 1 );    }    /* Open and initialize device */    if( FBOpenDisplay( p_vout ) )    {        intf_ErrMsg("vout error: can't open display\n");        free( p_vout->p_sys );        return( 1 );    }    return( 0 );}/***************************************************************************** * vout_SysInit: initialize framebuffer video thread output method *****************************************************************************/int vout_SysInit( vout_thread_t *p_vout ){    p_vout->p_set_palette       = FBSetPalette;    return( 0 );}/***************************************************************************** * vout_SysEnd: terminate FB video thread output method *****************************************************************************/void vout_SysEnd( vout_thread_t *p_vout ){    ;}/***************************************************************************** * vout_SysDestroy: destroy FB video thread output method ***************************************************************************** * Terminate an output method created by vout_CreateOutputMethod *****************************************************************************/void vout_SysDestroy( vout_thread_t *p_vout ){    FBCloseDisplay( p_vout );    free( p_vout->p_sys );}/***************************************************************************** * vout_SysManage: handle FB events ***************************************************************************** * This function should be called regularly by video output thread. It manages * console events. It returns a non null value on error. *****************************************************************************/int vout_SysManage( vout_thread_t *p_vout ){    /*     * Size change     */    if( p_vout->i_changes & VOUT_SIZE_CHANGE )    {        intf_DbgMsg("resizing window\n");        p_vout->i_changes &= ~VOUT_SIZE_CHANGE;        /* Destroy XImages to change their size */        vout_SysEnd( p_vout );        /* Recreate XImages. If SysInit failed, the thread can't go on. */        if( vout_SysInit( p_vout ) )        {            intf_ErrMsg("error: can't resize display\n");            return( 1 );        }#if 1        /* Tell the video output thread that it will need to rebuild YUV         * tables. This is needed since conversion buffer size may have changed */        p_vout->i_changes |= VOUT_YUV_CHANGE;        intf_Msg("Video display resized (%dx%d)\n", p_vout->i_width, p_vout->i_height);#endif    }    return 0;}/***************************************************************************** * vout_SysDisplay: displays previously rendered output ***************************************************************************** * This function send the currently rendered image to FB image, waits until * it is displayed and switch the two rendering buffers, preparing next frame. *****************************************************************************/void vout_SysDisplay( vout_thread_t *p_vout ){    /* swap the two Y offsets */    p_vout->p_sys->var_info.yoffset = p_vout->i_buffer_index ? p_vout->p_sys->var_info.yres : 0;    /* the X offset should be 0, but who knows ...     * some other app might have played with the framebuffer */    p_vout->p_sys->var_info.xoffset = 0;

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -