📄 s_vrc6.c
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#include "..\..\interface.h"
#include "s_VRC6.h"
static TVRC6sound VRC6sound;
static void VRC6_GenerateSaw (PVRC6saw ChanData, s16 *Target, int Size)
{
int x;
for (x = 0; x < Size; x++)
{
ChanData->LCtr -= NES_INC_SIZE_INT;
while (ChanData->LCtr < 0)
{
ChanData->CurP += ChanData->volume;
ChanData->Acc++;
ChanData->Acc %= 7;
if (ChanData->Acc == 0)
ChanData->CurP = 0;
ChanData->LCtr += (ChanData->freq + 1) << 17;
}
Target[x] += ChanData->CurP;
}
}
static void VRC6_GenerateSquare (PVRC6sqr ChanData, s16 *Target, int Size)
{
int x;
for (x = 0; x < Size; x++)
{
ChanData->LCtr -= NES_INC_SIZE_INT;
while (ChanData->LCtr < 0)
{
ChanData->CurP++;
ChanData->CurP &= 0xF;
ChanData->LCtr += (ChanData->freq + 1) << 16;
}
Target[x] += ChanData->volume * ((ChanData->CurP <= ChanData->duty) ? 4 : -4);
}
}
void VRC6sound_Init (void)
{
memset(&VRC6sound,0,sizeof(VRC6sound));
}
void VRC6sound_Write (int Where, int What)
{
switch (Where)
{
case 0x9000: VRC6sound.Sqr[0].byte0 = What; break;
case 0x9001: VRC6sound.Sqr[0].byte1 = What; break;
case 0x9002: VRC6sound.Sqr[0].byte2 = What; break;
case 0xA000: VRC6sound.Sqr[1].byte0 = What; break;
case 0xA001: VRC6sound.Sqr[1].byte1 = What; break;
case 0xA002: VRC6sound.Sqr[1].byte2 = What; break;
case 0xB000: VRC6sound.Saw.byte0 = What; break;
case 0xB001: VRC6sound.Saw.byte1 = What; break;
case 0xB002: VRC6sound.Saw.byte2 = What; break;
}
}
void VRC6sound_Get (s16 *Target, int Size)
{
if (VRC6sound.Sqr[0].enabled) VRC6_GenerateSquare(&VRC6sound.Sqr[0],Target,Size);
if (VRC6sound.Sqr[1].enabled) VRC6_GenerateSquare(&VRC6sound.Sqr[1],Target,Size);
if (VRC6sound.Saw.enabled) VRC6_GenerateSaw(&VRC6sound.Saw,Target,Size);
}
int VRC6sound_SaveMI (Ar128 MI, int x)
{
MI[x++] = VRC6sound.Sqr[0].byte0;
MI[x++] = VRC6sound.Sqr[0].byte1;
MI[x++] = VRC6sound.Sqr[0].byte2;
MI[x++] = VRC6sound.Sqr[1].byte0;
MI[x++] = VRC6sound.Sqr[1].byte1;
MI[x++] = VRC6sound.Sqr[1].byte2;
MI[x++] = VRC6sound.Saw.byte0;
MI[x++] = VRC6sound.Saw.byte1;
MI[x++] = VRC6sound.Saw.byte2;
return x;
}
int VRC6sound_LoadMI (const Ar128 MI, int x)
{
VRC6sound.Sqr[0].byte0 = MI[x++];
VRC6sound.Sqr[0].byte1 = MI[x++];
VRC6sound.Sqr[0].byte2 = MI[x++];
VRC6sound.Sqr[1].byte0 = MI[x++];
VRC6sound.Sqr[1].byte1 = MI[x++];
VRC6sound.Sqr[1].byte2 = MI[x++];
VRC6sound.Saw.byte0 = MI[x++];
VRC6sound.Saw.byte1 = MI[x++];
VRC6sound.Saw.byte2 = MI[x++];
return x;
}
void VRC6sound_Destroy (void)
{
}
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