📄 bmc_1995superhik4in1.c
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#include "..\..\DLL\d_UNIF.h"
static struct
{
u8 Game;
u8 CHR[8];
u8 PRG[2];
} Mapper;
static void Sync (void)
{
u8 x;
for (x = 0; x < 4; x++)
MP->SetCHR_ROM1(x,(Mapper.Game << 5) | Mapper.CHR[x]);
for (x = 0; x < 2; x++)
MP->SetPRG_ROM16(0x8 | (x << 2),(Mapper.Game << 3) | Mapper.PRG[x]);
}
static void __cdecl Write6 (int Bank, int Where, int What)
{
switch (Where)
{
case 0: Mapper.CHR[0] = What & 0x3F; break;
case 1: Mapper.CHR[1] = What & 0x3F; break;
case 2: Mapper.CHR[2] = What & 0x3F; break;
case 3: Mapper.CHR[3] = What & 0x3F; break;
case 4: /* mirroring */ break;
}
Sync();
}
static void __cdecl Write7 (int Bank, int Where, int What)
{
switch (Where)
{
case 0: Mapper.PRG[0] = What & 0x7; break;
case 1: Mapper.PRG[1] = What & 0x7; break;
}
Sync();
}
static void __cdecl Write89ABCDEF (int Bank, int Where, int What)
{
Mapper.Game = What;
Sync();
}
static void __cdecl InitMapper (const PMapperParam _MP, int IsHardReset)
{
u8 x;
MP = _MP;
MP->SetWriteHandler(0x6,Write6);
MP->SetWriteHandler(0x7,Write7);
for (x = 0x8; x < 0x10; x++)
MP->SetWriteHandler(x,Write89ABCDEF);
Mapper.PRG[0] = 6; Mapper.PRG[1] = 7;
Mapper.Game = 0;
Sync();
}
const TMapperInfo MapperInfo_BMC_1995SuperHiK4in1 =
{
"BMC-1995SuperHik4in1",
-1,
MS_None,
8192,
InitMapper,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL
};
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