📄 bmc_1992ballgames11in1.c
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#include "..\..\DLL\d_UNIF.h"
static struct
{
u8 Bank, Mode;
} Mapper;
static void Sync (void)
{
MP->SetCHR_RAM8(0,0);
if (Mapper.Mode & 1)
MP->SetPRG_ROM8(0x6,Mapper.Bank | 0x23);
else MP->SetPRG_ROM8(0x6,Mapper.Bank | 0x2F);
if (Mapper.Mode == 2)
MP->SetPRG_ROM16(0x8,(Mapper.Bank >> 1) | 1);
else MP->SetPRG_ROM16(0x8,Mapper.Bank >> 1);
if (Mapper.Mode & 1)
MP->SetPRG_ROM16(0xC,(Mapper.Bank >> 1) | 1);
else MP->SetPRG_ROM16(0xC,(Mapper.Bank >> 1) | 7);
if (Mapper.Mode == 3)
MP->Mirror_H();
else MP->Mirror_V();
}
/*
static void Sync (void)
{
MP->SetCHR_RAM8(0,0);
switch (Mapper.Mode)
{
case 0: MP->Mirror_V();
MP->SetPRG_ROM8(0x6,Mapper.Bank | 0x2C | 3);
MP->SetPRG_ROM8(0x8,Mapper.Bank | 0x00 | 0);
MP->SetPRG_ROM8(0xA,Mapper.Bank | 0x00 | 1);
MP->SetPRG_ROM8(0xC,Mapper.Bank | 0x0C | 2);
MP->SetPRG_ROM8(0xE,Mapper.Bank | 0x0C | 3); break;
case 1: MP->Mirror_V();
MP->SetPRG_ROM8(0x6,Mapper.Bank | 0x20 | 3);
MP->SetPRG_ROM8(0x8,Mapper.Bank | 0x00 | 0);
MP->SetPRG_ROM8(0xA,Mapper.Bank | 0x00 | 1);
MP->SetPRG_ROM8(0xC,Mapper.Bank | 0x00 | 2);
MP->SetPRG_ROM8(0xE,Mapper.Bank | 0x00 | 3); break;
case 2: MP->Mirror_V();
MP->SetPRG_ROM8(0x6,Mapper.Bank | 0x2E | 3);
MP->SetPRG_ROM8(0x8,Mapper.Bank | 0x02 | 0);
MP->SetPRG_ROM8(0xA,Mapper.Bank | 0x02 | 1);
MP->SetPRG_ROM8(0xC,Mapper.Bank | 0x0E | 2);
MP->SetPRG_ROM8(0xE,Mapper.Bank | 0x0E | 3); break;
case 3: MP->Mirror_H();
MP->SetPRG_ROM8(0x6,Mapper.Bank | 0x20 | 3);
MP->SetPRG_ROM8(0x8,Mapper.Bank | 0x00 | 0);
MP->SetPRG_ROM8(0xA,Mapper.Bank | 0x00 | 1);
MP->SetPRG_ROM8(0xC,Mapper.Bank | 0x00 | 2);
MP->SetPRG_ROM8(0xE,Mapper.Bank | 0x00 | 3); break;
}
}
*/
static void __cdecl SaveMI (Ar128 MI)
{
u8 x = 0;
MI[x++] = Mapper.Bank;
MI[x++] = Mapper.Mode;
}
static void __cdecl LoadMI (const Ar128 MI)
{
u8 x = 0;
Mapper.Bank = MI[x++];
Mapper.Mode = MI[x++];
Sync();
}
static void __cdecl Write67 (int Bank, int Where, int What)
{
Mapper.Mode = ((What & 0x10) >> 3) | ((What & 0x02) >> 1);
Sync();
}
static void __cdecl Write89ABCDEF (int Bank, int Where, int What)
{
Mapper.Bank = (What & 0xF) << 2;
if (Bank & 0x4)
Mapper.Mode = (Mapper.Mode & 0x1) | ((What & 0x10) >> 3);
Sync();
}
static void __cdecl InitMapper (const PMapperParam _MP, int IsHardReset)
{
u8 x;
MP = _MP;
for (x = 0x6; x < 0x8; x++)
MP->SetWriteHandler(x,Write67);
for (x = 0x8; x <= 0xF; x++)
MP->SetWriteHandler(x,Write89ABCDEF);
Mapper.Bank = 0;
Mapper.Mode = 1;
Sync();
}
CTMapperInfo MapperInfo_BMC_1992Ballgames11in1 =
{
"BMC-1992Ballgames11in1",
-1,
MS_Full,
8192,
InitMapper,
NULL,
NULL,
NULL,
SaveMI,
LoadMI,
NULL,
NULL
};
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