📄 toolbutton.h
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///////////////////////////////////////////////////////////////////////////////
// Name: wx/generic/toolbutton.h
// Purpose: wxToolButton class
// Author: Mark McCormack
// Modified by:
// Created: 19/05/04
// RCS-ID:
// Copyright:
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_TOOLBUTTON_H_
#define _WX_TOOLBUTTON_H_
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include <wx/toolbutton.h>
// ----------------------------------------------------------------------------
// wxToolButton
// ----------------------------------------------------------------------------
class wxToolButton : public wxToolButtonBase {
DECLARE_EVENT_TABLE()
public:
// Default constructor
wxToolButton() {
Init();
}
void Init();
// Normal constructor
wxToolButton( wxWindow *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxBORDER_NONE,
const wxString& name = wxButtonNameStr ) {
Init();
Create( parent, id, pos, size, style, name );
}
bool Create( wxWindow *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxBORDER_NONE,
const wxString& name = wxButtonNameStr );
virtual ~wxToolButton();
// event handlers
void OnErase( wxEraseEvent& event );
void OnPaint( wxPaintEvent& event );
void OnLeftDown( wxMouseEvent& event );
void OnLeftUp( wxMouseEvent& event );
void OnEnter( wxMouseEvent& event );
void OnLeave( wxMouseEvent& event );
private:
bool hovered_;
bool pressed_;
private:
DECLARE_DYNAMIC_CLASS( wxToolButton )
};
#endif
// _WX_TOOLBUTTON_H_
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