📄 wxwidgets.template
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<?xml version="1.0"?>
<!DOCTYPE Code::Blocks_template_file>
<Code::Blocks_template_file>
<Template name="wxWidgets" title="wxWidgets Application" category="GUI" bitmap="wxwidgets.png">
<Notice value="This template expects wxWidgets to be located at C:\wxWidgets-2.6.2.
If this is not the case, you will have to update the relevant
custom variable accordingly.
To do this, click on "Project->Build options->Custom variables""
isWarning="1"/>
<FileSet name="s" title="No header file">
<File source="wx-main-s.cpp" destination="main.cpp"/>
<File source="wx_pch.h" destination="wx_pch.h"/>
</FileSet>
<FileSet name="sh" title="With header file">
<File source="wx-main-sh.cpp" destination="main.cpp"/>
<File source="wx-main-sh.h" destination="main.h"/>
<File source="wx_pch.h" destination="wx_pch.h"/>
</FileSet>
<FileSet name="ash" title="Use separate wxApp, wxFrame files">
<File source="wx-app-ash.cpp" destination="app.cpp"/>
<File source="wx-app-ash.h" destination="app.h"/>
<File source="wx-main-ash.cpp" destination="main.cpp"/>
<File source="wx-main-ash.h" destination="main.h"/>
<File source="wx_pch.h" destination="wx_pch.h"/>
</FileSet>
<Option name="Using wxWidgets DLL">
<Project file="wxwidgets.cbp"/>
</Option>
<Option name="Using UNICODE wxWidgets DLL">
<Project file="wxwidgets_u.cbp"/>
</Option>
<Option name="Using static wxWidgets library">
<Project file="wxwidgets_static.cbp"/>
</Option>
<Option name="Using UNICODE static wxWidgets library">
<Project file="wxwidgets_static_u.cbp"/>
</Option>
</Template>
</Code::Blocks_template_file>
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