📄 mmu.h
字号:
// This file contains definitions for the // x86 memory management unit (MMU).// Eflags register#define FL_CF 0x00000001 // Carry Flag#define FL_PF 0x00000004 // Parity Flag#define FL_AF 0x00000010 // Auxiliary carry Flag#define FL_ZF 0x00000040 // Zero Flag#define FL_SF 0x00000080 // Sign Flag#define FL_TF 0x00000100 // Trap Flag#define FL_IF 0x00000200 // Interrupt Enable#define FL_DF 0x00000400 // Direction Flag#define FL_OF 0x00000800 // Overflow Flag#define FL_IOPL_MASK 0x00003000 // I/O Privilege Level bitmask#define FL_IOPL_0 0x00000000 // IOPL == 0#define FL_IOPL_1 0x00001000 // IOPL == 1#define FL_IOPL_2 0x00002000 // IOPL == 2#define FL_IOPL_3 0x00003000 // IOPL == 3#define FL_NT 0x00004000 // Nested Task#define FL_RF 0x00010000 // Resume Flag#define FL_VM 0x00020000 // Virtual 8086 mode#define FL_AC 0x00040000 // Alignment Check#define FL_VIF 0x00080000 // Virtual Interrupt Flag#define FL_VIP 0x00100000 // Virtual Interrupt Pending#define FL_ID 0x00200000 // ID flag// Segment Descriptorstruct segdesc { uint lim_15_0 : 16; // Low bits of segment limit uint base_15_0 : 16; // Low bits of segment base address uint base_23_16 : 8; // Middle bits of segment base address uint type : 4; // Segment type (see STS_ constants) uint s : 1; // 0 = system, 1 = application uint dpl : 2; // Descriptor Privilege Level uint p : 1; // Present uint lim_19_16 : 4; // High bits of segment limit uint avl : 1; // Unused (available for software use) uint rsv1 : 1; // Reserved uint db : 1; // 0 = 16-bit segment, 1 = 32-bit segment uint g : 1; // Granularity: limit scaled by 4K when set uint base_31_24 : 8; // High bits of segment base address};// Null segment#define SEG_NULL (struct segdesc){ 0,0,0,0,0,0,0,0,0,0,0,0,0 }// Normal segment#define SEG(type, base, lim, dpl) (struct segdesc) \{ ((lim) >> 12) & 0xffff, (base) & 0xffff, ((base) >> 16) & 0xff, \ type, 1, dpl, 1, (uint) (lim) >> 28, 0, 0, 1, 1, \ (uint) (base) >> 24 }#define SEG16(type, base, lim, dpl) (struct segdesc) \{ (lim) & 0xffff, (base) & 0xffff, ((base) >> 16) & 0xff, \ type, 1, dpl, 1, (uint) (lim) >> 16, 0, 0, 1, 0, \ (uint) (base) >> 24 }// Application segment type bits#define STA_X 0x8 // Executable segment#define STA_E 0x4 // Expand down (non-executable segments)#define STA_C 0x4 // Conforming code segment (executable only)#define STA_W 0x2 // Writeable (non-executable segments)#define STA_R 0x2 // Readable (executable segments)#define STA_A 0x1 // Accessed// System segment type bits#define STS_T16A 0x1 // Available 16-bit TSS#define STS_LDT 0x2 // Local Descriptor Table#define STS_T16B 0x3 // Busy 16-bit TSS#define STS_CG16 0x4 // 16-bit Call Gate#define STS_TG 0x5 // Task Gate / Coum Transmitions#define STS_IG16 0x6 // 16-bit Interrupt Gate#define STS_TG16 0x7 // 16-bit Trap Gate#define STS_T32A 0x9 // Available 32-bit TSS#define STS_T32B 0xB // Busy 32-bit TSS#define STS_CG32 0xC // 32-bit Call Gate#define STS_IG32 0xE // 32-bit Interrupt Gate#define STS_TG32 0xF // 32-bit Trap Gate// Task state segment formatstruct taskstate { uint link; // Old ts selector uint esp0; // Stack pointers and segment selectors ushort ss0; // after an increase in privilege level ushort padding1; uint *esp1; ushort ss1; ushort padding2; uint *esp2; ushort ss2; ushort padding3; void *cr3; // Page directory base uint *eip; // Saved state from last task switch uint eflags; uint eax; // More saved state (registers) uint ecx; uint edx; uint ebx; uint *esp; uint *ebp; uint esi; uint edi; ushort es; // Even more saved state (segment selectors) ushort padding4; ushort cs; ushort padding5; ushort ss; ushort padding6; ushort ds; ushort padding7; ushort fs; ushort padding8; ushort gs; ushort padding9; ushort ldt; ushort padding10; ushort t; // Trap on task switch ushort iomb; // I/O map base address};// Gate descriptors for interrupts and trapsstruct gatedesc { uint off_15_0 : 16; // low 16 bits of offset in segment uint ss : 16; // segment selector uint args : 5; // # args, 0 for interrupt/trap gates uint rsv1 : 3; // reserved(should be zero I guess) uint type : 4; // type(STS_{TG,IG32,TG32}) uint s : 1; // must be 0 (system) uint dpl : 2; // descriptor(meaning new) privilege level uint p : 1; // Present uint off_31_16 : 16; // high bits of offset in segment};// Set up a normal interrupt/trap gate descriptor.// - istrap: 1 for a trap (= exception) gate, 0 for an interrupt gate.// interrupt gate clears FL_IF, trap gate leaves FL_IF alone// - sel: Code segment selector for interrupt/trap handler// - off: Offset in code segment for interrupt/trap handler// - dpl: Descriptor Privilege Level -// the privilege level required for software to invoke// this interrupt/trap gate explicitly using an int instruction.#define SETGATE(gate, istrap, sel, off, d) \{ \ (gate).off_15_0 = (uint) (off) & 0xffff; \ (gate).ss = (sel); \ (gate).args = 0; \ (gate).rsv1 = 0; \ (gate).type = (istrap) ? STS_TG32 : STS_IG32; \ (gate).s = 0; \ (gate).dpl = (d); \ (gate).p = 1; \ (gate).off_31_16 = (uint) (off) >> 16; \}
⌨️ 快捷键说明
复制代码
Ctrl + C
搜索代码
Ctrl + F
全屏模式
F11
切换主题
Ctrl + Shift + D
显示快捷键
?
增大字号
Ctrl + =
减小字号
Ctrl + -