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📄 yinhangdlg.cpp

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// YinhangDlg.cpp : implementation file
//

#include "stdafx.h"
#include "Yinhang.h"
#include "YinhangDlg.h"
#include "queue"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

CYinhangDlg* m_pOwner;
std::queue<int> intQueue;
bool    m_bt1=false;
bool    m_bt2=false;
int NUM=1;


static UINT Run1(LPVOID pParam)
{

	CSingleLock sLock(&(m_pOwner->mutex1));
	while (true)
	{
		sLock.Lock();
        if(!intQueue.empty())
		  {
			  int i;
     	      i=intQueue.front();
    	      CString str1;
              str1.Format("%d",i);
    	      ::SetDlgItemText(m_pOwner->m_hWnd,IDC_EDIT1,str1);
              intQueue.pop();
		  }
		
		sLock.Unlock();
		::Sleep(2000);
	}
	return 0;
}

static UINT Run2(LPVOID pParam)
{
	//ASSERT(m_pOwner != NULL);
	//if (m_pOwner == NULL)
		//return -1;
	CSingleLock sLock(&(m_pOwner->mutex1));
	while (true)
	{
		sLock.Lock();
        if(!intQueue.empty())
		  {
			  int i;
     	      i=intQueue.front(); 
    	      CString str1;
              str1.Format("%d",i);
    	      ::SetDlgItemText(m_pOwner->m_hWnd,IDC_EDIT2,str1);		 
              intQueue.pop();
		  }
		
		sLock.Unlock();
		::Sleep(2000);
	}
	return 0;
}

static UINT Run3(LPVOID pParam)
{
	CSingleLock sLock(&(m_pOwner->mutex1));
	while (true)
	{
		sLock.Lock();
        if(!intQueue.empty())
		  {
			  int i;
     	      i=intQueue.front(); 
    	      CString str1;
              str1.Format("%d",i);
    	      ::SetDlgItemText(m_pOwner->m_hWnd,IDC_EDIT3,str1);
              intQueue.pop();
		  }
		
		sLock.Unlock();
		::Sleep(2000);
	}
	return 0;
}

static UINT Run4(LPVOID pParam)
{
	//ASSERT(m_pOwner != NULL);
	//if (m_pOwner == NULL)
		//return -1;
	CSingleLock sLock(&(m_pOwner->mutex2));
	while (true)
	{
		
	    if(::m_bt1)
		{
	     sLock.Lock();
         int i;
         i=NUM;
         CString str;
         str.Format("%d",i);
         ::SetDlgItemText(m_pOwner->m_hWnd,IDC_EDIT4,str);
		 intQueue.push(NUM);
         NUM++;
		 sLock.Unlock();
         ::m_bt1=false;
		}
	}
	return 0;
}

static UINT Run5(LPVOID pParam)
{
	//ASSERT(m_pOwner != NULL);
	//if (m_pOwner == NULL)
		//return -1;
	CSingleLock sLock(&(m_pOwner->mutex2));
	while (true)
	{
		
	    if(::m_bt2)
		{
	     sLock.Lock();
         int i;
         i=NUM;
         CString str;
         str.Format("%d",i);
         ::SetDlgItemText(m_pOwner->m_hWnd,IDC_EDIT5,str);
		 intQueue.push(NUM);
         NUM++;
		 sLock.Unlock();
         ::m_bt2=false;
		}
	}
	return 0;
}
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CYinhangDlg dialog

CYinhangDlg::CYinhangDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CYinhangDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CYinhangDlg)
	m_text1 = _T("");
	m_text2 = _T("");
	m_text3 = _T("");
	m_text4 = _T("");
	m_text5 = _T("");
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CYinhangDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CYinhangDlg)
	DDX_Control(pDX, IDC_BUTTON2, m_bt2);
	DDX_Control(pDX, IDC_BUTTON1, m_bt1);
	DDX_Text(pDX, IDC_EDIT1, m_text1);
	DDX_Text(pDX, IDC_EDIT2, m_text2);
	DDX_Text(pDX, IDC_EDIT3, m_text3);
	DDX_Text(pDX, IDC_EDIT4, m_text4);
	DDX_Text(pDX, IDC_EDIT5, m_text5);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CYinhangDlg, CDialog)
	//{{AFX_MSG_MAP(CYinhangDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
	ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CYinhangDlg message handlers

BOOL CYinhangDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	m_pOwner=this;

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	

	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CYinhangDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CYinhangDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CYinhangDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

void CYinhangDlg::OnOK() 
{
	m_prun1Thread = (CWinThread*)AfxBeginThread
		               (Run1, GetSafeHwnd(),
					   THREAD_PRIORITY_NORMAL,
					   0, 0, NULL);

	m_prun2Thread = (CWinThread*)AfxBeginThread
		               (Run2, GetSafeHwnd(),
					   THREAD_PRIORITY_NORMAL,
					   0, 0, NULL);

	m_prun3Thread = (CWinThread*)AfxBeginThread
		               (Run3, GetSafeHwnd(),
					   THREAD_PRIORITY_NORMAL,
					   0, 0, NULL);

	m_prun4Thread = (CWinThread*)AfxBeginThread
		               (Run4, GetSafeHwnd(),
					   THREAD_PRIORITY_NORMAL,
					   0, 0, NULL);

	m_prun5Thread = (CWinThread*)AfxBeginThread
		               (Run5, GetSafeHwnd(),
					   THREAD_PRIORITY_NORMAL,
					   0, 0, NULL);
	
	
	//CDialog::OnOK();
}

void CYinhangDlg::OnCancel() 
{
	m_prun1Thread->ResumeThread();
	m_prun2Thread->ResumeThread();
	m_prun3Thread->ResumeThread();
	m_prun4Thread->ResumeThread();
	m_prun5Thread->ResumeThread();
	CDialog::OnCancel();
}
	

void CYinhangDlg::OnButton1() 
{
	::m_bt1=true;
	
}

void CYinhangDlg::OnButton2() 
{
	::m_bt2=true;
	
}


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