📄 yinhangdlg.cpp
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// YinhangDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Yinhang.h"
#include "YinhangDlg.h"
#include "queue"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
CYinhangDlg* m_pOwner;
std::queue<int> intQueue;
bool m_bt1=false;
bool m_bt2=false;
int NUM=1;
static UINT Run1(LPVOID pParam)
{
CSingleLock sLock(&(m_pOwner->mutex1));
while (true)
{
sLock.Lock();
if(!intQueue.empty())
{
int i;
i=intQueue.front();
CString str1;
str1.Format("%d",i);
::SetDlgItemText(m_pOwner->m_hWnd,IDC_EDIT1,str1);
intQueue.pop();
}
sLock.Unlock();
::Sleep(2000);
}
return 0;
}
static UINT Run2(LPVOID pParam)
{
//ASSERT(m_pOwner != NULL);
//if (m_pOwner == NULL)
//return -1;
CSingleLock sLock(&(m_pOwner->mutex1));
while (true)
{
sLock.Lock();
if(!intQueue.empty())
{
int i;
i=intQueue.front();
CString str1;
str1.Format("%d",i);
::SetDlgItemText(m_pOwner->m_hWnd,IDC_EDIT2,str1);
intQueue.pop();
}
sLock.Unlock();
::Sleep(2000);
}
return 0;
}
static UINT Run3(LPVOID pParam)
{
CSingleLock sLock(&(m_pOwner->mutex1));
while (true)
{
sLock.Lock();
if(!intQueue.empty())
{
int i;
i=intQueue.front();
CString str1;
str1.Format("%d",i);
::SetDlgItemText(m_pOwner->m_hWnd,IDC_EDIT3,str1);
intQueue.pop();
}
sLock.Unlock();
::Sleep(2000);
}
return 0;
}
static UINT Run4(LPVOID pParam)
{
//ASSERT(m_pOwner != NULL);
//if (m_pOwner == NULL)
//return -1;
CSingleLock sLock(&(m_pOwner->mutex2));
while (true)
{
if(::m_bt1)
{
sLock.Lock();
int i;
i=NUM;
CString str;
str.Format("%d",i);
::SetDlgItemText(m_pOwner->m_hWnd,IDC_EDIT4,str);
intQueue.push(NUM);
NUM++;
sLock.Unlock();
::m_bt1=false;
}
}
return 0;
}
static UINT Run5(LPVOID pParam)
{
//ASSERT(m_pOwner != NULL);
//if (m_pOwner == NULL)
//return -1;
CSingleLock sLock(&(m_pOwner->mutex2));
while (true)
{
if(::m_bt2)
{
sLock.Lock();
int i;
i=NUM;
CString str;
str.Format("%d",i);
::SetDlgItemText(m_pOwner->m_hWnd,IDC_EDIT5,str);
intQueue.push(NUM);
NUM++;
sLock.Unlock();
::m_bt2=false;
}
}
return 0;
}
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CYinhangDlg dialog
CYinhangDlg::CYinhangDlg(CWnd* pParent /*=NULL*/)
: CDialog(CYinhangDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CYinhangDlg)
m_text1 = _T("");
m_text2 = _T("");
m_text3 = _T("");
m_text4 = _T("");
m_text5 = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CYinhangDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CYinhangDlg)
DDX_Control(pDX, IDC_BUTTON2, m_bt2);
DDX_Control(pDX, IDC_BUTTON1, m_bt1);
DDX_Text(pDX, IDC_EDIT1, m_text1);
DDX_Text(pDX, IDC_EDIT2, m_text2);
DDX_Text(pDX, IDC_EDIT3, m_text3);
DDX_Text(pDX, IDC_EDIT4, m_text4);
DDX_Text(pDX, IDC_EDIT5, m_text5);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CYinhangDlg, CDialog)
//{{AFX_MSG_MAP(CYinhangDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON1, OnButton1)
ON_BN_CLICKED(IDC_BUTTON2, OnButton2)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CYinhangDlg message handlers
BOOL CYinhangDlg::OnInitDialog()
{
CDialog::OnInitDialog();
m_pOwner=this;
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
return TRUE; // return TRUE unless you set the focus to a control
}
void CYinhangDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CYinhangDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CYinhangDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CYinhangDlg::OnOK()
{
m_prun1Thread = (CWinThread*)AfxBeginThread
(Run1, GetSafeHwnd(),
THREAD_PRIORITY_NORMAL,
0, 0, NULL);
m_prun2Thread = (CWinThread*)AfxBeginThread
(Run2, GetSafeHwnd(),
THREAD_PRIORITY_NORMAL,
0, 0, NULL);
m_prun3Thread = (CWinThread*)AfxBeginThread
(Run3, GetSafeHwnd(),
THREAD_PRIORITY_NORMAL,
0, 0, NULL);
m_prun4Thread = (CWinThread*)AfxBeginThread
(Run4, GetSafeHwnd(),
THREAD_PRIORITY_NORMAL,
0, 0, NULL);
m_prun5Thread = (CWinThread*)AfxBeginThread
(Run5, GetSafeHwnd(),
THREAD_PRIORITY_NORMAL,
0, 0, NULL);
//CDialog::OnOK();
}
void CYinhangDlg::OnCancel()
{
m_prun1Thread->ResumeThread();
m_prun2Thread->ResumeThread();
m_prun3Thread->ResumeThread();
m_prun4Thread->ResumeThread();
m_prun5Thread->ResumeThread();
CDialog::OnCancel();
}
void CYinhangDlg::OnButton1()
{
::m_bt1=true;
}
void CYinhangDlg::OnButton2()
{
::m_bt2=true;
}
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