📄 tchstub.cpp
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//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// Use of this source code is subject to the terms of the Microsoft end-user
// license agreement (EULA) under which you licensed this SOFTWARE PRODUCT.
// If you did not accept the terms of the EULA, you are not authorized to use
// this source code. For a copy of the EULA, please see the LICENSE.RTF on your
// install media.
//
/*++
tchstub.c Created April 7 1997
--*/
// Debug guide: These are the debugging switches used in this driver code.
//
// DEBUG1 - This is used to see which points are sent to which destination. It prints out every point and
// the point's desitnation to the debug output, so this is kind of slow.
//
// DEBUG2 - this is a different way to see where the points are going. Warns if any points take
// uncommon branches in the code.
//
// WRITE_STATISTICSXXX - these functions collect points, and every so often they write them to a log file
// This is a good way to find point leaks in case the driver does not sync with the Transriber application
//
// DEBUGTOUCH - This is used to debug the touch screen code. It provides warnings if there are many
// long lags with no points while the pen is down, or if there is a poor average point rate.
// This is on by default in debug builds.
//
// Basic architecture:
// The points come in through CgrCallback.
// If Transcriber is not running, then the points are sent back to the normal touch driver path.
// Otherwise are then placed on the inner (internal to the touch driver) queue (Q2) by SendPtToSelf.
//
// Points are removed from Q2 by the touch driver thread (TchInnerThread), which passes them to
// StubCallback2.
//
// StubCallback2 checks to see where the point is, checks with Transcriber about whether the point should
// be returned to the system. If so, the point is re-generated and sent via the normal touch driver path.
// If Transcriber.exe wants the point, it is placed on an external queue (Q1) which is in MemoryMappedFile
// for interprocess communication with Transcriber.exe
// Transcriber.exe then retrieves points from this queue, paints them on the screen, and sends them
// to the recognizer.
#include <windows.h>
#include <types.h>
#include <memory.h>
#include <nkintr.h>
#include <tchddi.h>
#include <tchddsi.h>
#include "pegc_def.h" // From main application folder (APP)
#ifdef __cplusplus
extern "C"{
#endif
#include <tchstub.h>
//#define WRITE_STATISTICSLOG 0 // just for experimnents
//#define WRITE_STATISTICSINNER 0 // for debugging only
//#define WRITE_STATISTICSSNDPT 0 // for debugging only
#if defined (WRITE_STATISTICSLOG) || defined (WRITE_STATISTICS_INNER) || defined (WRITE_STATISTICSSNDPT)
#define MAX_WRITES 20
#define MAX_STATS 200
#endif
const TCHAR* const szOldDriverNameValueName = TEXT("OldDriverName");
#define VADEM_TOUCH_DRIVER_NAME TEXT("touchpdd.dll")
#define DEFAULT_TOUCH_DRIVER_NAME TEXT("touch.dll")
#pragma data_seg(".TOUCHD")
PFN_TOUCH_PANEL_CALLBACK v_pfnCgrPointCallback = NULL;
HWND _hClientWnd = NULL;
HWND _hLastTouchFocusWnd = NULL;
short _iClientFlags = TABLET_ALL_TO_SYSTEM;
DWORD _dwLastSendedTick = 0;
DWORD _dwLastPostedToClient = 0;
static TOUCH_QUEUE tq2 = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
static TOUCH_QUEUE* ptq = NULL;
CRITICAL_SECTION Q2CritSect; // protect the inner queue within the cgrtouch driver
HANDLE hQ1Mutex; // protect the outer queue between cgrtouch and app
int _cProcessNumb = 0;
HANDLE _hFileMapping = NULL;
LPVOID _pView = NULL;
HWND* _phStubWnd = NULL;
HANDLE* _phinstDll = NULL;
static int ints[10] = {0};
static BOOL bClick=0, bDelay=0;
static INT _begX=0, _begY=0;
static DWORD begTick=0;
static bNear = FALSE;
static int iLastDelayX=0, iLastDelayY=0;
static DWORD dwLastDelayTick=0;
static int _iLastProceedX=0, _iLastProceedY=0, _iLastProceedFlags=0;
static int _iLastPostedX=0, _iLastPostedY=0;
static int _iLastSelfX=-1, _iLastSelfY=-1;
static int _iInRow = 0;
static int _iMinDist = 0;
static int _iMaxDist = 24;
HANDLE g_hTabletEvent = NULL;
HANDLE g_hInnerEvent = NULL;
BOOL _bDeferedDelay = FALSE;
// To track if we are in OOM state.
extern BOOL _bTchThreadHighPriority;
#ifdef DEBUGTOUCH
const int SKIP_THRESHOLD = 40; // digitizer resolution is 4x pixel resolution => 10 pixels.
const int LATENCY_THRESHOLD = 30; // after how many milliseconds is a point considered "overdue"
const int POINT_RATE_THRESHOLD = 100; // how many points per second minimum do we need?
// (200 is better, but 100 should be good enough)
const int SMALL_STROKE_THRESHOLD = 500; // demand that a stroke be at least this many milliseconds
// long to measure skips, etc.
CRITICAL_SECTION csErrMsg; // protect the global error message buffer.
static TCHAR _szErrorMsg[2 * MAX_PATH]; // Buffer for debug error message
const TCHAR* const _tszTranscriberKey = TEXT("Software\\Microsoft\\Transcriber");
const TCHAR* const _tszNoDbgMsg = TEXT("TouchNoDebugMesssage");
// Flag to show the touch driver debug message only once per transcriber session.
BOOL _bNoDbgMsg = FALSE;
#endif // DEBUGTOUCH
#pragma data_seg()
DWORD dwMinPauseBeforeClick = 1500;
int iMaxClickDist = 23;
int iMaxDelayDist = 18;
DWORD dwMaxClickTime = 480;
DWORD dwMinStartDelayTime = 480;
DWORD dwMinInterDelayTime = 800;
BOOL _bIgnoreStroke = FALSE;
BOOL _bIgnoreStroke2 = FALSE;
unsigned char _footprint[12] =
{ 0x40, 0x89, 0x96, 0x19, 0x10, 0x2B, 0x25, 0xF4,
#if CGRTOUCH_ROM_VERSION
(CGRTOUCH_MAJOR_VERSION|0xC0), (CGRTOUCH_MINOR_VERSION|0x80), CGRTOUCH_RELEASE, 0x80};
#else
(CGRTOUCH_MAJOR_VERSION|0xC0), (CGRTOUCH_MINOR_VERSION|0x80), CGRTOUCH_RELEASE, 0x4F};
#endif
BOOL IsCgrTouchFile(TCHAR *szFileName);
BOOL IsStubWndExist();
DWORD WINAPI TchWindowThread(DWORD dwParameter);
void StubCallback2(DWORD dwtick0, TOUCH_PANEL_SAMPLE_FLAGS Flags, INT X, INT Y);
BOOL MddTouchPanelEnable(PFN_TOUCH_PANEL_CALLBACK pfnCallback);
#ifdef DEBUGTOUCH
// Thread proc for displaying an error message box, without stopping the touch driver thread,
// If the touch driver thread is blocked, touch driver will not work and user will not be able
// to respond to the error message without a hard keyboard.
DWORD WINAPI TchMessageBoxThread(LPVOID lpParameter)
{
EnterCriticalSection(&csErrMsg);
MessageBox(GetForegroundWindow(), _szErrorMsg, TEXT("Transcriber Touch Driver Error"), MB_OK | MB_ICONERROR);
LeaveCriticalSection(&csErrMsg);
return 0;
}
#endif // DEBUGTOUCH
// Look at the queue internal to the touch driver, and send the points to StubCallback2
DWORD WINAPI TchInnerThread(DWORD dwParameter)
{
TOUCH_QUEUE *pTouchQ = &tq2;
int i;
while(1)
{
WaitForSingleObject(g_hInnerEvent, INFINITE); //2000);
ResetEvent(g_hInnerEvent);
EnterCriticalSection(&Q2CritSect);
while((i=pTouchQ->iGet)!=pTouchQ->iPut)
{
int iNext = i+1;
if(iNext>=MAX_TOUCHQUEUE)
iNext=0;
StubCallback2(GetTickCount(), pTouchQ->elems[i][0],
((pTouchQ->elems[i][1])>>16), ((pTouchQ->elems[i][1])&0x0FFFF));
pTouchQ->iGet = iNext;
}
LeaveCriticalSection(&Q2CritSect);
}
return 0; //just avoid of copiler's message
}
/* *********************************************************************************************** */
// post the points on the queue used by the app (outside this DLL boundary, in shared memory)
// send points to the main Transcriber App window
void SendPtToWnd(int iFlags, int iX, int iY)
{
int iGet = 0;
int iPut = 0;
int i;
if(_bIgnoreStroke &&
(iFlags&TouchSamplePreviousDownFlag)!=0)
{
// MessageBeep((UINT)-1);
return;
}
WaitForSingleObject(hQ1Mutex, INFINITE);
iGet = ptq->iGet;
iPut = ptq->iPut;
#if WRITE_STATISTICSSNDPT
{
static int _iStat1Writes = 0;
static int _iStat1Current = 0;
static short _iStat1Buf[MAX_STATS][5] = {0};
static int count = 0;
if (_iStat1Current > 0 && _iStat1Buf[_iStat1Current-1][4] == iPut) OutputDebugString(L"Got same iPut 2 !!!\n");
_iStat1Buf[_iStat1Current][0] = (short)iFlags;
_iStat1Buf[_iStat1Current][1] = (short)iX;
_iStat1Buf[_iStat1Current][2] = (short)iY;
_iStat1Buf[_iStat1Current][3] = (short)ptq->iGet;
_iStat1Buf[_iStat1Current][4] = (short)ptq->iPut;
_iStat1Current++;
if(_iStat1Current==MAX_STATS)
{
HANDLE hFile = INVALID_HANDLE_VALUE;
int i;
_iStat1Current = 0;
hFile = CreateFile(L"\\tchlogSndPt.txt", GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
if(hFile!=INVALID_HANDLE_VALUE)
{
DWORD dw = 0;
int len;
int j;
SetFilePointer(hFile, 0, NULL, FILE_END);
for (i = 0; i < MAX_STATS; i++)
{
TCHAR str[64];
unsigned char str2[64];
wsprintf(str, L"%d %d %d %d iGet=%d iPut=%d %c%c", count++, (int)_iStat1Buf[i][1], (int)(3000 - _iStat1Buf[i][2]), (int)_iStat1Buf[i][0],
(int)_iStat1Buf[i][3], (int)_iStat1Buf[i][4], (TCHAR)13, (TCHAR)10);
len = _tcslen(str);
if(len > 62)
len = 62;
for (j = 0; j < len; j ++)
str2[j] = (unsigned char)str[j];
str2[len] = 0;
WriteFile(hFile, str2, len, &dw, NULL);
}
CloseHandle(hFile);
}
}
}
#endif
if((iFlags&TouchSampleDownFlag)!=0)
i = iGet - 3;
else
i = iGet - 2;
// ensure there are at least 2 or 3 empty places to write between
// the write pointer and the read pointer - but why???
// presumably we want to always keep 2-3 old points available to read in the queue
// We do use one point back in the code to end a trace on a timeout -
// could be that 2 or 3 is a stale number.
if(iPut<i ||
(iPut>=iGet && iPut<i+MAX_TOUCHQUEUE))
{
_bIgnoreStroke = FALSE;
ptq->elems[iPut][0]=iFlags;
ptq->elems[iPut][1]=((iX<<16)|iY);
iPut++;
if(iPut>=MAX_TOUCHQUEUE)
iPut = 0;
ptq->iPut = iPut;
SetEvent(g_hTabletEvent);
}
else
{
_bIgnoreStroke = TRUE;
DEBUGMSG(1,(TEXT("Outer Queue overrun!\n\r")));
}
ReleaseMutex(hQ1Mutex);
#ifdef DEBUG1 // Print an error message if we ever see iPut not incremented
// (happens in cache problem situations.)
{
TCHAR str[128];
// calling wsprintf just for the side effect to attempt a cache flush
wsprintf(str, L"%s -- %d", L"Hello there!", 123);
str[0] = (TCHAR)ptq->iPut;
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