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📄 control1.cs

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using System;
using System.Collections;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Windows.Forms;

namespace Full
{
	/// <summary>
	/// Control1 的摘要说明。
	/// </summary>
	public class Control1 : System.Windows.Forms.UserControl
	{
		private System.Windows.Forms.Label label1;
		private System.Windows.Forms.Label label2;
		private System.Windows.Forms.Label label3;
		private System.Windows.Forms.TextBox textBox1;
		private System.Windows.Forms.TextBox textBox2;
		private System.Windows.Forms.TextBox textBox3;
		private System.Windows.Forms.Label label4;
		/// <summary> 
		/// 必需的设计器变量。
		/// </summary>
		private System.ComponentModel.Container components = null;

		public Control1()
		{
			// 该调用是 Windows.Forms 窗体设计器所必需的。
			InitializeComponent();

			// TODO: 在 InitializeComponent 调用后添加任何初始化

		}

		/// <summary> 
		/// 清理所有正在使用的资源。
		/// </summary>
		protected override void Dispose( bool disposing )
		{
			if( disposing )
			{
				if(components != null)
				{
					components.Dispose();
				}
			}
			base.Dispose( disposing );
		}

		#region 组件设计器生成的代码
		/// <summary> 
		/// 设计器支持所需的方法 - 不要使用代码编辑器 
		/// 修改此方法的内容。
		/// </summary>
		private void InitializeComponent()
		{
			this.label1 = new System.Windows.Forms.Label();
			this.label2 = new System.Windows.Forms.Label();
			this.label3 = new System.Windows.Forms.Label();
			this.textBox1 = new System.Windows.Forms.TextBox();
			this.textBox2 = new System.Windows.Forms.TextBox();
			this.textBox3 = new System.Windows.Forms.TextBox();
			this.label4 = new System.Windows.Forms.Label();
			this.SuspendLayout();
			// 
			// label1
			// 
			this.label1.Location = new System.Drawing.Point(0, 56);
			this.label1.Name = "label1";
			this.label1.TabIndex = 0;
			this.label1.Text = "原始字符串:";
			// 
			// label2
			// 
			this.label2.Location = new System.Drawing.Point(0, 88);
			this.label2.Name = "label2";
			this.label2.TabIndex = 1;
			this.label2.Text = "返序字符串:";
			// 
			// label3
			// 
			this.label3.Location = new System.Drawing.Point(0, 120);
			this.label3.Name = "label3";
			this.label3.TabIndex = 2;
			this.label3.Text = "顺序字符串:";
			// 
			// textBox1
			// 
			this.textBox1.Location = new System.Drawing.Point(104, 56);
			this.textBox1.Name = "textBox1";
			this.textBox1.Size = new System.Drawing.Size(208, 21);
			this.textBox1.TabIndex = 3;
			this.textBox1.Text = "textBox1";
			this.textBox1.Leave += new System.EventHandler(this.textBox1_Leave);
			// 
			// textBox2
			// 
			this.textBox2.Location = new System.Drawing.Point(104, 88);
			this.textBox2.Name = "textBox2";
			this.textBox2.Size = new System.Drawing.Size(208, 21);
			this.textBox2.TabIndex = 4;
			this.textBox2.Text = "textBox2";
			// 
			// textBox3
			// 
			this.textBox3.Location = new System.Drawing.Point(104, 120);
			this.textBox3.Name = "textBox3";
			this.textBox3.Size = new System.Drawing.Size(208, 21);
			this.textBox3.TabIndex = 5;
			this.textBox3.Text = "textBox3";
			// 
			// label4
			// 
			this.label4.Location = new System.Drawing.Point(16, 16);
			this.label4.Name = "label4";
			this.label4.Size = new System.Drawing.Size(256, 23);
			this.label4.TabIndex = 6;
			this.label4.Text = "原始字符串:\"栏中输入字符串,单击Tab";
			// 
			// Control1
			// 
			this.Controls.Add(this.label4);
			this.Controls.Add(this.textBox3);
			this.Controls.Add(this.textBox2);
			this.Controls.Add(this.textBox1);
			this.Controls.Add(this.label3);
			this.Controls.Add(this.label2);
			this.Controls.Add(this.label1);
			this.Name = "Control1";
			this.Size = new System.Drawing.Size(328, 152);
			this.ResumeLayout(false);

		}
		#endregion

		private void textBox1_Leave(object sender, System.EventArgs e)
		{
			string str = this.textBox1.Text;
			char[] charArray = str.ToCharArray();
			Array.Reverse(charArray);
			byte[] bytes = System.Text.Encoding.Unicode.GetBytes(charArray);
			this.textBox2.Text = System.Text.Encoding.Unicode.GetString(bytes);
			Array.Sort(charArray);
			bytes=System.Text.Encoding.Unicode.GetBytes(charArray);
			this.textBox3.Text = System.Text.Encoding.Unicode.GetString(bytes);
		}

	}
}

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