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Article 2913 of alt.sources:Path: oce-rd1!hp4nl!mcsun!uunet!munnari.oz.au!metro!cluster!swift!softway!otc!gregmFrom: gregm@otc.otca.oz.au (Greg McFarlane)Newsgroups: comp.sources.d,alt.sources,comp.editorsSubject: VI SOLVES HANOIMessage-ID: <2323@otc.otca.oz>Date: 19 Feb 91 01:32:14 GMTSender: news@otc.otca.ozReply-To: gregm@otc.otca.oz.au (Greg McFarlane)Organization: OTC Development Unit, AustraliaLines: 80Xref: oce-rd1 comp.sources.d:5702 alt.sources:2913 comp.editors:2313Submitted-by: gregm@otc.otca.oz.auArchive-name: hanoi.vi.macros/part01Everyone seems to be writing stupid Tower of Hanoi programs.Well, here is the stupidest of them all: the hanoi solving vi macros.Save this article, unshar it, and run uudecode on hanoi.vi.macros.uu.This will give you the macro file hanoi.vi.macros.Then run vi (with no file: just type "vi") and type: :so hanoi.vi.macros gand watch it go.The default height of the tower is 7 but can be easily changed by editingthe macro file.The disks aren't actually shown in this version, only numbers representingeach disk, but I believe it is possible to write some macros to show thedisks moving about as well. Any takers?(For maze solving macros, see alt.sources or comp.editors)Greg
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