shm_test_server.cpp
来自「股票分析源代码」· C++ 代码 · 共 109 行
CPP
109 行
#include <string>
#include "ace/MMAP_Memory_Pool.h"
#include "ace/Shared_Memory_Pool.h"
#include <ace/Null_Mutex.h>
#include "ace/Malloc.h"
#include "ace/Malloc_T.h"
using namespace std;
#define DATA_SIZE 100
#define MESSAGE1 "Hiya over there client process shm msg 1"
#define MESSAGE2 "Did you hear me the first time? shm msg2"
struct ShmData
{
//std::string name;
char name[256];
int num;
};
char* poolname="My_Pool";
#ifdef _WIN32_
typedef ACE_Malloc<ACE_MMAP_Memory_Pool,ACE_Null_Mutex> Malloc_Allocator;
#else
typedef ACE_Malloc<ACE_Shared_Memory_Pool,ACE_Null_Mutex> Malloc_Allocator;
#endif
static void server (void)
{
//Create the memory allocator passing it the shared memory
//pool that you want to use
Malloc_Allocator shm_allocator(poolname);
//Create a message, allocate memory for it and bind it with
//a name so that the client can the find it in the memory
//pool
char* Message1=(char*)shm_allocator.malloc(strlen(MESSAGE1));
ACE_OS::strcpy(Message1,MESSAGE1);
shm_allocator.bind("FirstMessage",Message1);
ACE_DEBUG((LM_DEBUG,"<<%s\n",Message1));
//How about a second message
char* Message2=(char*)shm_allocator.malloc(strlen(MESSAGE2));
ACE_OS::strcpy(Message2,MESSAGE2);
shm_allocator.bind("SecondMessage",Message2);
ACE_DEBUG((LM_DEBUG,"<<%s\n",Message2));
ShmData data;
//data.name = "hello world";
strcpy(data.name,"hello world");
data.num = 5;
ShmData* p_data;
p_data = new ShmData;
memset(p_data,'\0',sizeof(ShmData));
strcpy(p_data->name,"hello world 4");
p_data->num = 4;
ShmData* p_data1;
p_data1 = new ShmData;
memset(p_data1,'\0',sizeof(ShmData));
strcpy(p_data1->name,"hello world 4");
p_data1->num = 4;
char* Message3=(char*)shm_allocator.malloc(sizeof(ShmData));
//ACE_OS::memcpy(Message3,p_data,sizeof(ShmData));
p_data = (ShmData*)Message3;
//memset(p_data,'\0',sizeof(ShmData));
strcpy(p_data->name,"hello world 6");
p_data->num = 6;
shm_allocator.bind("ThreeMessage",(void*)Message3);
strcpy(p_data->name,"hello world 7");
p_data->num = 7;
//shm_allocator.bind("ThreeMessage",(void*)&data);
/*
char* Message4=(char*)shm_allocator.malloc(sizeof(ShmData*));
ACE_OS::memcpy(Message4,&p_data1,sizeof(ShmData*));
shm_allocator.bind("FourMessage",(void*)Message4);
*/
//Set the Server to go to sleep for a while so that the client has
//a chance to do its stuff
ACE_DEBUG((LM_DEBUG,
"Server done writing.. going to sleep zzz..\n\n\n"));
ACE_OS::sleep(10);
delete p_data;
//Get rid of all resources allocated by the server. In other
//words get rid of the shared memory pool that had been
//previously allocated
shm_allocator.remove();
}
int main (int, char *[])
{
server ();
return 0;
}
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