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📄 gifctrl.pas

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{*******************************************************}
{                                                       }
{         Delphi VCL Extensions (RX)                    }
{                                                       }
{         Copyright (c) 1997, 1998 Master-Bank          }
{                                                       }
{*******************************************************}

unit GIFCtrl;

interface

{$I RX.INC}

uses Messages, {$IFDEF WIN32} Windows, {$ELSE} WinTypes, WinProcs, {$ENDIF}
  SysUtils, Classes, Graphics, Controls, Forms, StdCtrls, Menus, ExtCtrls,
  Animate, RxGIF, RxTimer;

type

{ TRxGIFAnimator }

  TRxGIFAnimator = class(TRxImageControl)
  private
    FAnimate: Boolean;
    FImage: TGIFImage;
    FTimer: TRxTimer;
    FFrameIndex: Integer;
    FStretch: Boolean;
    FLoop: Boolean;
    FCenter: Boolean;
    FTransparent: Boolean;
    FTimerRepaint: Boolean;
    FCache: TBitmap;
    FCacheIndex: Integer;
    FTransColor: TColor;
{$IFDEF RX_D3}
    FAsyncDrawing: Boolean;
{$ENDIF}
{$IFNDEF RX_D4}
    FAutoSize: Boolean;
{$ENDIF}
    FOnStart: TNotifyEvent;
    FOnStop: TNotifyEvent;
    FOnChange: TNotifyEvent;
    FOnFrameChanged: TNotifyEvent;
    procedure TimerDeactivate;
    function GetFrameBitmap(Index: Integer; var TransColor: TColor): TBitmap;
    function GetDelayTime(Index: Integer): Cardinal;
{$IFNDEF RX_D4}
    procedure SetAutoSize(Value: Boolean);
{$ENDIF}
{$IFDEF RX_D3}
    procedure SetAsyncDrawing(Value: Boolean);
{$ENDIF}
    procedure SetAnimate(Value: Boolean);
    procedure SetCenter(Value: Boolean);
    procedure SetImage(Value: TGIFImage);
    procedure SetFrameIndex(Value: Integer);
    procedure SetStretch(Value: Boolean);
    procedure SetTransparent(Value: Boolean);
    procedure ImageChanged(Sender: TObject);
    procedure TimerExpired(Sender: TObject);
    procedure WMSize(var Message: TWMSize); message WM_SIZE;
  protected
{$IFDEF RX_D4}
    function CanAutoSize(var NewWidth, NewHeight: Integer): Boolean; override;
{$ENDIF}
    function GetPalette: HPALETTE; override;
    procedure AdjustSize; override;
    procedure Paint; override;
    procedure DoPaintImage; override;
    procedure Change; dynamic;
    procedure FrameChanged; dynamic;
    procedure Start; dynamic;
    procedure Stop; dynamic;
  public
    constructor Create(AOwner: TComponent); override;
    destructor Destroy; override;
  published
{$IFDEF RX_D3}
    property AsyncDrawing: Boolean read FAsyncDrawing write SetAsyncDrawing default False;
{$ENDIF}
    property Animate: Boolean read FAnimate write SetAnimate default False;
{$IFDEF RX_D4}
    property AutoSize default True;
{$ELSE}
    property AutoSize: Boolean read FAutoSize write SetAutoSize default True;
{$ENDIF}
    property Center: Boolean read FCenter write SetCenter default False;
    property FrameIndex: Integer read FFrameIndex write SetFrameIndex default 0;
    property Image: TGIFImage read FImage write SetImage;
    property Loop: Boolean read FLoop write FLoop default True;
    property Stretch: Boolean read FStretch write SetStretch default False;
    property Transparent: Boolean read FTransparent write SetTransparent default True;
{$IFDEF RX_D4}
    property Anchors;
    property Constraints;
    property DragKind;
{$ENDIF}
    property Align;
    property Cursor;
    property DragCursor;
    property DragMode;
    property Enabled;
    property ParentShowHint;
    property PopupMenu;
    property ShowHint;
    property Visible;
    property OnChange: TNotifyEvent read FOnChange write FOnChange;
    property OnFrameChanged: TNotifyEvent read FOnFrameChanged write FOnFrameChanged;
    property OnStart: TNotifyEvent read FOnStart write FOnStart;
    property OnStop: TNotifyEvent read FOnStop write FOnStop;
    property OnClick;
    property OnDblClick;
    property OnDragOver;
    property OnDragDrop;
    property OnEndDrag;
    property OnMouseMove;
    property OnMouseDown;
    property OnMouseUp;
{$IFDEF RX_D5}
    property OnContextPopup;
{$ENDIF}
{$IFDEF WIN32}
    property OnStartDrag;
{$ENDIF}
{$IFDEF RX_D4}
    property OnEndDock;
    property OnStartDock;
{$ENDIF}
  end;

implementation

uses VCLUtils, MaxMin, RxGraph;

{ Maximum delay (10 sec) guarantees that a very long and slow
  GIF does not hang the system }
const
  MaxDelayTime = 10000;
{$IFDEF WIN32}
  MinDelayTime = 50;
{$ELSE}
  MinDelayTime = 1;
{$ENDIF}

{ TRxGIFAnimator }

constructor TRxGIFAnimator.Create(AOwner: TComponent);
begin
  inherited Create(AOwner);
  FTimer := TRxTimer.Create(Self);
  AutoSize := True;
  FImage := TGIFImage.Create;
  FGraphic := FImage;
  FImage.OnChange := ImageChanged;
  FCacheIndex := -1;
  FTransColor := clNone;
  FLoop := True;
  FTransparent := True;
end;

destructor TRxGIFAnimator.Destroy;
begin
  Destroying;
  FOnStart := nil;
  FOnStop := nil;
  FOnChange := nil;
  FOnFrameChanged := nil;
  Animate := False;
  FCache.Free;
  FImage.OnChange := nil;
  FImage.Free;
  inherited Destroy;
end;

procedure TRxGIFAnimator.AdjustSize;
begin
  if not (csReading in ComponentState) then begin
    if AutoSize and Assigned(FImage) and not FImage.Empty then
      SetBounds(Left, Top, FImage.ScreenWidth, FImage.ScreenHeight);
  end;
end;

{$IFDEF RX_D4}
function TRxGIFAnimator.CanAutoSize(var NewWidth, NewHeight: Integer): Boolean;
begin
  Result := True;
  if not (csDesigning in ComponentState) and Assigned(FImage) and
    not FImage.Empty then
  begin
    if Align in [alNone, alLeft, alRight] then
      NewWidth := FImage.ScreenWidth;
    if Align in [alNone, alTop, alBottom] then
      NewHeight := FImage.ScreenHeight;
  end;
end;
{$ENDIF}

function TRxGIFAnimator.GetDelayTime(Index: Integer): Cardinal;
begin
  if (FFrameIndex >= 0) and (FFrameIndex < FImage.Count) and
    (FImage.Count > 1) then
  begin
    Result := FImage.Frames[FFrameIndex].AnimateInterval;
    if Result < MinDelayTime then Result := MinDelayTime
    else if Result > MaxDelayTime then Result := MaxDelayTime;
  end
  else Result := 0;
end;

function TRxGIFAnimator.GetFrameBitmap(Index: Integer;
  var TransColor: TColor): TBitmap;
var
  I, Last, First: Integer;
  SavePal: HPalette;
  UseCache: Boolean;
begin
  Index := Min(Index, FImage.Count - 1);
  UseCache := (FCache <> nil) and (FCacheIndex = Index - 1) and (FCacheIndex >= 0) and
    (FImage.Frames[FCacheIndex].DisposalMethod <> dmRestorePrevious);
  if UseCache then begin
    Result := FCache;
    TransColor := FTransColor;
  end
  else begin
    FCache.Free;
    FCache := nil;
    Result := TBitmap.Create;
  end;
{$IFDEF RX_D3}
  Result.Canvas.Lock;
{$ENDIF}
  try
    with Result do begin
      if not UseCache then begin
        Width := FImage.ScreenWidth;
        Height := FImage.ScreenHeight;
      end;
      Last := Index;
      First := Max(0, Last);
      SavePal := 0;
      if FImage.Palette <> 0 then begin
        SavePal := SelectPalette(Canvas.Handle, FImage.Palette, False);
        RealizePalette(Canvas.Handle);
      end;
      if not UseCache then begin
        if (FImage.Frames[FImage.FrameIndex].TransparentColor <> clNone) then
        begin
          TransColor := GetNearestColor(Canvas.Handle,
            ColorToRGB(FImage.Frames[FImage.FrameIndex].TransparentColor));
          Canvas.Brush.Color := PaletteColor(TransColor);
        end
        else if (FImage.BackgroundColor <> clNone) and FImage.Transparent then
          Canvas.Brush.Color := PaletteColor(FImage.BackgroundColor)
        else Canvas.Brush.Color := PaletteColor(clWindow);
        Canvas.FillRect(Bounds(0, 0, Width, Height));
        while First > 0 do begin
          if (FImage.ScreenWidth = FImage.Frames[First].Width) and
            (FImage.ScreenHeight = FImage.Frames[First].Height) then
          begin
            if (FImage.Frames[First].TransparentColor = clNone) or
              ((FImage.Frames[First].DisposalMethod = dmRestoreBackground) and
              (First < Last)) then Break;
          end;
          Dec(First);
        end;
        for I := First to Last - 1 do begin
          with FImage.Frames[I] do
            case DisposalMethod of
              dmUndefined, dmLeave:
                Draw(Canvas, Bounds(Origin.X, Origin.Y, Width, Height), True);
              dmRestoreBackground:
                if I > First then
                  Canvas.FillRect(Bounds(Origin.X, Origin.Y, Width, Height));
              dmRestorePrevious:
                begin { do nothing } end;
            end;
        end;
      end
      else begin
        with FImage.Frames[FCacheIndex] do
          if DisposalMethod = dmRestoreBackground then
            Canvas.FillRect(Bounds(Origin.X, Origin.Y, Width, Height));
      end; { UseCache }
      with FImage.Frames[Last] do
        Draw(Canvas, Bounds(Origin.X, Origin.Y, Width, Height), True);
{$IFDEF RX_D3}
      if (not UseCache) and (TransColor <> clNone) and FTransparent then
      begin
        TransparentColor := PaletteColor(TransColor);
        Transparent := True;

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