📄 v200dlg.cpp
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// v200Dlg.cpp : implementation file
//
#include "stdafx.h"
#include "v200.h"
#include "v200Dlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// Cv200Dlg dialog
Cv200Dlg::Cv200Dlg(CWnd* pParent /*=NULL*/)
: CDialog(Cv200Dlg::IDD, pParent)
{
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void Cv200Dlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
}
BEGIN_MESSAGE_MAP(Cv200Dlg, CDialog)
#if defined(_DEVICE_RESOLUTION_AWARE) && !defined(WIN32_PLATFORM_WFSP)
ON_WM_SIZE()
#endif
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
// Cv200Dlg message handlers
BOOL Cv200Dlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
}
#if defined(_DEVICE_RESOLUTION_AWARE) && !defined(WIN32_PLATFORM_WFSP)
void Cv200Dlg::OnSize(UINT /*nType*/, int /*cx*/, int /*cy*/)
{
DRA::RelayoutDialog(
AfxGetInstanceHandle(),
this->m_hWnd,
DRA::GetDisplayMode() != DRA::Portrait ?
MAKEINTRESOURCE(IDD_V200_DIALOG_WIDE) :
MAKEINTRESOURCE(IDD_V200_DIALOG));
}
#endif
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