📄 rotate.vcp
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# PROP Target_Dir ""
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "NDEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /d "ARMV4" /r
# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "NDEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /d "ARMV4" /r
CPP=clarm.exe
# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /YX /O2 /M$(CECrtMT) /c
# ADD CPP /nologo /W3 /I "../.." /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /YX /O2 /M$(CECrtMT) /c
MTL=midl.exe
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 commctrl.lib coredll.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM
# ADD LINK32 commctrl.lib coredll.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"$(CENoDefaultLib)" /libpath:"../../lib" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM
!ENDIF
# Begin Target
# Name "Rotate - Win32 (WCE MIPS) Release"
# Name "Rotate - Win32 (WCE MIPS) Debug"
# Name "Rotate - Win32 (WCE SH3) Release"
# Name "Rotate - Win32 (WCE SH3) Debug"
# Name "Rotate - Win32 (WCE ARM) Release"
# Name "Rotate - Win32 (WCE ARM) Debug"
# Name "Rotate - Win32 (WCE ARMV4) Debug"
# Name "Rotate - Win32 (WCE ARMV4) Release"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\rotate.cpp
!IF "$(CFG)" == "Rotate - Win32 (WCE MIPS) Release"
DEP_CPP_ROTAT=\
".\rotate.h"\
NODEP_CPP_ROTAT=\
".\ocketFrog.h"\
".\rc\config.h"\
".\rc\defs.h"\
".\rc\display.h"\
".\rc\foreign\boost\scoped_array.hpp"\
".\rc\foreign\boost\scoped_ptr.hpp"\
".\rc\foreign\boost\utility.hpp"\
".\rc\framework\game.h"\
".\rc\image.h"\
".\rc\input.h"\
".\rc\pocketpc.h"\
".\rc\rasterizer.h"\
".\rc\rect.h"\
".\rc\surface.h"\
!ELSEIF "$(CFG)" == "Rotate - Win32 (WCE MIPS) Debug"
DEP_CPP_ROTAT=\
".\rotate.h"\
NODEP_CPP_ROTAT=\
".\ocketFrog.h"\
".\rc\config.h"\
".\rc\defs.h"\
".\rc\display.h"\
".\rc\foreign\boost\scoped_array.hpp"\
".\rc\foreign\boost\scoped_ptr.hpp"\
".\rc\foreign\boost\utility.hpp"\
".\rc\framework\game.h"\
".\rc\image.h"\
".\rc\input.h"\
".\rc\pocketpc.h"\
".\rc\rasterizer.h"\
".\rc\rect.h"\
".\rc\surface.h"\
!ELSEIF "$(CFG)" == "Rotate - Win32 (WCE SH3) Release"
DEP_CPP_ROTAT=\
".\rotate.h"\
NODEP_CPP_ROTAT=\
".\ocketFrog.h"\
".\rc\config.h"\
".\rc\defs.h"\
".\rc\display.h"\
".\rc\foreign\boost\scoped_array.hpp"\
".\rc\foreign\boost\scoped_ptr.hpp"\
".\rc\foreign\boost\utility.hpp"\
".\rc\framework\game.h"\
".\rc\image.h"\
".\rc\input.h"\
".\rc\pocketpc.h"\
".\rc\rasterizer.h"\
".\rc\rect.h"\
".\rc\surface.h"\
!ELSEIF "$(CFG)" == "Rotate - Win32 (WCE SH3) Debug"
DEP_CPP_ROTAT=\
".\rotate.h"\
NODEP_CPP_ROTAT=\
".\ocketFrog.h"\
".\rc\config.h"\
".\rc\defs.h"\
".\rc\display.h"\
".\rc\foreign\boost\scoped_array.hpp"\
".\rc\foreign\boost\scoped_ptr.hpp"\
".\rc\foreign\boost\utility.hpp"\
".\rc\framework\game.h"\
".\rc\image.h"\
".\rc\input.h"\
".\rc\pocketpc.h"\
".\rc\rasterizer.h"\
".\rc\rect.h"\
".\rc\surface.h"\
!ELSEIF "$(CFG)" == "Rotate - Win32 (WCE ARM) Release"
DEP_CPP_ROTAT=\
".\rotate.h"\
NODEP_CPP_ROTAT=\
"..\..\PocketFrog.h"\
".\rc\config.h"\
".\rc\defs.h"\
".\rc\display.h"\
".\rc\foreign\boost\scoped_array.hpp"\
".\rc\foreign\boost\scoped_ptr.hpp"\
".\rc\foreign\boost\utility.hpp"\
".\rc\framework\game.h"\
".\rc\image.h"\
".\rc\input.h"\
".\rc\pocketpc.h"\
".\rc\rasterizer.h"\
".\rc\rect.h"\
".\rc\surface.h"\
!ELSEIF "$(CFG)" == "Rotate - Win32 (WCE ARM) Debug"
DEP_CPP_ROTAT=\
".\rotate.h"\
NODEP_CPP_ROTAT=\
".\ocketFrog.h"\
".\rc\config.h"\
".\rc\defs.h"\
".\rc\display.h"\
".\rc\foreign\boost\scoped_array.hpp"\
".\rc\foreign\boost\scoped_ptr.hpp"\
".\rc\foreign\boost\utility.hpp"\
".\rc\framework\game.h"\
".\rc\image.h"\
".\rc\input.h"\
".\rc\pocketpc.h"\
".\rc\rasterizer.h"\
".\rc\rect.h"\
".\rc\surface.h"\
!ELSEIF "$(CFG)" == "Rotate - Win32 (WCE ARMV4) Debug"
DEP_CPP_ROTAT=\
"..\..\PocketFrog\PocketFrog.h"\
"..\..\PocketHAL\autolink.h"\
"..\..\PocketHAL\config.h"\
"..\..\PocketHAL\config\select_compiler.h"\
"..\..\PocketHAL\config\select_platform.h"\
"..\..\PocketHAL\defs.h"\
"..\..\PocketHAL\display.h"\
"..\..\PocketHAL\fastcopy.h"\
"..\..\PocketHAL\input.h"\
"..\..\PocketHAL\PocketHAL.h"\
"..\..\PocketHAL\rect.h"\
"..\..\PocketHAL\stdint.h"\
"..\..\PocketHAL\surface.h"\
"..\..\PocketHAL\symbian\symbian_defs.h"\
"..\..\PocketHAL\utility.h"\
"..\..\PocketHAL\win32\GDISurface.h"\
"..\..\PocketHAL\win32\win32_defs.h"\
"..\..\source\defs.h"\
"..\..\source\display.h"\
"..\..\source\foreign\boost\scoped_array.hpp"\
"..\..\source\foreign\boost\scoped_ptr.hpp"\
"..\..\source\foreign\boost\utility.hpp"\
"..\..\source\framework\game.h"\
"..\..\source\image.h"\
"..\..\source\internal\raster2d.h"\
"..\..\source\pocketpc.h"\
"..\..\source\rasterizer.h"\
"..\..\source\rect.h"\
"..\..\source\surface.h"\
".\rotate.h"\
!ELSEIF "$(CFG)" == "Rotate - Win32 (WCE ARMV4) Release"
DEP_CPP_ROTAT=\
"..\..\PocketFrog\PocketFrog.h"\
"..\..\PocketHAL\autolink.h"\
"..\..\PocketHAL\config.h"\
"..\..\PocketHAL\config\select_compiler.h"\
"..\..\PocketHAL\config\select_platform.h"\
"..\..\PocketHAL\defs.h"\
"..\..\PocketHAL\display.h"\
"..\..\PocketHAL\fastcopy.h"\
"..\..\PocketHAL\input.h"\
"..\..\PocketHAL\PocketHAL.h"\
"..\..\PocketHAL\rect.h"\
"..\..\PocketHAL\stdint.h"\
"..\..\PocketHAL\surface.h"\
"..\..\PocketHAL\symbian\symbian_defs.h"\
"..\..\PocketHAL\utility.h"\
"..\..\PocketHAL\win32\GDISurface.h"\
"..\..\PocketHAL\win32\win32_defs.h"\
"..\..\source\defs.h"\
"..\..\source\display.h"\
"..\..\source\foreign\boost\scoped_array.hpp"\
"..\..\source\foreign\boost\scoped_ptr.hpp"\
"..\..\source\foreign\boost\utility.hpp"\
"..\..\source\framework\game.h"\
"..\..\source\image.h"\
"..\..\source\internal\raster2d.h"\
"..\..\source\pocketpc.h"\
"..\..\source\rasterizer.h"\
"..\..\source\rect.h"\
"..\..\source\surface.h"\
".\rotate.h"\
!ENDIF
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\resource.h
# End Source File
# Begin Source File
SOURCE=.\rotate.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\resource.rc
!IF "$(CFG)" == "Rotate - Win32 (WCE MIPS) Release"
!ELSEIF "$(CFG)" == "Rotate - Win32 (WCE MIPS) Debug"
!ELSEIF "$(CFG)" == "Rotate - Win32 (WCE SH3) Release"
!ELSEIF "$(CFG)" == "Rotate - Win32 (WCE SH3) Debug"
!ELSEIF "$(CFG)" == "Rotate - Win32 (WCE ARM) Release"
!ELSEIF "$(CFG)" == "Rotate - Win32 (WCE ARM) Debug"
!ELSEIF "$(CFG)" == "Rotate - Win32 (WCE ARMV4) Debug"
!ELSEIF "$(CFG)" == "Rotate - Win32 (WCE ARMV4) Release"
!ENDIF
# End Source File
# End Group
# End Target
# End Project
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