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📄 mmwave.pas

📁 P2P即时通讯源码(DELPHI编写)
💻 PAS
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         { set the bytes to play }
         FTotalBytes:= LengthBytes;
         FBytesLeft := FTotalBytes - SamplesToBytes(aPos);
         FCurRegion := -1;
         FRegionLeft:= -1;

         InitPlayFadeList(True); { reset fade params }

         i := 0;
         SampleCount := 0;
         while (i < FRegions.Count) do
         begin
            inc(SampleCount,FRegions[i].dwLength);
            if (SampleCount >= aPos) then
            begin
               aPosition := FRegions[i].dwStartPos + (FRegions[i].dwLength-(SampleCount-aPos));
               if wioWaveSetPosition(FPWAVEIOCB, SamplesToRealSamples(aPosition)) <> 0 then
                  if wioWaveSetPosition(FPWAVEIOCB, SamplesToRealSamples(aPosition)) <> 0 then
                     raise EMMWaveError.Create(LoadResStr(IDS_WFSEEKERROR));

               FRegionLeft := SamplesToBytes(SampleCount-aPos);
               FCurRegion := i;
               exit;
            end;
            inc(i);
         end;
         raise EMMWaveError.Create(LoadResStr(IDS_WFSEEKERROR));
      end;
   end;
end;

{-- TMMWave --------------------------------------------------------------}
function TMMWave.GetPosition: Longint;
begin
   Result := -1;
   if (FPWAVEIOCB <> Nil) then
   with FPWaveIOCB^ do
   begin
      Result := SamplesToTimeFormat(FPosition);
   end;
end;

{-- TMMWave --------------------------------------------------------------}
function TMMWave.GetLengthSamples: Longint;
var
   i: integer;
begin
   Result := 0;
   if (FPWAVEIOCB <> Nil) then
   begin
      if (FRegions.Count = 0) then
      begin
         Result := RealSamplesToSamples(FEndPos-FStartPos);
      end
      else
      begin
         Result := 0;
         for i := 0 to FRegions.Count-1 do inc(Result,FRegions[i].dwLength);
      end;
   end;
end;

{-- TMMWave --------------------------------------------------------------}
function TMMWave.GetLengthBytes: Longint;
begin
   Result := SamplesToBytes(LengthSamples);
end;

{-- TMMWave --------------------------------------------------------------}
function TMMWave.GetLength: Longint;
begin
   Result := SamplesToTimeFormat(LengthSamples);
end;

{-- TMMWave --------------------------------------------------------------}
function TMMWave.ReadInternal(Buffer: PChar; NumBytes: Longint): Longint;
begin
   Result := wioWaveReadData(FPWaveIOCB, Buffer, NumBytes);
end;

{-- TMMWave --------------------------------------------------------------}
function TMMWave.ReadDataBytes(Buffer: PChar; NumBytes: Longint): Longint;
var
   nBytes,nRead,Res: Longint;
begin
   Result := -1;
   if (FPWAVEIOCB <> Nil) and (FBytesLeft > 0) then
   begin
      nRead := 0;
      NumBytes := Min(NumBytes,FBytesLeft);
      while (NumBytes > 0) do
      begin
         if (FRegionLeft > 0) then
         begin
            nBytes := Min(NumBytes,FRegionLeft);
            Res := ReadInternal(Buffer+nRead, nBytes);
            if (Res <= 0) then break;
            dec(NumBytes,Res);
            inc(nRead, Res);
            dec(FRegionLeft, Res);
         end
         else if (FCurRegion < FRegions.Count-1) then
         begin
            inc(FCurRegion);
            FRegionLeft := FRegions[FCurRegion].dwLengthBytes;
            wioWaveSetPosition(FPWAVEIOCB, SamplesToRealSamples(FRegions[FCurRegion].dwStartPos));
         end
         else
         begin
            { should not happen, however, no more data to read }
            FBytesLeft := 0;
            break;
         end;
      end;
      Result := nRead;
      if (Result > 0) then
      begin
         if (FPlayFadeList <> nil) and (FPlayFadeList.Count > 1) and not FIgnoreFades then
         begin
            if (PWaveFormat.wFormatTag = WAVE_FORMAT_PCM) then
            begin
               pcmVolumeFade(PWaveFormat,Buffer, Result, FPlayFadeList);
            end;
         end;
         dec(FBytesLeft, Result);
         FPosition := SamplesToRealSamples(BytesToSamples(FTotalBytes - FBytesLeft));
      end
      else
      begin
         Result := 4;
         PLongint(Buffer)^ := 0;
         FBytesLeft := 0;
         FRegionLeft := 0;
         FPosition := Length;
      end;
   end;
end;

{-- TMMWave --------------------------------------------------------------}
function TMMWave.ReadDataSamples(Buffer: PChar; NumSamples: Longint): Longint;
var
   nBytes: Longint;
begin
   Result := -1;
   if (FPWAVEIOCB <> Nil) then
   begin
      nBytes := SamplesToBytes(NumSamples);
      nBytes := ReadDataBytes(Buffer,nBytes);
      if (nBytes > 0) then
          Result := BytesToSamples(nBytes);
   end;
end;

{-- TMMWave --------------------------------------------------------------}
function TMMWave.WriteDataBytes(Buffer: PChar; NumBytes: Longint): Longint;
begin
   Result := -1;

   if (FMemoryWave <> nil) then
      raise EMMWaveError.Create(LoadResStr(IDS_WFMEMFILEERROR));

   if (FPWAVEIOCB <> Nil) then
   with FPWAVEIOCB^ do
   begin
      Result := wioWaveWriteData(FPWaveIOCB, Buffer, NumBytes);
      FEndPos := dwLastSample;
      InitRegionList;
   end;
end;

{-- TMMWave --------------------------------------------------------------}
function TMMWave.WriteDataSamples(Buffer: PChar; NumSamples: Longint): Longint;
begin
   Result := -1;

   if (FMemoryWave <> nil) then
      raise EMMWaveError.Create(LoadResStr(IDS_WFMEMFILEERROR));

   if (FPWAVEIOCB <> Nil) then
   with FPWAVEIOCB^ do
   begin
      Result := wioWaveWriteSamples(FPWaveIOCB, Buffer, NumSamples);
      FEndPos := dwLastSample;
      InitRegionList;
   end;
end;

{-- TMMWave --------------------------------------------------------------}
function TMMWave.PlaySound(aValue: TMMPlayMode): Boolean;
Var
   aBuf: PChar;
   uFlags: Word;

begin
   Result := False;
   case aValue of
      pmSync : uFlags := SND_SYNC OR SND_NoDefault;
      pmASync: uFlags := SND_ASYNC OR SND_NoDefault;
      pmLoop : uFlags := SND_ASYNC OR SND_LOOP OR SND_NoDefault;
     else uFlags := 0;
   end;

   if (Not Empty) then
   begin
      if (FMemoryWave <> nil) then
      begin
         uFlags := uFlags OR SND_MEMORY;
         Result := SndPlaySound(FMemoryWave.Memory, uFlags)
      end
      else
      begin
         aBuf := StrAlloc(System.Length(FFileName)+1);
         try
            StrPCopy(aBuf, FFileName);
            Result := SndPlaySound(aBuf, uFlags);
         finally
            StrDispose(aBuf);
         end;
      end;
   end;
 end;

{-- TMMWave --------------------------------------------------------------}
Procedure TMMWave.StopSound;
Var
   uFlags: Word;

begin
   uFlags := 0;
   if (FMemoryWave <> nil) then uFlags := SND_MEMORY;
   SndPlaySound(nil, uFlags);
end;

{== TMMCustomWaveFile ====================================================}
constructor TMMCustomWaveFile.Create(aOwner: TComponent);
begin
   inherited Create(aOwner);

   FObserver := TMMObserver.Create;
   FObserver.OnNotify := WaveChanged;

   SetWaveEx(TMMWave.Create);

   FEnabled  := True;
   FOpen     := False;
   FStarted  := False;
   FSilence  := 128;
   FOverwrite:= True;

   ErrorCode := ComponentRegistered(InitCode, Self, ClassName);
   if (ErrorCode <> 0) then RegisterFailed(InitCode, Self , ClassName);
end;

{-- TMMCustomWaveFile ----------------------------------------------------}
Destructor TMMCustomWaveFile.Destroy;
begin
   Closed;

   FWave.OnChange := nil;

   SetWaveEx(nil);

   FObserver.Free;

   inherited Destroy;
end;

{-- TMMCustomWaveFile ----------------------------------------------------}
procedure TMMCustomWaveFile.DoOpen;
begin
   if assigned(FOnOpen) then FOnOpen(Self);
end;

{-- TMMCustomWaveFile ----------------------------------------------------}
procedure TMMCustomWaveFile.DoClose;
begin
   if assigned(FOnClose) then FOnClose(Self);
end;

{-- TMMCustomWaveFile ----------------------------------------------------}
procedure TMMCustomWaveFile.SetWave(aValue: TMMWave);
begin
   if (aValue <> FWave) then FWave.assign(aValue);
end;

{-- TMMCustomWaveFile ----------------------------------------------------}
procedure TMMCustomWaveFile.SetWaveEx(aValue: TMMWave);
begin
   if (aValue <> FWave) then
   begin
      if (FWave <> nil) then
      begin
         FWave.RemoveObserver(FObserver);
         FWave.Free;
      end;
      FWave := aValue;
      if (FWave <> nil) then FWave.AddObserver(FObserver);
   end;
end;

{-- TMMCustomWaveFile ----------------------------------------------------}
procedure TMMCustomWaveFile.LoadFromFile(const Filename: string);
begin
   FWave.LoadFromFile(FileName);
end;

{-- TMMCustomWaveFile ----------------------------------------------------}
procedure TMMCustomWaveFile.SaveToFile(const Filename: string);
begin
   FWave.SaveToFile(FileName);
end;

{-- TMMCustomWaveFile ----------------------------------------------------}
function TMMCustomWaveFile.PlaySound(aValue: TMMPlayMode): Boolean;
begin
   Result := FWave.PlaySound(aValue);
end;

{-- TMMCustomWaveFile ----------------------------------------------------}
procedure TMMCustomWaveFile.StopSound;
begin
   FWave.StopSound;
end;

{-- TMMCustomWaveFile ----------------------------------------------------}
procedure TMMCustomWaveFile.DoChanged;
begin
   if assigned(FOnChange) then FOnChange(Self);
   try
      { when we would create a new file we use the previous wave format }
      if not FWave.FileMustExist and (FWave.PWaveFormat = nil) then exit;

      { Set the new pWaveFormat }
      PWaveFormat := FWave.PWaveFormat;

   finally
      if assigned(FOnChanged) then FOnChanged(Self);
   end;
end;

{-- TMMCustomWaveFile ----------------------------------------------------}
procedure TMMCustomWaveFile.WaveChanged(Sender, Data: TObject);
begin
   DoChanged;
end;

{-- TMMCustomWaveFile ----------------------------------------------------}
procedure TMMCustomWaveFile.SetPWaveFormat(aValue: PWaveFormatEx);
begin
   inherited SetPWaveFormat(aValue);

   if (PWaveFormat <> nil) and
      (PWaveFormat^.wFormatTag = WAVE_FORMAT_PCM) and (PWaveFormat^.wBitsPerSample = 8) then
      FSilence := 128
   else
      FSilence := 0;
end;

{-- TMMCustomWaveFile ----------------------------------------------------}
procedure TMMCustomWaveFile.Opened;
begin
   inherited Opened;

   if not FOpen then
   begin
      if (Input <> nil) then
      begin{ we are a Output port }

         { make sure we have the right WaveFormat }
         PWaveFormat := Input.PWaveFormat;

         { we should save anything to the file, create it }
         if (PWaveFormat <> nil) and (Wave.FFileName <> '') then
         begin
            if not FOverWrite and not Wave.Empty then
               Wave.OpenFile
            else
                Wave.CreateFile(Wave.FFileName, PWaveFormat);
            FOpen := True;
         end;
      end
      else
      begin{ we are the Input Data port }

         { if we have a WaveFile then open the file for reading }
         if (not Wave.Empty) then
         begin
            Wave.OpenFile;
            FOldStart := Wave.Position;
            FOpen := True;
         end;
      end;

      { this can occur in a different thread, so we must synchronize }
      if FOpen and assigned(FOnOpen) then
      {$IFNDEF BUILD_ACTIVEX}
         GlobalSynchronize(DoOpen);
      {$ELSE}
         DoOpen;
      {$ENDIF}
   end;
end;

{-- TMMCustomWaveFile ----------------------------------------------------}
procedure TMMCustomWaveFile.Started;
begin
   inherited Started;

   if not FStarted and FOpen then
   begin
      FStarted := True;
      if (Input = nil) then
          Wave.Position := FOldStart;
      Wave.InitPlayFadeList(False);
   end;
end;

{-- TMMCustomWaveFile ----------------------------------------------------}
procedure TMMCustomWaveFile.Stopped;
begin
   if FOpen and FStarted then
   begin
      FStarted := False;
      if (Wave.PlayFadeList <> nil) then Wave.PlayFadeList.Clear;
   end;

   inherited Stopped;
end;

{-- TMMCustomWaveFile --------

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