📄 ex9_2view.cpp
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// Ex9_2View.cpp : implementation of the CEx9_2View class
//
#include "stdafx.h"
#include "Ex9_2.h"
#include "Ex9_2Doc.h"
#include "Ex9_2View.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CEx9_2View
IMPLEMENT_DYNCREATE(CEx9_2View, CView)
BEGIN_MESSAGE_MAP(CEx9_2View, CView)
//{{AFX_MSG_MAP(CEx9_2View)
ON_UPDATE_COMMAND_UI(AFX_IDC_COLOR_BLUE, OnUpdateIdcColorBlue)
ON_UPDATE_COMMAND_UI(AFX_IDC_COLOR_GREEN, OnUpdateIdcColorGreen)
ON_UPDATE_COMMAND_UI(AFX_IDC_COLOR_RED, OnUpdateIdcColorRed)
ON_WM_LBUTTONDOWN()
ON_COMMAND(AFX_IDC_COLOR_BLUE, OnIdcColorBlue)
ON_COMMAND(AFX_IDC_COLOR_GREEN, OnIdcColorGreen)
ON_COMMAND(AFX_IDC_COLOR_RED, OnIdcColorRed)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CEx9_2View construction/destruction
CEx9_2View::CEx9_2View()
{
// TODO: add construction code here
m_blue=0;
m_green=0;
m_red=0;
m_flag=0;
}
CEx9_2View::~CEx9_2View()
{
}
BOOL CEx9_2View::PreCreateWindow(CREATESTRUCT& cs)
{
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
return CView::PreCreateWindow(cs);
}
/////////////////////////////////////////////////////////////////////////////
// CEx9_2View drawing
void CEx9_2View::OnDraw(CDC* pDC)
{
CEx9_2Doc* pDoc = GetDocument();
ASSERT_VALID(pDoc);
// TODO: add draw code for native data here
CPen RPen,GPen,BPen;
if(m_red%2)
{
RPen.CreatePen(PS_SOLID,10,RGB(255,0,0));
pDC->SelectObject(&RPen);
}
if(m_green%2)
{
GPen.CreatePen(PS_SOLID,10,RGB(0,255,0));
pDC->SelectObject(&GPen);
}
if(m_blue%2)
{
BPen.CreatePen(PS_SOLID,10,RGB(0,0,255));
pDC->SelectObject(&BPen);
}
if(m_flag)
pDC->Ellipse(p.x-50,p.y-50,p.x+50,p.y+50);
}
/////////////////////////////////////////////////////////////////////////////
// CEx9_2View diagnostics
#ifdef _DEBUG
void CEx9_2View::AssertValid() const
{
CView::AssertValid();
}
void CEx9_2View::Dump(CDumpContext& dc) const
{
CView::Dump(dc);
}
CEx9_2Doc* CEx9_2View::GetDocument() // non-debug version is inline
{
ASSERT(m_pDocument->IsKindOf(RUNTIME_CLASS(CEx9_2Doc)));
return (CEx9_2Doc*)m_pDocument;
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CEx9_2View message handlers
void CEx9_2View::OnUpdateIdcColorBlue(CCmdUI* pCmdUI)
{
// TODO: Add your command update UI handler code here
if(m_blue%2)
{
pCmdUI->SetCheck(true);
m_green=0;
m_red=0;
}
else
pCmdUI->SetCheck(false);
}
void CEx9_2View::OnUpdateIdcColorGreen(CCmdUI* pCmdUI)
{
// TODO: Add your command update UI handler code here
if(m_green%2)
{
pCmdUI->SetCheck(true);
m_red=0;
m_blue=0;
}
else
pCmdUI->SetCheck(false);
}
void CEx9_2View::OnUpdateIdcColorRed(CCmdUI* pCmdUI)
{
// TODO: Add your command update UI handler code here
if(m_red%2)
{
pCmdUI->SetCheck(true);
m_green=0;
m_blue=0;
}
else
pCmdUI->SetCheck(false);
}
void CEx9_2View::OnLButtonDown(UINT nFlags, CPoint point)
{
// TODO: Add your message handler code here and/or call default
m_flag=1;
p.x=point.x;
p.y=point.y;
this->Invalidate(true);
CView::OnLButtonDown(nFlags, point);
}
void CEx9_2View::OnIdcColorBlue()
{
// TODO: Add your command handler code here
m_blue++;
}
void CEx9_2View::OnIdcColorGreen()
{
// TODO: Add your command handler code here
m_green++;
}
void CEx9_2View::OnIdcColorRed()
{
// TODO: Add your command handler code here
m_red++;
}
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