📄 threemotivesurveydlg.cpp
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// ThreeMotiveSurveyDlg.cpp : implementation file
//
#include "stdafx.h"
#include "ThreeMotiveSurvey.h"
#include "ThreeMotiveSurveyDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CThreeMotiveSurveyDlg dialog
CThreeMotiveSurveyDlg::CThreeMotiveSurveyDlg(CWnd* pParent /*=NULL*/)
: CDialog(CThreeMotiveSurveyDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CThreeMotiveSurveyDlg)
m_nCurSelect = -1;
m_strTitle = _T("");
m_strJudge = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CThreeMotiveSurveyDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CThreeMotiveSurveyDlg)
DDX_Radio(pDX, IDC_RADIO1, m_nCurSelect);
DDX_Text(pDX, IDC_STATIC_TITLE, m_strTitle);
DDX_Text(pDX, IDC_STATIC_JUDGE, m_strJudge);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CThreeMotiveSurveyDlg, CDialog)
//{{AFX_MSG_MAP(CThreeMotiveSurveyDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON_RESTART, OnRestart)
ON_BN_CLICKED(IDC_BUTTON_PREP, OnButtonPrep)
ON_BN_CLICKED(IDC_BUTTON_NEXT, OnButtonNext)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CThreeMotiveSurveyDlg message handlers
BOOL CThreeMotiveSurveyDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
m_strTitle = _T(" 本次调查中,你将回答15个问题,每个问题都是你在工作中可能遇到的。\
请你在最能说明自己行为的词组旁边的方框里作上标记。切记:这里没有正确或错误的答案。\
请你坦率地回答所有的问题。");
HideItem();
for (int i=0; i<TITLE_MAX; i++)
{
m_wScore[i] = 0;
}
m_strTitleList[0] = "1、当派给我的工作相当困难时,我尽力而为";
m_strTitleList[1] = "2、如果让我选择,我愿意在一个集体中工作而不是独自工作";
m_strTitleList[2] = "3、我追求在一个集体中起到领导的作用";
m_strTitleList[3] = "4、我努力改进我的工作表现";
m_strTitleList[4] = "5、我在工作中很注意他人的感情";
m_strTitleList[5] = "6、我避免左右我周围的人以我的方法看待问题";
m_strTitleList[6] = "7、我在工作中承担一定风险,努力争取成功";
m_strTitleList[7] = "8、我喜欢自己干自己的工作而其他人干他们的工作";
m_strTitleList[8] = "9、我认为自己在组织和指导其他人的工作";
m_strTitleList[9] = "10、我尽量回避本职以外的责任";
m_strTitleList[10] = "11、我敢于发表与别人不同的意见";
m_strTitleList[11] = "12、我在工作中力求更多地控制周围的事情";
m_strTitleList[12] = "13、我尽力比我的同事工作得更好";
m_strTitleList[13] = "14、我发现自己与周围的人谈论与业务无关的事情";
m_strTitleList[14] = "15、当我在一集体中工作时我极力想成为'指挥者'";
UpdateData(FALSE);
return TRUE; // return TRUE unless you set the focus to a control
}
void CThreeMotiveSurveyDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CThreeMotiveSurveyDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CThreeMotiveSurveyDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CThreeMotiveSurveyDlg::OnOK()
{
// TODO: Add extra validation here
// CDialog::OnOK();
}
void CThreeMotiveSurveyDlg::OnRestart()
{
// TODO: Add your control notification handler code here
m_strTitle = m_strTitleList[0];
CButton *pButton = (CButton *)GetDlgItem(IDC_RADIO1);
pButton->ShowWindow(TRUE);
pButton = (CButton *)GetDlgItem(IDC_RADIO2);
pButton->ShowWindow(TRUE);
pButton = (CButton *)GetDlgItem(IDC_RADIO3);
pButton->ShowWindow(TRUE);
pButton = (CButton *)GetDlgItem(IDC_RADIO4);
pButton->ShowWindow(TRUE);
pButton = (CButton *)GetDlgItem(IDC_RADIO5);
pButton->ShowWindow(TRUE);
pButton = (CButton *)GetDlgItem(IDC_RADIO6);
pButton->ShowWindow(TRUE);
pButton = (CButton *)GetDlgItem(IDC_RADIO7);
pButton->ShowWindow(TRUE);
pButton = (CButton *)GetDlgItem(IDC_BUTTON_PREP);
pButton->ShowWindow(TRUE);
pButton = (CButton *)GetDlgItem(IDC_BUTTON_NEXT);
pButton->ShowWindow(TRUE);
pButton = (CButton *)GetDlgItem(IDC_BUTTON_RESTART);
SetDlgItemText(IDC_BUTTON_RESTART, "重新开始");
m_wProblemCount = 1;
m_nCurSelect = 0;
UpdateData(FALSE);
}
void CThreeMotiveSurveyDlg::OnButtonPrep()
{
// TODO: Add your control notification handler code here
UpdateData(TRUE);
if (!g_bDicOrder[m_wProblemCount-1])
{
m_wScore[m_wProblemCount-1] = 7-m_nCurSelect;
}
else
{
m_wScore[m_wProblemCount-1] = 1+m_nCurSelect;
}
if (m_wProblemCount > 1)
{
m_wProblemCount --;
}
m_strTitle = m_strTitleList[m_wProblemCount-1];
if (!g_bDicOrder[m_wProblemCount-1])
{
m_nCurSelect = 7-m_wScore[m_wProblemCount-1];
}
else
{
m_nCurSelect = m_wScore[m_wProblemCount-1]-1;
}
UpdateData(FALSE);
}
void CThreeMotiveSurveyDlg::OnButtonNext()
{
// TODO: Add your control notification handler code here
UpdateData(TRUE);
if (!g_bDicOrder[m_wProblemCount-1])
{
m_wScore[m_wProblemCount-1] = 7-m_nCurSelect;
}
else
{
m_wScore[m_wProblemCount-1] = 1+m_nCurSelect;
}
if (m_wProblemCount < 15)
{
m_wProblemCount ++;
m_strTitle = m_strTitleList[m_wProblemCount-1];
if (!g_bDicOrder[m_wProblemCount-1])
{
m_nCurSelect = 7-m_wScore[m_wProblemCount-1];
}
else
{
m_nCurSelect = m_wScore[m_wProblemCount-1]-1;
}
}
else //The last step
{
HideItem();
m_strTitle.Empty();
CButton *pButton = (CButton *)GetDlgItem(IDC_BUTTON_RESTART);
pButton->ShowWindow(FALSE);
m_strResult = "通过对以上问题的分析,你倾向于:\r\n";
WORD wTotalScore;
WORD wType = 0;
CString sTmp;
//成就欲
wTotalScore = 0;
for (int i=0; i<TITLE_MAX; i+=3)
{
wTotalScore += m_wScore[i];
}
if (wTotalScore <= LOW_SUCCESS)
{
m_strResult += "低成就欲";
wType |= 0x01<<8;
}
else if (wTotalScore >= HIGH_SUCCESS)
{
m_strResult += "高成就欲";
wType |= 0x03<<8;
}
else
{
m_strResult += "中成就欲";
wType |= 0x02<<8;
}
sTmp.Format("(%d)", wTotalScore);
m_strResult += sTmp;
m_strResult += "、";
//依附欲
wTotalScore = 0;
for (i=1; i<TITLE_MAX; i+=3)
{
wTotalScore += m_wScore[i];
}
if (wTotalScore <= LOW_FOLLOW)
{
m_strResult += "低依附欲";
wType |= 0x01<<4;
}
else if (wTotalScore >= HIGH_FOLLOW)
{
m_strResult += "高依附欲";
wType |= 0x03<<4;
}
else
{
m_strResult += "中依附欲";
wType |= 0x02<<4;
}
sTmp.Format("(%d)", wTotalScore);
m_strResult += sTmp;
m_strResult += "、";
//权力欲
wTotalScore = 0;
for (i=2; i<TITLE_MAX; i+=3)
{
wTotalScore += m_wScore[i];
}
if (wTotalScore <= LOW_POWER)
{
m_strResult += "低权力欲";
wType |= 0x01;
}
else if (wTotalScore >= HIGH_POWER)
{
m_strResult += "高权力欲";
wType |= 0x03;
}
else
{
m_strResult += "中权力欲";
wType |= 0x02;
}
sTmp.Format("(%d)", wTotalScore);
m_strResult += sTmp;
m_strResult += "\r\n\r\n你或许是一名优秀的:\r\n";
for (i=0; i<sizeof(g_wType)/2; i++)
{
if (wType == g_wType[i])
{
i++;
break;
}
}
m_strResult += g_strType[--i];
//名词解释
sTmp.Empty();
sTmp += "\r\n\r\n\r\n";
sTmp += "麦克莱兰德的需要理论:\r\n";
sTmp += "成就需要:针对某种高标准,追求卓越,实现有价值的目标的一种需求\r\n";
sTmp += "合群(依附、从属)需要:对亲密的人际关系和友谊(包括社会的接受)的一种需求\r\n";
sTmp += "权力需要:影响和感化其他人的一种欲望";
CStatic *pText = (CStatic *)GetDlgItem(IDC_STATIC_JUDGE);
pText->ShowWindow(TRUE);
m_strJudge = m_strResult+sTmp;
}
UpdateData(FALSE);
}
void CThreeMotiveSurveyDlg::HideItem()
{
CButton *pButton = (CButton *)GetDlgItem(IDC_RADIO1);
pButton->ShowWindow(FALSE);
pButton = (CButton *)GetDlgItem(IDC_RADIO2);
pButton->ShowWindow(FALSE);
pButton = (CButton *)GetDlgItem(IDC_RADIO3);
pButton->ShowWindow(FALSE);
pButton = (CButton *)GetDlgItem(IDC_RADIO4);
pButton->ShowWindow(FALSE);
pButton = (CButton *)GetDlgItem(IDC_RADIO5);
pButton->ShowWindow(FALSE);
pButton = (CButton *)GetDlgItem(IDC_RADIO6);
pButton->ShowWindow(FALSE);
pButton = (CButton *)GetDlgItem(IDC_RADIO7);
pButton->ShowWindow(FALSE);
pButton = (CButton *)GetDlgItem(IDC_BUTTON_PREP);
pButton->ShowWindow(FALSE);
pButton = (CButton *)GetDlgItem(IDC_BUTTON_NEXT);
pButton->ShowWindow(FALSE);
}
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