📄 taxidermist.hpp
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/* * Copyright (C) 2004-2005 Savoir-Faire Linux inc. * Author: Jean-Philippe Barrette-LaPierre * (jean-philippe.barrette-lapierre@savoirfairelinux.com) * * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2, * or (at your option) any later version. * * This is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public * License along with dpkg; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */#ifndef __TAXIDERMY_TAXIDERMIST_HPP__#define __TAXIDERMY_TAXIDERMIST_HPP__#include <qmap.h>#include <qstring.h>#include <qwidget.h>namespace taxidermy { class WidgetBuilder; class Taxidermist { private: QMap< QString, WidgetBuilder * > mBuilders; QString mSkinName; public: Taxidermist(const QString &skinName); QString name() {return mSkinName;} /** * This function will set the skin to the widget. * It will use the widget's name to find what to * specify for the skin. */ void skin(QWidget *widget); /** * This function will add a widget builder for a specific * widget. This widget is identified by his name. */ void add(const QString &name, WidgetBuilder *builder); /** * This function will load the current skin, by * retreiving each QWidget skinnable and updating it. * * Note: if you have an another skin currently used, you * need to unload it. */ void update(QApplication *app); };};#endif
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