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📄 taxidermist.hpp

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/* * Copyright (C) 2004-2005 Savoir-Faire Linux inc. * Author: Jean-Philippe Barrette-LaPierre *            (jean-philippe.barrette-lapierre@savoirfairelinux.com) * * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2, * or (at your option) any later version. * * This is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public * License along with dpkg; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */#ifndef __TAXIDERMY_TAXIDERMIST_HPP__#define __TAXIDERMY_TAXIDERMIST_HPP__#include <qmap.h>#include <qstring.h>#include <qwidget.h>namespace taxidermy {  class WidgetBuilder;  class Taxidermist  {  private:    QMap< QString, WidgetBuilder * > mBuilders;    QString mSkinName;  public:    Taxidermist(const QString &skinName);    QString name()     {return mSkinName;}        /**     * This function will set the skin to the widget.     * It will use the widget's name to find what to     * specify for the skin.     */    void skin(QWidget *widget);    /**     * This function will add a widget builder for a specific     * widget. This widget is identified by his name.     */    void add(const QString &name, WidgetBuilder *builder);    /**     * This function will load the current skin, by     * retreiving each QWidget skinnable and updating it.     *     * Note: if you have an another skin currently used, you     * need to unload it.      */    void update(QApplication *app);  };};#endif 

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