📄 qcd.cpp
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// This program causes/caused some versions of egcs to crash.#include <blitz/tinymat.h>#include <blitz/vector.h>#include <blitz/benchext.h>#include <blitz/rand-uniform.h>#ifdef BZ_HAVE_COMPLEXvoid initializeRandomDouble(double* data, int numElements);BZ_USING_NAMESPACE(blitz)int QCDBlitzVersion(BenchmarkExt<int>& bench);int QCDBlitzTunedVersion(BenchmarkExt<int>& bench);int dontActuallyRunBenchmark(){ return 1;}int main(){ if (dontActuallyRunBenchmark()) return 0; cout << "Blitz++ QCD Benchmark" << endl << "Working... (this may take a while) "; cout.flush(); BenchmarkExt<int> bench("Lattice QCD Benchmark", 2); bench.setRateDescription("Millions of operations/s"); bench.beginBenchmarking(); QCDBlitzVersion(bench); QCDBlitzTunedVersion(bench); bench.endBenchmarking(); bench.saveMatlabGraph("qcd.m"); cout << "Done." << endl; return 0;}int QCDBlitzVersion(BenchmarkExt<int>& bench){ typedef TinyMatrix<complex<double>, 3, 2> spinor; typedef TinyMatrix<complex<double>, 3, 3> SU3Gauge; bench.beginImplementation("Blitz++"); while (!bench.doneImplementationBenchmark()) { int length = bench.getParameter(); int iters = (int)bench.getIterations(); Vector<spinor> res(length), src(length); Vector<SU3Gauge> M(length); initializeRandomDouble((double*)src.data(), length * sizeof(spinor) / sizeof(double)); initializeRandomDouble((double*)M.data(), length * sizeof(SU3Gauge) / sizeof(double)); bench.start(); long i; for (i=0; i < iters; ++i) { for (int i=0; i < length; ++i) res[i] = product(M[i], src[i]); } bench.stop(); // Time overhead bench.startOverhead(); for (i=0; i < iters; ++i) { } bench.stopOverhead(); } bench.endImplementation(); return 0;} typedef TinyMatrix<complex<double>, 3, 2> spinor; typedef TinyMatrix<complex<double>, 3, 3> gaugeFieldElement; struct latticeUnit { spinor one; gaugeFieldElement gauge; spinor two; };int QCDBlitzTunedVersion(BenchmarkExt<int>& bench){ bench.beginImplementation("Blitz++ (tuned)"); while (!bench.doneImplementationBenchmark()) { int length = bench.getParameter(); int iters = (int)bench.getIterations(); Vector<latticeUnit> lattice(length); initializeRandomDouble((double*)lattice.data(), length * sizeof(latticeUnit) / sizeof(double)); bench.start(); long i; for (i=0; i < iters; ++i) { for (int i=0; i < length; ++i) lattice[i].two = product(lattice[i].gauge, lattice[i].two); } bench.stop(); // Time overhead bench.startOverhead(); for (i=0; i < iters; ++i) { } bench.stopOverhead(); } bench.endImplementation(); return 0;}void initializeRandomDouble(double* data, int numElements){ // This is a temporary kludge until I implement random complex // numbers. static Random<Uniform> rnd; for (int i=0; i < numElements; ++i) data[i] = rnd.random();}#else // BZ_HAVE_COMPLEX#include <blitz/blitz.h>int main(){ cout << "This benchmark requires <complex> from the ISO/ANSI C++ standard." << endl; return 0;}#endif // BZ_HAVE_COMPLEX
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