📄 fixed-class.cpp
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#include <blitz/array.h>#include <blitz/numinquire.h> // for huge()using namespace blitz;// A simple fixed point arithmetic class which represents a point// in the interval [0,1].class FixedPoint {public: typedef unsigned int T_mantissa; FixedPoint() { } FixedPoint(T_mantissa mantissa) { mantissa_ = mantissa; } FixedPoint(double value) { assert((value >= 0.0) && (value <= 1.0)); mantissa_ = static_cast<T_mantissa>(value * huge(T_mantissa())); } FixedPoint operator+(FixedPoint x) { return FixedPoint(mantissa_ + x.mantissa_); } double value() const { return mantissa_ / double(huge(T_mantissa())); }private: T_mantissa mantissa_;};ostream& operator<<(ostream& os, const FixedPoint& a){ os << a.value(); return os;}int main(){ // Create an array using the FixedPoint class: Array<FixedPoint, 2> A(4,4), B(4,4); A = 0.5, 0.3, 0.8, 0.2, 0.1, 0.3, 0.2, 0.9, 0.0, 1.0, 0.7, 0.4, 0.2, 0.3, 0.8, 0.4; B = A + 0.05; cout << "B = " << B << endl; return 0;}
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