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📄 vecsum.cc

📁 A C++ class library for scientific computing
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/* * $Id: vecsum.cc,v 1.3 2003/12/11 03:44:22 julianc Exp $ * * Copyright (C) 1997 Todd Veldhuizen <tveldhui@oonumerics.org> * All rights reserved.  Please see <blitz/blitz.h> for terms and * conditions of use. * */#ifndef BZ_VECSUM_CC#define BZ_VECSUM_CC#ifndef BZ_VECGLOBS_H #error <blitz/vecsum.cc> must be included via <blitz/vecglobs.h>#endifBZ_NAMESPACE(blitz)template<typename P_expr>inlineBZ_SUMTYPE(_bz_typename P_expr::T_numtype)_bz_vec_sum(P_expr vector){    typedef _bz_typename P_expr::T_numtype T_numtype;    typedef BZ_SUMTYPE(T_numtype)          T_sumtype;    T_sumtype sum = 0;    int length = vector._bz_suggestLength();    if (vector._bz_hasFastAccess())    {        for (int i=0; i < length; ++i)            sum += vector._bz_fastAccess(i);    }    else {        for (int i=0; i < length; ++i)            sum += vector(i);    }    return sum;}template<typename P_numtype>inlineBZ_SUMTYPE(P_numtype) sum(const Vector<P_numtype>& x){    return _bz_vec_sum(x._bz_asVecExpr());}// sum(expr)template<typename P_expr>inlineBZ_SUMTYPE(_bz_typename P_expr::T_numtype)sum(_bz_VecExpr<P_expr> expr){    return _bz_vec_sum(expr);}// sum(vecpick)template<typename P_numtype>inlineBZ_SUMTYPE(P_numtype)sum(const VectorPick<P_numtype>& x){    return _bz_vec_sum(x._bz_asVecExpr());}// mean(vector)template<typename P_numtype>inlineBZ_FLOATTYPE(BZ_SUMTYPE(P_numtype)) mean(const Vector<P_numtype>& x){    BZPRECONDITION(x.length() > 0);    typedef BZ_FLOATTYPE(BZ_SUMTYPE(P_numtype)) T_floattype;    return _bz_vec_sum(x._bz_asVecExpr()) / (T_floattype) x.length();}// mean(expr)template<typename P_expr>inlineBZ_FLOATTYPE(BZ_SUMTYPE(_bz_typename P_expr::T_numtype))mean(_bz_VecExpr<P_expr> expr){    BZPRECONDITION(expr._bz_suggestLength() > 0);    typedef BZ_FLOATTYPE(BZ_SUMTYPE(_bz_typename P_expr::T_numtype))         T_floattype;    return _bz_vec_sum(expr) / (T_floattype) expr._bz_suggestLength();}// mean(vecpick)template<typename P_numtype>inlineBZ_FLOATTYPE(BZ_SUMTYPE(P_numtype))mean(const VectorPick<P_numtype>& x){    BZPRECONDITION(x.length() > 0);    typedef BZ_FLOATTYPE(BZ_SUMTYPE(P_numtype)) T_floattype;    return _bz_vec_sum(x._bz_asVecExpr()) / (T_floattype) x.length();}BZ_NAMESPACE_END#endif // BZ_VECSUM_CC

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