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📄 vecpick.cc

📁 A C++ class library for scientific computing
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/* * $Id: vecpick.cc,v 1.4 2005/10/06 23:29:34 julianc Exp $ * * Copyright (C) 1997 Todd Veldhuizen <tveldhui@oonumerics.org> * All rights reserved.  Please see <blitz/blitz.h> for terms and * conditions of use. * */#ifndef BZ_VECPICK_CC#define BZ_VECPICK_CC#include <blitz/vecpick.h>#include <blitz/update.h>#include <blitz/random.h>#include <blitz/vecexpr.h>BZ_NAMESPACE(blitz)/***************************************************************************** * Assignment operators with vector expression operand */template<typename P_numtype> template<typename P_expr, typename P_updater>inlinevoid VectorPick<P_numtype>::_bz_assign(P_expr expr, P_updater){    BZPRECONDITION(expr.length(length()) == length());    // If all vectors in the expression, plus the vector to which the    // result is being assigned have unit stride, then avoid stride    // calculations.    if (_bz_hasFastAccess() && expr._bz_hasFastAccess())    {#ifndef BZ_PARTIAL_LOOP_UNROLL        for (int i=0; i < length(); ++i)            P_updater::update(vector_(index_(i)), expr._bz_fastAccess(i));#else        // Unwind the inner loop, five elements at a time.        int leftover = length() % 5;        int i=0;        for (; i < leftover; ++i)            P_updater::update(vector_(index_(i)), expr._bz_fastAccess(i));        for (; i < length(); i += 5)        {            P_updater::update(vector_(index_(i)), expr._bz_fastAccess(i));            P_updater::update(vector_(index_(i+1)), expr._bz_fastAccess(i+1));            P_updater::update(vector_(index_(i+2)), expr._bz_fastAccess(i+2));            P_updater::update(vector_(index_(i+3)), expr._bz_fastAccess(i+3));            P_updater::update(vector_(index_(i+4)), expr._bz_fastAccess(i+4));        }#endif    }    else {        // Not all unit strides -- have to access all the vector elements        // as data_[i*stride_], which is slower.        for (int i=0; i < length(); ++i)            P_updater::update(vector_[index_[i]], expr[i]);    }}template<typename P_numtype> template<typename P_expr>inline VectorPick<P_numtype>& VectorPick<P_numtype>::operator=(_bz_VecExpr<P_expr> expr){    BZPRECONDITION(expr.length(length()) == length());    // If all vectors in the expression, plus the vector to which the    // result is being assigned have unit stride, then avoid stride    // calculations.    if (_bz_hasFastAccess() && expr._bz_hasFastAccess())    {#ifndef BZ_PARTIAL_LOOP_UNROLL        for (int i=0; i < length(); ++i)            (*this)(i) = expr._bz_fastAccess(i);#else        // Unwind the inner loop, five elements at a time.        int leftover = length() % 5;        int i=0;        for (; i < leftover; ++i)            (*this)(i) = expr._bz_fastAccess(i);        for (; i < length(); i += 5)        {            (*this)(i) = expr._bz_fastAccess(i);            (*this)(i+1) = expr._bz_fastAccess(i+1);            (*this)(i+2) = expr._bz_fastAccess(i+2);            (*this)(i+3) = expr._bz_fastAccess(i+3);            (*this)(i+4) = expr._bz_fastAccess(i+4);        }#endif    }    else {        // Not all unit strides -- have to access all the vector elements        // as data_[i*stride_], which is slower.        for (int i=0; i < length(); ++i)            (*this)[i] = expr[i];    }    return *this;}template<typename P_numtype> template<typename P_expr>inline VectorPick<P_numtype>& VectorPick<P_numtype>::operator+=(_bz_VecExpr<P_expr> expr){    _bz_assign(expr, _bz_plus_update<P_numtype,        _bz_typename P_expr::T_numtype>());    return *this;}template<typename P_numtype> template<typename P_expr>inline VectorPick<P_numtype>& VectorPick<P_numtype>::operator-=(_bz_VecExpr<P_expr> expr){    _bz_assign(expr, _bz_minus_update<P_numtype,        _bz_typename P_expr::T_numtype>());    return *this;}template<typename P_numtype> template<typename P_expr>inline VectorPick<P_numtype>& VectorPick<P_numtype>::operator*=(_bz_VecExpr<P_expr> expr){    _bz_assign(expr, _bz_multiply_update<P_numtype,        _bz_typename P_expr::T_numtype>());    return *this;}template<typename P_numtype> template<typename P_expr>inline VectorPick<P_numtype>& VectorPick<P_numtype>::operator/=(_bz_VecExpr<P_expr> expr){    _bz_assign(expr, _bz_divide_update<P_numtype,        _bz_typename P_expr::T_numtype>());    return *this;}template<typename P_numtype> template<typename P_expr>inline VectorPick<P_numtype>& VectorPick<P_numtype>::operator%=(_bz_VecExpr<P_expr> expr){    _bz_assign(expr, _bz_mod_update<P_numtype,        _bz_typename P_expr::T_numtype>());    return *this;}template<typename P_numtype> template<typename P_expr>inline VectorPick<P_numtype>& VectorPick<P_numtype>::operator^=(_bz_VecExpr<P_expr> expr){    _bz_assign(expr, _bz_xor_update<P_numtype,        _bz_typename P_expr::T_numtype>());    return *this;}template<typename P_numtype> template<typename P_expr>inline VectorPick<P_numtype>& VectorPick<P_numtype>::operator&=(_bz_VecExpr<P_expr> expr){    _bz_assign(expr, _bz_bitand_update<P_numtype,        _bz_typename P_expr::T_numtype>());    return *this;}template<typename P_numtype> template<typename P_expr>inline VectorPick<P_numtype>& VectorPick<P_numtype>::operator|=(_bz_VecExpr<P_expr> expr){    _bz_assign(expr, _bz_bitor_update<P_numtype,        _bz_typename P_expr::T_numtype>());    return *this;}template<typename P_numtype> template<typename P_expr>inline VectorPick<P_numtype>& VectorPick<P_numtype>::operator>>=(_bz_VecExpr<P_expr> expr){    _bz_assign(expr, _bz_shiftr_update<P_numtype,        _bz_typename P_expr::T_numtype>());    return *this;}template<typename P_numtype> template<typename P_expr>inline VectorPick<P_numtype>& VectorPick<P_numtype>::operator<<=(_bz_VecExpr<P_expr> expr){    _bz_assign(expr, _bz_shiftl_update<P_numtype,        _bz_typename P_expr::T_numtype>());    return *this;}/***************************************************************************** * Assignment operators with scalar operand */template<typename P_numtype>inline VectorPick<P_numtype>& VectorPick<P_numtype>::operator=(P_numtype x){    typedef _bz_VecExprConstant<P_numtype> T_expr;    (*this) = _bz_VecExpr<T_expr>(T_expr(x));    return *this;}template<typename P_numtype>inline VectorPick<P_numtype>& VectorPick<P_numtype>::operator+=(P_numtype x){    typedef _bz_VecExprConstant<P_numtype> T_expr;    (*this) += _bz_VecExpr<T_expr>(T_expr(x));    return *this;}template<typename P_numtype>inline VectorPick<P_numtype>& VectorPick<P_numtype>::operator-=(P_numtype x){    typedef _bz_VecExprConstant<P_numtype> T_expr;    (*this) -= _bz_VecExpr<T_expr>(T_expr(x));    return *this;}template<typename P_numtype>inline VectorPick<P_numtype>& VectorPick<P_numtype>::operator*=(P_numtype x){    typedef _bz_VecExprConstant<P_numtype> T_expr;    (*this) *= _bz_VecExpr<T_expr>(T_expr(x));    return *this;}template<typename P_numtype>inline VectorPick<P_numtype>& VectorPick<P_numtype>::operator/=(P_numtype x){    typedef _bz_VecExprConstant<P_numtype> T_expr;    (*this) /= _bz_VecExpr<T_expr>(T_expr(x));    return *this;}template<typename P_numtype>inline VectorPick<P_numtype>& VectorPick<P_numtype>::operator%=(P_numtype x){    typedef _bz_VecExprConstant<P_numtype> T_expr;    (*this) %= _bz_VecExpr<T_expr>(T_expr(x));    return *this;}template<typename P_numtype>inline VectorPick<P_numtype>& VectorPick<P_numtype>::operator^=(P_numtype x){    typedef _bz_VecExprConstant<P_numtype> T_expr;    (*this) ^= _bz_VecExpr<T_expr>(T_expr(x));    return *this;}template<typename P_numtype>inline VectorPick<P_numtype>& VectorPick<P_numtype>::operator&=(P_numtype x){    typedef _bz_VecExprConstant<P_numtype> T_expr;    (*this) &= _bz_VecExpr<T_expr>(T_expr(x));    return *this;}template<typename P_numtype>inline VectorPick<P_numtype>& VectorPick<P_numtype>::operator|=(P_numtype x){    typedef _bz_VecExprConstant<P_numtype> T_expr;    (*this) |= _bz_VecExpr<T_expr>(T_expr(x));    return *this;}template<typename P_numtype>inline VectorPick<P_numtype>& VectorPick<P_numtype>::operator>>=(int x){    typedef _bz_VecExprConstant<int> T_expr;    (*this) >>= _bz_VecExpr<T_expr>(T_expr(x));    return *this;}template<typename P_numtype>inline VectorPick<P_numtype>& VectorPick<P_numtype>::operator<<=(int x){    typedef _bz_VecExprConstant<P_numtype> T_expr;    (*this) <<= _bz_VecExpr<T_expr>(T_expr(x));    return *this;}/***************************************************************************** * Assignment operators with vector operand */template<typename P_numtype> template<typename P_numtype2>inline VectorPick<P_numtype>& VectorPick<P_numtype>::operator=(const Vector<P_numtype2>& x){    (*this) = _bz_VecExpr<VectorIterConst<P_numtype2> >(x.beginFast());    return *this;}template<typename P_numtype> template<typename P_numtype2>inline VectorPick<P_numtype>&VectorPick<P_numtype>::operator+=(const Vector<P_numtype2>& x){    (*this) += _bz_VecExpr<VectorIterConst<P_numtype2> >(x.beginFast());    return *this;}template<typename P_numtype> template<typename P_numtype2>inline VectorPick<P_numtype>&VectorPick<P_numtype>::operator-=(const Vector<P_numtype2>& x){    (*this) -= _bz_VecExpr<VectorIterConst<P_numtype2> >(x.beginFast());    return *this;}template<typename P_numtype> template<typename P_numtype2>inline VectorPick<P_numtype>&VectorPick<P_numtype>::operator*=(const Vector<P_numtype2>& x)

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