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📄 tuning.h

📁 A C++ class library for scientific computing
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/*************************************************************************** * blitz/tuning.h      Platform-specific code tuning * * $Id: tuning.h,v 1.4 2003/01/14 11:29:18 patricg Exp $ * * Copyright (C) 1997-2001 Todd Veldhuizen <tveldhui@oonumerics.org> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * Suggestions:          blitz-dev@oonumerics.org * Bugs:                 blitz-bugs@oonumerics.org * * For more information, please see the Blitz++ Home Page: *    http://oonumerics.org/blitz/ * ***************************************************************************/#ifndef BZ_TUNING_H#define BZ_TUNING_H// These estimates should be conservative (i.e. underestimate the// cache sizes).#define BZ_L1_CACHE_ESTIMATED_SIZE    8192#define BZ_L2_CACHE_ESTIMATED_SIZE    65536#undef  BZ_PARTIAL_LOOP_UNROLL#define BZ_PASS_EXPR_BY_VALUE#undef  BZ_PTR_INC_FASTER_THAN_INDIRECTION#define BZ_MANUAL_VECEXPR_COPY_CONSTRUCTOR#undef  BZ_KCC_COPY_PROPAGATION_KLUDGE#undef  BZ_ALTERNATE_FORWARD_BACKWARD_TRAVERSALS#undef  BZ_ARRAY_EXPR_PASS_INDEX_BY_VALUE#define BZ_INLINE_GROUP1#define BZ_INLINE_GROUP2#define BZ_COLLAPSE_LOOPS#define BZ_USE_FAST_READ_ARRAY_EXPR#define BZ_ARRAY_EXPR_USE_COMMON_STRIDE#undef  BZ_ARRAY_SPACE_FILLING_TRAVERSAL#undef  BZ_ARRAY_FAST_TRAVERSAL_UNROLL#undef  BZ_ARRAY_STACK_TRAVERSAL_CSE_AND_ANTIALIAS#undef  BZ_ARRAY_STACK_TRAVERSAL_UNROLL#define BZ_ARRAY_2D_STENCIL_TILING#define BZ_ARRAY_2D_STENCIL_TILE_SIZE       128#undef  BZ_INTERLACE_ARRAYS#undef  BZ_ALIGN_BLOCKS_ON_CACHELINE_BOUNDARY#define BZ_FAST_COMPILE#ifndef BZ_DISABLE_NEW_ET #define BZ_NEW_EXPRESSION_TEMPLATES#endif#ifdef BZ_FAST_COMPILE#define BZ_ETPARMS_CONSTREF#define BZ_NO_INLINE_ET#endif/* * Platform-specific tuning */#ifdef _CRAYT3E // The backend compiler on the T3E does a better job of // loop unrolling. #undef BZ_PARTIAL_LOOP_UNROLL #undef BZ_ARRAY_FAST_TRAVERSAL_UNROLL #undef BZ_ARRAY_STACK_TRAVERSAL_UNROLL#endif#ifdef __GNUC__ // The egcs compiler does a good job of loop unrolling, if // -funroll-loops is used. #undef BZ_PARTIAL_LOOP_UNROLL #undef BZ_ARRAY_FAST_TRAVERSAL_UNROLL #undef BZ_ARRAY_STACK_TRAVERSAL_UNROLL#endif#ifdef  BZ_DISABLE_KCC_COPY_PROPAGATION_KLUDGE #undef BZ_KCC_COPY_PROPAGATION_KLUDGE#endif#ifdef  BZ_INLINE_GROUP1 #define _bz_inline1 inline#else #define _bz_inline1#endif#ifdef  BZ_INLINE_GROUP2 #define _bz_inline2 inline#else #define _bz_inline2#endif#ifdef  BZ_NO_INLINE_ET #define _bz_inline_et #else #define _bz_inline_et inline#endif#ifdef  BZ_ETPARMS_CONSTREF #define BZ_ETPARM(X) const X&#else #define BZ_ETPARM(X) X#endif#ifdef __DECCXX // The DEC cxx compiler has problems with loop unrolling // because of aliasing.  Loop unrolling and anti-aliasing // is done by Blitz++.  #define  BZ_PARTIAL_LOOP_UNROLL  #define  BZ_ARRAY_STACK_TRAVERSAL_CSE_AND_ANTIALIAS  #define  BZ_ARRAY_STACK_TRAVERSAL_UNROLL#endif/* * BZ_NO_PROPAGATE(X) prevents the compiler from performing * copy propagation on a variable.  This is used for loop * unrolling to prevent KAI C++ from rearranging the * ordering of memory accesses. */#define BZ_NO_PROPAGATE(X)   X#ifdef __KCC#ifdef BZ_USE_NO_PROPAGATE    extern "C" int __kai_apply(const char*, ...);    #undef  BZ_NO_PROPAGATE(X)    #define BZ_NO_PROPAGATE(X)  __kai_apply("(%a)",&X)#endif#endif#endif // BZ_TUNING_H

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