📄 random.h
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/*************************************************************************** * blitz/random.h Random number generator wrapper class * * $Id: random.h,v 1.4 2003/12/11 03:44:22 julianc Exp $ * * Copyright (C) 1997-2001 Todd Veldhuizen <tveldhui@oonumerics.org> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * Suggestions: blitz-dev@oonumerics.org * Bugs: blitz-bugs@oonumerics.org * * For more information, please see the Blitz++ Home Page: * http://oonumerics.org/blitz/ * ***************************************************************************/#ifndef BZ_RANDOM_H#define BZ_RANDOM_H#ifndef BZ_BLITZ_H #include <blitz/blitz.h>#endifBZ_NAMESPACE(blitz)template<typename P_distribution>class Random {public: typedef P_distribution T_distribution; typedef _bz_typename T_distribution::T_numtype T_numtype; Random(double parm1=0.0, double parm2=1.0, double parm3=0.0) : generator_(parm1, parm2, parm3) { } void randomize() { generator_.randomize(); } T_numtype random() { return generator_.random(); } operator T_numtype() { return generator_.random(); }protected: T_distribution generator_;};BZ_NAMESPACE_END#include <blitz/randref.h>#endif // BZ_RANDOM_H
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