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📄 bzdebug.h

📁 A C++ class library for scientific computing
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/*************************************************************************** * blitz/bzdebug.h      Debugging macros * * $Id: bzdebug.h,v 1.6 2004/10/06 21:58:33 julianc Exp $ * * Copyright (C) 1997-2001 Todd Veldhuizen <tveldhui@oonumerics.org> * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * Suggestions:          blitz-dev@oonumerics.org * Bugs:                 blitz-bugs@oonumerics.org * * For more information, please see the Blitz++ Home Page: *    http://oonumerics.org/blitz/ * ***************************************************************************/#ifndef BZ_DEBUG_H#define BZ_DEBUG_H#ifdef BZ_HAVE_STDLIB_H #include <stdlib.h>#endif#include <assert.h>#ifdef BZ_HAVE_RTTI #include <typeinfo>#endifBZ_NAMESPACE(blitz)/* * These globals are used by the Blitz++ testsuite.  The _bz_global  * modifier ensures that they will reside in libblitz.a, but appear * "extern" elsewhere. */_bz_global bool assertFailMode     BZ_GLOBAL_INIT(false);_bz_global int  assertFailCount    BZ_GLOBAL_INIT(0);_bz_global int  assertSuccessCount BZ_GLOBAL_INIT(0);#if defined(BZ_TESTSUITE)  /*   * In testsuite mode, these routines allow a test suite to check   * that precondition checking is being done properly.  A typical   * use looks like this:   *   * beginCheckAssert();   *   // Some operation which should cause an assert to fail   * endCheckAssert();   *   * The routine beginCheckAssert() sets a flag which results in   * failed asserts being silently tallied.  If no asserts have   * failed by the time endCheckAssert() is invoked, the program   * halts and issues an error code.   *   * In normal operation (i.e. when beginCheckAssert() has not   * been called), failed preconditions will cause the program   * to halt and issue an error code.   -- TV 980226   */  inline void checkAssert(bool condition, const char* where=0,     int line=0)  {    if (assertFailMode == true)    {      if (condition == true)        ++assertSuccessCount;      else        ++assertFailCount;    }    else {      if (!condition)      {        cerr << "Unexpected assert failure!" << endl;        if (where)            cerr << where << ":" << line << endl;        cerr.flush();        assert(0);      }    }  }  inline void beginCheckAssert()  {    assertFailMode = true;    assertSuccessCount = 0;    assertFailCount = 0;  }  inline void endCheckAssert()  {    assert(assertFailMode == true);    assertFailMode = false;    if (assertFailCount == 0)    {      cerr << "Assert check failed!" << endl;      assert(0);    }  }    #define BZASSERT(X)        checkAssert(X, __FILE__, __LINE__)    #define BZPRECONDITION(X)  checkAssert(X, __FILE__, __LINE__)    #define BZPOSTCONDITION(X) checkAssert(X, __FILE__, __LINE__)    #define BZSTATECHECK(X,Y)  checkAssert(X == Y, __FILE__, __LINE__)    #define BZPRECHECK(X,Y)                                    \        {                                                      \            if ((assertFailMode == false) && (!(X)))       \                cerr << Y << endl;                             \            checkAssert(X, __FILE__, __LINE__);                \        }    #define BZ_DEBUG_MESSAGE(X)                                          \        {                                                                \            if (assertFailMode == false)                             \            {                                                            \                cout << __FILE__ << ":" << __LINE__ << " " << X << endl; \            }                                                            \        }    #define BZ_DEBUG_PARAM(X) X    #define BZ_PRE_FAIL        checkAssert(0)    #define BZ_ASM_DEBUG_MARKER#elif defined(BZ_DEBUG)    #define BZASSERT(X)        assert(X)    #define BZPRECONDITION(X)  assert(X)    #define BZPOSTCONDITION(X) assert(X)    #define BZSTATECHECK(X,Y)  assert(X == Y)    #define BZPRECHECK(X,Y)                                                 \        { if (!(X))                                                         \          { cerr << "[Blitz++] Precondition failure: Module " << __FILE__   \               << " line " << __LINE__ << endl                              \               << Y << endl;                                                \            cerr.flush();                                                   \            assert(0);                                                      \          }                                                                 \        }    #define BZ_DEBUG_MESSAGE(X) \        { cout << __FILE__ << ":" << __LINE__ << " " << X << endl; }    #define BZ_DEBUG_PARAM(X) X    #define BZ_PRE_FAIL      assert(0)// This routine doesn't exist anywhere; it's used to mark a// position of interest in assembler (.s) files    void _bz_debug_marker();    #define BZ_ASM_DEBUG_MARKER   _bz_debug_marker();#else   // !BZ_TESTSUITE && !BZ_DEBUG    #define BZASSERT(X)    #define BZPRECONDITION(X)    #define BZPOSTCONDITION(X)    #define BZSTATECHECK(X,Y)    #define BZPRECHECK(X,Y)    #define BZ_DEBUG_MESSAGE(X)    #define BZ_DEBUG_PARAM(X)    #define BZ_PRE_FAIL    #define BZ_ASM_DEBUG_MARKER#endif  // !BZ_TESTSUITE && !BZ_DEBUG#define BZ_NOT_IMPLEMENTED()   { cerr << "[Blitz++] Not implemented: module " \    << __FILE__ << " line " << __LINE__ << endl;                \    exit(1); }#ifdef BZ_HAVE_RTTI#define BZ_DEBUG_TEMPLATE_AS_STRING_LITERAL(X)  typeid(X).name()#elsetemplate<typename T>class _bz_stringLiteralForNumericType {public:    static const char* string()    { return "unknown"; }};#define BZ_DECL_SLFNT(X,Y) \ template<>                 \ class _bz_stringLiteralForNumericType< X > {  \ public:                                       \     static const char* string()               \     { return Y; }                             \ }#ifdef BZ_HAVE_BOOLBZ_DECL_SLFNT(bool, "bool");#endifBZ_DECL_SLFNT(char, "char");BZ_DECL_SLFNT(unsigned char, "unsigned char");BZ_DECL_SLFNT(short int, "short int");BZ_DECL_SLFNT(short unsigned int, "short unsigned int");BZ_DECL_SLFNT(int, "int");BZ_DECL_SLFNT(unsigned int, "unsigned int");BZ_DECL_SLFNT(long, "long");BZ_DECL_SLFNT(unsigned long, "unsigned long");BZ_DECL_SLFNT(float, "float");BZ_DECL_SLFNT(double, "double");BZ_DECL_SLFNT(long double, "long double");#ifdef BZ_HAVE_COMPLEXBZ_DECL_SLFNT(complex<float>, "complex<float>");BZ_DECL_SLFNT(complex<double>, "complex<double>");BZ_DECL_SLFNT(complex<long double>, "complex<long double>");#endif#define BZ_DEBUG_TEMPLATE_AS_STRING_LITERAL(X) \    _bz_stringLiteralForNumericType<X>::string()#endif // !BZ_HAVE_RTTIBZ_NAMESPACE_END#endif // BZ_DEBUG_H

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