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<DT><A HREF="../javax/microedition/m3g/Object3D.html#getReferences(javax.microedition.m3g.Object3D[])"><B>getReferences(Object3D[])</B></A> -
Method in class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/Object3D.html">Object3D</A>
<DD>Returns the number of direct Object3D references in this object, and fills in the objects to the given array.
<DT><A HREF="../javax/microedition/m3g/KeyframeSequence.html#getRepeatMode()"><B>getRepeatMode()</B></A> -
Method in class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/KeyframeSequence.html">KeyframeSequence</A>
<DD>Retrieves the current repeat mode of this KeyframeSequence.
<DT><A HREF="../javax/microedition/m3g/Transformable.html#getScale(float[])"><B>getScale(float[])</B></A> -
Method in class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/Transformable.html">Transformable</A>
<DD>Retrieves the scale component of this Transformable.
<DT><A HREF="../javax/microedition/m3g/Node.html#getScope()"><B>getScope()</B></A> -
Method in class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/Node.html">Node</A>
<DD>Retrieves the scope of this Node.
<DT><A HREF="../javax/microedition/m3g/PolygonMode.html#getShading()"><B>getShading()</B></A> -
Method in class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/PolygonMode.html">PolygonMode</A>
<DD>Retrieves the current polygon shading mode.
<DT><A HREF="../javax/microedition/m3g/Material.html#getShininess()"><B>getShininess()</B></A> -
Method in class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/Material.html">Material</A>
<DD>Gets the current shininess of this Material.
<DT><A HREF="../javax/microedition/m3g/SkinnedMesh.html#getSkeleton()"><B>getSkeleton()</B></A> -
Method in class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/SkinnedMesh.html">SkinnedMesh</A>
<DD>Returns the skeleton Group of this SkinnedMesh.
<DT><A HREF="../javax/microedition/m3g/AnimationController.html#getSpeed()"><B>getSpeed()</B></A> -
Method in class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/AnimationController.html">AnimationController</A>
<DD>Retrieves the currently set playback speed of this animation controller.
<DT><A HREF="../javax/microedition/m3g/Light.html#getSpotAngle()"><B>getSpotAngle()</B></A> -
Method in class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/Light.html">Light</A>
<DD>Retrieves the current spot angle of this Light.
<DT><A HREF="../javax/microedition/m3g/Light.html#getSpotExponent()"><B>getSpotExponent()</B></A> -
Method in class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/Light.html">Light</A>
<DD>Retrieves the current spot exponent for this Light.
<DT><A HREF="../javax/microedition/m3g/Mesh.html#getSubmeshCount()"><B>getSubmeshCount()</B></A> -
Method in class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/Mesh.html">Mesh</A>
<DD>Gets the number of submeshes in this Mesh.
<DT><A HREF="../javax/microedition/m3g/RayIntersection.html#getSubmeshIndex()"><B>getSubmeshIndex()</B></A> -
Method in class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/RayIntersection.html">RayIntersection</A>
<DD>Retrieves the index of the submesh where the intersection point is located within the intersected Mesh.
<DT><A HREF="../javax/microedition/m3g/AnimationTrack.html#getTargetProperty()"><B>getTargetProperty()</B></A> -
Method in class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/AnimationTrack.html">AnimationTrack</A>
<DD>Returns the property targeted by this AnimationTrack.
<DT><A HREF="../javax/microedition/m3g/VertexBuffer.html#getTexCoords(int, float[])"><B>getTexCoords(int, float[])</B></A> -
Method in class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/VertexBuffer.html">VertexBuffer</A>
<DD>Gets the current texture coordinate array for the specified texturing unit, or null if texture coordinates for that unit are not set.
<DT><A HREF="../javax/microedition/m3g/Appearance.html#getTexture(int)"><B>getTexture(int)</B></A> -
Method in class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/Appearance.html">Appearance</A>
<DD>Retrieves the current texture image and its attributes for the given texturing unit.
<DT><A HREF="../javax/microedition/m3g/RayIntersection.html#getTextureS(int)"><B>getTextureS(int)</B></A> -
Method in class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/RayIntersection.html">RayIntersection</A>
<DD>Retrieves the S texture coordinate at the intersection point on the picked Mesh or Sprite3D.
<DT><A HREF="../javax/microedition/m3g/RayIntersection.html#getTextureT(int)"><B>getTextureT(int)</B></A> -
Method in class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/RayIntersection.html">RayIntersection</A>
<DD>Retrieves the T texture coordinate at the intersection point on the picked Mesh or Sprite3D.
<DT><A HREF="../javax/microedition/m3g/Transformable.html#getTransform(javax.microedition.m3g.Transform)"><B>getTransform(Transform)</B></A> -
Method in class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/Transformable.html">Transformable</A>
<DD>Retrieves the matrix component of this Transformable.
<DT><A HREF="../javax/microedition/m3g/Node.html#getTransformTo(javax.microedition.m3g.Node, javax.microedition.m3g.Transform)"><B>getTransformTo(Node, Transform)</B></A> -
Method in class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/Node.html">Node</A>
<DD>Gets the composite transformation from this node to the given node.
<DT><A HREF="../javax/microedition/m3g/Transformable.html#getTranslation(float[])"><B>getTranslation(float[])</B></A> -
Method in class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/Transformable.html">Transformable</A>
<DD>Retrieves the translation component of this Transformable.
<DT><A HREF="../javax/microedition/m3g/Object3D.html#getUserID()"><B>getUserID()</B></A> -
Method in class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/Object3D.html">Object3D</A>
<DD>Gets the user ID of this object.
<DT><A HREF="../javax/microedition/m3g/Object3D.html#getUserObject()"><B>getUserObject()</B></A> -
Method in class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/Object3D.html">Object3D</A>
<DD>Retrieves the user object that is currently associated with this Object3D.
<DT><A HREF="../javax/microedition/m3g/Mesh.html#getVertexBuffer()"><B>getVertexBuffer()</B></A> -
Method in class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/Mesh.html">Mesh</A>
<DD>Gets the vertex buffer of this Mesh.
<DT><A HREF="../javax/microedition/m3g/VertexBuffer.html#getVertexCount()"><B>getVertexCount()</B></A> -
Method in class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/VertexBuffer.html">VertexBuffer</A>
<DD>Retrieves the current number of vertices in this VertexBuffer.
<DT><A HREF="../javax/microedition/m3g/AnimationController.html#getWeight()"><B>getWeight()</B></A> -
Method in class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/AnimationController.html">AnimationController</A>
<DD>Retrieves the currently set blending weight for this animation controller.
<DT><A HREF="../javax/microedition/m3g/MorphingMesh.html#getWeights(float[])"><B>getWeights(float[])</B></A> -
Method in class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/MorphingMesh.html">MorphingMesh</A>
<DD>Gets the current morph target weights for this mesh.
<DT><A HREF="../javax/microedition/m3g/Image2D.html#getWidth()"><B>getWidth()</B></A> -
Method in class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/Image2D.html">Image2D</A>
<DD>Gets the width of this Image2D, in pixels.
<DT><A HREF="../javax/microedition/m3g/PolygonMode.html#getWinding()"><B>getWinding()</B></A> -
Method in class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/PolygonMode.html">PolygonMode</A>
<DD>Retrieves the current polygon winding mode.
<DT><A HREF="../javax/microedition/m3g/Texture2D.html#getWrappingS()"><B>getWrappingS()</B></A> -
Method in class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/Texture2D.html">Texture2D</A>
<DD>Returns the current texture wrapping mode for the S texture coordinate.
<DT><A HREF="../javax/microedition/m3g/Texture2D.html#getWrappingT()"><B>getWrappingT()</B></A> -
Method in class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/Texture2D.html">Texture2D</A>
<DD>Returns the current texture wrapping mode for the T texture coordinate.
<DT><A HREF="../javax/microedition/m3g/Graphics3D.html"><B>Graphics3D</B></A> - class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/Graphics3D.html">Graphics3D</A>.<DD>A singleton 3D graphics context that can be bound to a rendering target.<DT><A HREF="../javax/microedition/m3g/Group.html"><B>Group</B></A> - class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/Group.html">Group</A>.<DD>A scene graph node that stores an unordered set of nodes as itschildren.<DT><A HREF="../javax/microedition/m3g/Group.html#Group()"><B>Group()</B></A> -
Constructor for class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/Group.html">Group</A>
<DD>Constructs a new Group node and initializes it with an empty list of children.
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<EM><B>Nov 19, 2003</B></EM></EM>
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