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📁 J2ME Mobile3D API,高性能手机3D开发的api
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C-Index (Mobile 3D Graphics API (M3G))
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<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
<EM><B>Nov 19, 2003</B></EM></EM>
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<B>C</B></H2>
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<DT><A HREF="../javax/microedition/m3g/Camera.html"><B>Camera</B></A> - class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/Camera.html">Camera</A>.<DD>A scene graph node that defines the position of the viewer in the sceneand the projection from 3D to 2D.<DT><A HREF="../javax/microedition/m3g/Camera.html#Camera()"><B>Camera()</B></A> - 
Constructor for class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/Camera.html">Camera</A>
<DD>Constructs a new Camera node with default values. 
<DT><A HREF="../javax/microedition/m3g/Graphics3D.html#clear(javax.microedition.m3g.Background)"><B>clear(Background)</B></A> - 
Method in class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/Graphics3D.html">Graphics3D</A>
<DD>Clears the viewport as specified in the given Background object. 
<DT><A HREF="../javax/microedition/m3g/AnimationTrack.html#COLOR"><B>COLOR</B></A> - 
Static variable in class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/AnimationTrack.html">AnimationTrack</A>
<DD>Specifies the color of a Light, Background, or Fog, or the texture blend color in Texture2D, or the VertexBuffer default color as an animation target. 
<DT><A HREF="../javax/microedition/m3g/CompositingMode.html"><B>CompositingMode</B></A> - class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/CompositingMode.html">CompositingMode</A>.<DD>An Appearance component encapsulating per-pixel compositing attributes.<DT><A HREF="../javax/microedition/m3g/CompositingMode.html#CompositingMode()"><B>CompositingMode()</B></A> - 
Constructor for class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/CompositingMode.html">CompositingMode</A>
<DD>Constructs a CompositingMode object with default values. 
<DT><A HREF="../javax/microedition/m3g/KeyframeSequence.html#CONSTANT"><B>CONSTANT</B></A> - 
Static variable in class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/KeyframeSequence.html">KeyframeSequence</A>
<DD>A parameter to <code>setRepeatMode</code>, specifying that this sequence is to be played back just once and not repeated.
<DT><A HREF="../javax/microedition/m3g/AnimationTrack.html#CROP"><B>CROP</B></A> - 
Static variable in class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/AnimationTrack.html">AnimationTrack</A>
<DD>Specifies the cropping parameters of a Sprite3D or Background as an animation target. 
<DT><A HREF="../javax/microedition/m3g/PolygonMode.html#CULL_BACK"><B>CULL_BACK</B></A> - 
Static variable in class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/PolygonMode.html">PolygonMode</A>
<DD>A parameter to <code>setCulling</code>, specifying that the back-facing side of a polygon is not to be drawn.
<DT><A HREF="../javax/microedition/m3g/PolygonMode.html#CULL_FRONT"><B>CULL_FRONT</B></A> - 
Static variable in class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/PolygonMode.html">PolygonMode</A>
<DD>A parameter to <code>setCulling</code>, specifying that the front-facing side of a polygon is not to be drawn.
<DT><A HREF="../javax/microedition/m3g/PolygonMode.html#CULL_NONE"><B>CULL_NONE</B></A> - 
Static variable in class javax.microedition.m3g.<A HREF="../javax/microedition/m3g/PolygonMode.html">PolygonMode</A>
<DD>A parameter to <code>setCulling</code>, specifying that both faces of a polygon are to be drawn.
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<EM><B>Nov 19, 2003</B></EM></EM>
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