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📄 vftest.c

📁 BIOS emulator and interface to Realmode X86 Emulator Library Can emulate a PCI Graphic Controller V
💻 C
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/******************************************************************************					SciTech OS Portability Manager Library**  ========================================================================**    The contents of this file are subject to the SciTech MGL Public*    License Version 1.0 (the "License"); you may not use this file*    except in compliance with the License. You may obtain a copy of*    the License at http://www.scitechsoft.com/mgl-license.txt**    Software distributed under the License is distributed on an*    "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or*    implied. See the License for the specific language governing*    rights and limitations under the License.**    The Original Code is Copyright (C) 1991-1998 SciTech Software, Inc.**    The Initial Developer of the Original Code is SciTech Software, Inc.*    All Rights Reserved.**  ========================================================================** Filename:		$Workfile$* Version:		$Revision$** Language:		ANSI C* Environment:	any** Description:  Test program to test the VFlat virtual framebuffer functions.**				Functions tested:	VF_available()*									VF_init()*									VF_exit()** $Date$ $Author$*****************************************************************************/#include <stdlib.h>#include <stdio.h>#include "pmapi.h"uchar code[] = {	0xC3,					/* ret			*/	};int main(void){	void	*vfBuffer;	printf("Program running in ");	switch (PM_getModeType()) {		case PM_realMode:			printf("real mode.\n\n");			break;		case PM_286:			printf("16 bit protected mode.\n\n");			break;		case PM_386:			printf("32 bit protected mode.\n\n");			break;		}	if (!VF_available()) {		printf("Virtual Linear Framebuffer not available.\n");		exit(1);		}	vfBuffer = VF_init(0xA0000,64,sizeof(code),code);	if (!vfBuffer) {		printf("Failure to initialise Virtual Linear Framebuffer!\n");		exit(1);		}	VF_exit();	printf("Virtual Linear Framebuffer set up successfully!\n");	return 0;}

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